
A melody of life and death surrounding a sickly girl and her friends.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
综合来说 是很推荐一玩的国产佳作 开局非常平淡的日常剧情,但是其中一些小小的暗示也是让人感觉之后会是山雨欲来风满楼,最后故事在高潮中结束。选题其实挺沉重也挺敏感,玩完之后一度放空了很久,身边人曾经历过痛苦之后的离去,更能理解安乐死存在的意义。剧情里也很好的从两个面探讨了这件事,故事性上每条线都完成度挺高的。 作画的方面,个人是真不吃这个画风,总感觉怪怪的,但是背景画的是真牛逼,每一张都可以细看,室内场景细节满满,室外场景也画的很美。但是软色情我觉得真没必要,已经把故事和人物塑造的挺好了,没有必要搞这么多意义不明的凸点和内衣失踪,反倒是让人出戏....(不过相册里有几张额外涩图画挺好看的) 配乐方面感觉是真的顶级,每首插曲给到的意境都很到位,尤其是狐狸公主和猎人的初见,肖邦的夜曲一响,太完美了,太符合这首曲的意境了!
一场被剧透的悲剧,却让人甘愿沉溺。 以下涉嫌剧情内容, [spoiler] 实际上完结全篇的观众应该可以发现,本作的三条人物线并非传统galgame中三位女角色的攻略线,而是陪伴在李佳蕴身边的三种情感。 杨琴线代表了亲情,贺佳线代表友情,而佳韵线的男主则代表了爱情。从这点上来看,其实本作真正的的主角是佳蕴,而男主更多只是扮演一个故事讲述者的身份。 在最后一幕,游戏会根据玩家的选项在三者中选择一项给佳蕴展现最后的精彩,然而另外两种情感也确确实实在持续地陪伴着,鼓励着,支持着她。因为有着这样一群家人和朋友,她在最后的那一刻确实是幸福的。 [/spoiler]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese, Russian, Spanish - Spain, French*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
在狗血、矫情、羞耻无节操间疯狂横跳的作品,最终还是被感动得一塌糊涂。 其实这个系列一直属于是超出我舒适区之外、扩宽接纳程度的范畴。不过死宅不死宅,能在其中找到真挚诚恳和发人深省的亮点,已经值得好评。继续发扬东73的青春懵懂、清新治愈、亲切平实外,加入了十年前曾很流行的“尊严死”争议。单论大量高精度的作画和配乐也将视听效果拉到了赏心悦目的新高度。 更有趣的是,本作还对女权、父权、“男凝”等话题做了蜻蜓点水的探讨。而gal这个类别本身就具备一定男凝性质,是媚宅的,拥护特定群体审美的,更别提游戏CG有意无意擦个边什么的。对成就自身的游戏类别/平台跳板进行反思,想来确是一种奇妙深刻的举动。 最后的吐槽:你们仙术都如此高强了,为何还得囿于现代医学的桎梏呢?
你是七月的星光,你是百曲的终章 坎瑟缇娜的琴声,婉转似你的柔肠 你走向死亡,却从未怅惘 你努力绽放,像花火留光 你诉诸芸芸众生,不必惊慌彷徨 生老病死人间事,身虽销情不亡。 晚安,佳蕴,如烟花般的女孩,虽转瞬即逝,却无比绚烂。
Bittersweet comes to mind when you think of this story. Set in the same universe as Shan Gui, it's a pretty sweet Visual Novel overall. The last chapter(s), sad but beautiful for each route, is definitely worth reading.
[h1]An enjoyable story with lovable characters and unique art style, but bittersweet[/h1] It's hard to introduce this game properly due to how the game starts out. In a short scene we are introduced to the main character in the third person, however this quickly switches to the first person. This intro is confusing as it kind of gives away what is going to happen by the end. So all throughout the story you'll be wondering how it is going to happen. Apart from this weird choice in storytelling, there isn't much to criticise. Solid and believable characterisations, colourful scenery - I especially enjoyed the school play but it would have been nice to see more of some of the minor characters. A couple of points I found jarring. Main character's (MC) relationship with parents, in particular, not telling them what was going on. Perhaps the best word to describe conversations, even though some were poorly translated, would be spontaneous. I found this especially true with these parents. So random and ridiculous, is this what people are really like over there? So in that respect it felt contrived, always with the dad asking for grandchildren. One other weird point that I was confused about was the conversation on attendance, with nurse Yang Qin teasing the MC. This one just didn't seem true to character, seeing as she has a medical profession. Later I realised she was just incredibly antagonistic and perhaps jealous in some ways, but again, it felt unnatural. Overall I feel enriched by having played it. There is a weird achievement that requires you to start a new game immediately after finishing the game, but other than that there are only about 5 choices tops throughout the whole story so finding all the CGs and all the endings shouldn't be too hard. To the devs: don't put skin on the outer edge of mouths if the heads are on a sideview! It kind of ruins the art.
Playing this game made me realize how attached I became to this vn-series, I love all the games for being so sweet, funny, nostalgic and melancholic at the same time. Seeing East 73 and Shan Gui characters interact made me very happy, the new characters are lovely as well, especially Yang Qin is incredible (and the protagonist's parents are hilarious). I generally really like the characters in the whole series, some personalities are somewhat stereotypical for the comedy factor, but their individual writing is still quite deep and distinguished. The story is mostly lighthearted and entertaining with lots of hilarious moments but has pretty dark undertones that at some point start dominating the plot. I honestly still don't grasp the whole supernatural thing even after playing all games but it really intrigues me regardless lol. Furthermore, I highly enjoyed the comfortable calm atmosphere and loved the music and visuals with gorgeous backgrounds and plenty of CGs. The english translation is pretty great too! Overall this was to me a quite relaxing, entertaining and emotional experience.
应该是我目前听到的最好的国产小说。配音好听,比橘子班都要高尚一筹的样子。配月也超出预期。毕竟叫百曲吗?插画初看感觉很丑,但是看久了也变顺眼了,甚至越看越好看,不知道怎么回事。 快八个小时了,还没听完,可能在10个小时左右 最起码有三条线,因为有三个选择 ———— 纯声音好听配乐好听,但是学不到知识也没有搞笑等。不如五月。但是,这已经是国产天花板了。
總共102張CG 途中會遇到4次對話選項 對話選項會影響結局 總共3種結局 完成不同結局後 重新開始遊戲會有不同序章 分別為: [spoiler] 賀佳結局-普通序章 楊琴結局-賀佳特殊序章 佳蘊結局-李秋澄特殊序章 [/spoiler]
先说游戏本身的质量开个落笔的头吧,久久回味不知从头而起。 游戏的画风独一无二,国GAL玩了不少这家的风格还是蛮明显的,要说很精致很美差点意思,部分场景有点瑟,这个就比较看个人接受程度跟看重的比例吧,就像现在不少人不喜欢有用AI的GAL,我比较注重文本,跟画面相关的内容所谓不大,毕竟说难听点,真要追求角色好看什么的,我觉得大把游戏去选择,玩什么国GAL,当然要是做得出彩,也是值得夸的,我在以往的测评个人觉得不错的还是有提一下的,反正就提一嘴吧,写了也没什么人看哈哈哈。然后就是配音,17年的游戏,大家还是比较青涩,我游戏时长不是很长跟这个有一定的关系,我个人的话觉得最好的就是杨琴的配音,我想了想大概是因为剧情比较日常化,比较有角色本身特色的配音我觉得就没有杨琴贴切,我特别喜欢主角跟她拌嘴。 回到游戏的剧本,[spoiler]主线是围绕着佳蕴的送别,虽然是关于死亡的故事,但是却不是十分沉重吧,在游戏的前中期还是比较欢快的氛围,在知道离别无法避免的时候貌似还有点顺其自然,虽然不是一个令人喜悦的结果,但却是一段欢快的旅程。 剧情具体的话我就不简单概括了,讲一下我觉得我比较喜欢的剧情点吧,一就是最喜欢的杨琴,我确实很喜欢傲娇,我很喜欢她拌嘴的剧情,另外就是她的敢爱敢恨,面对一些不好的事情,她敢破口大骂,做自己觉得正确的事情,我很喜欢这样的姑娘;二就是贺佳线的几个响指,很浪漫的魔法,很美的一场梦。(感觉现在写东西不知道是懒了还是怕剧透太多,不是很想简单复述一下具体的内容) [/spoiler] 然后讲一下人物塑造吧,即使很老生常谈,但还是说一下,就新老国GAL我应该算混着玩,在角色塑造这方面,这作做得还是蛮不错的,三个主要的人物塑造得很立体,次要人物也个性鲜明,不少新国GAL的主角塑造,可能就达到了这里次要人物的水平,也就是个性鲜明,说难听点就是有点脸谱化,她们的特点跟人设都很明显,但是她们的行为语言就没有灵魂,有一种提线木偶的呆滞感,想了一下其实这也跟剧本的长度有关系,这作别看我游戏时长不长,一是上面说了没听完配音,二是我是老书虫看东西快,实际的文本长度是比现在大多数新国GAL要长的,就如果这作节奏快点,没有一些所谓水时长的日常内容的话,大概得不到我角色塑造好的评价,长篇相较于短篇,在提高角色丰富度这方面的优势是比较大的,一方面即使有一个比较具体的设定在前,长篇内容的铺开会给这个设定发挥的空间,在不同的相似场景但同一个人的表现终归会有不同的表现,另一方面就是长篇故事会有更多的起承转合,主要人物会因为故事的推进,遇到跨度比较大的场景转变,而短篇很多时候因为时长有限,如果故事节奏太快,转折太多会显得突兀,同时也会有场景单一的问题,当然如果要说短篇好的作品也不是没有,但这就很考验剧本的文学功底了。 再就是我觉得比较少见比较难得的一点,系列作,目前洋红世界观下我就玩了百曲跟东73,关于世界观的构建本作虽然没有提及太多,但也有些隐晦的提示,就这种东西有没有是一回事,但能不能做下去又是另外一回事了,前前后后几部作品能有所关联,能做出来,还是比较罕见的,我对未来待推的山桂很期待。 总而言之如果可以接受我开头提出的一些有缺点的地方,这部作品我还是比较推荐的,虽然这测评估计也没啥人会看到哈哈哈。 最后絮絮叨叨个人一些乱七八糟的想法的,当日记写了,给国GAL写测评也写了五十来篇,有长有短,东西写多了现在反而有一种莫名的困境,一开始写的时候我应该是比较偏向于关于剧情的解析跟感受,那个时候嗷嗷写,去想去写在看的过程中的一些个人的想法跟感受,反正就唠唠叨叨的吧,后来写多了玩多了,对国GAL关心也多了,就有一种莫名的使命感吧,我会去从写测评的一些维度去给评价,画面啊程序啊配音什么的,就这些东西会有一些横向对比,会有一些所谓的好坏,提一些意见什么的,但是慢慢地,当我习惯于此的时候,我很多时候其实又无从下笔,我觉得这样跟我一开始写东西也挺不像的,我会感觉到我写这个似乎是在完成某个任务一样,虽然我有给自己定下这样的目标,到现在为止也是实现了,我觉得就少了一些情感跟灵气吧,我写的东西在一些地方似乎偏离了我比较直观的一些感受,然后要说单纯测评吧,其实我并不专业嘛,本来一开始就是以玩家视角写写玩后感那样,我有点陷入了二不像的处境,我既没有开始那样去表达一些内心的感受,也做不到从头到尾都以测评的视角去评价什么的,就也不知道从什么时候开始,我的开头会先以配音啊画面啊开始吧,因为我也不知道从何开始,多了一些理性,想好好写点什么,就少了曾经的一点赤诚之心,大概就唠叨到这吧,希望把我的一点感受写出来抒发一下,未来在这方面能继续帮助到一些看评测的玩家吧。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Reigns: Her Majesty | $110.9K | 1.3K | 83% | $2.99 |
| Ancient Wars: Sparta Definitive Edition | $110.9K | 488 | 76% | $9.99 |
| Draw Steel | $111K | 185 | 98% | $19.99 |
| You Must Build A Boat | $111K | 838 | 81% | $4.99 |
| My Lovely Daughter | $111K | 1.3K | 70% | $2.99 |
| InnerSpace | $110.8K | 350 | 61% | $19.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |