
Love stories don't end with marriage...can you reach your happily ever after? Sequel of the popular Always Remember Me, in this dating sim you play the married couple life. Can you stay together until the end?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Never Forget Me is the sequel to Always Remember Me, following the everyday life of Amy, her husband and the struggles they face. [b]Pros:[/b] + The stories vary and are really interesting. They feel relateable and are well written overall. + The background and the CGs are really beautiful. + Even though I wasn't fond of the music at first, it got stuck in my head as I played the game :) [b]Cons:[/b] - As English is not my mother tongue, I'm the last one to criticise grammar or spelling mistakes. But the more I played, the more they started to bother me - The new activities mini-game was pretty interesting at first but when replaying a route to get a different ending and skipping through the read texts, I thought it was slightly bothersome. - Only new characters were newly drawn. The other character images were simply used again, maybe with new clothes. [spoiler]Even the daughter of Amy and Aaron is recycled. She is the customer that was interested in Lawrence in the first game. And no, she does not resemble Aaron and does not have his eyes.[/spoiler] - I don't know how to say it. To me it was like there was no effort in this game. The character images were used again, details in the stories didn't make sense ([spoiler]for example: In the first game it was pointed out that Amy is an orphan living with the aunt right at the start. Yet her father gave her a present at Aaron's wedding. Or suddenly Amy and Aaron were childhood friends, still he couldn't remember her, even though his memory loss from the first game only included the last few years: the time where he met Amy[/spoiler]) I was really happy when Always Remember Me, one of my first otome games, got a sequel. It hurts me that I like the stories of the life together, yet at the same time I just can't recommend it :(
Приятное продолжение игры Always Remember Me. Диалоги стали более вдумчивыми, проникновенными. Здесь Эми, главная героиня, уже повзрослела и поумнела. Она разбирается с повседневными проблемами, не возвращаясь к прошлому. Например, хлопочет по дому и над ужином для любимого мужа, ревнует его к работе, думает о том, как привлечь его внимание, размышляет о собственной карьере. Всё как в жизни — ни больше, ни меньше. Тексты не перегружены, один рут проходится довольно быстро. Разработчики были настолько любезны, что даже выложили прохождение в центр сообщества: так можно шустро пройти все руты и со счастливыми, и с грустными концовками. Хотя прохождения для особых концовок пока нет, уверена, оно появится в ближайшее время. Чтобы получить особые концовки, нужно выбрать из двух вариантов прохождения игры не просто визуальную новеллу, а прокачку статов — тут привет Always Remember Me, где всё это уже было. Но, как и там, один раз поняв суть, набивать статы и добиваться желаемой особой концовки станет не трудно. Художница, как обычно, рисует на 10 из 10 баллов. Обожаю её стилистику, готова скупить сколько угодно игр, где используется её графика. CG, спрайты, фоны — всё красивое и радует взор. Мягкие пастельные цвета просто великолепны. Winter Wolves, спасибо за ещё одну прекрасную визуальную новеллу, я вас люблю. А ещё люблю своего парня, который мне, собственно, её и подарил. Спасибо, милый! <3
BIG CW for sexual assault and romanticized sexual violence. There's a lot of exciting ideas in this game's blurb: the very notion of vn/dating sim sequel that focuses on an established relationship makes me tingly all over. But I'm not sure what I really expected beyond that. There's the obvious sexism and the barebones gameplay. There's the sense that I've been tricked into playing a game based on a presumed attachment I had to Always Remember Me. There's the inconsistent art style and the bizarre characterization of--everyone. It's really hard to find something positive to say about this game right now and I think a lot of my troubles can be summarized by the Hugh route, where Amy is literally assaulted by Luis but the route takes pains to make it seem like...................that's a good thing? She enjoys being sexually harassed because she feels neglected? What am I supposed to make of this? If I'm feeling totally crazy I can maybe throw some darts at a board and come up with an argument that says something like "Uhhhhhhh...........Amy's dealing with her severe self-esteem issues while working in an industry that puts bodies on display like so much cattle so here's a thinly veiled takedown of a fantastical representation of said industry and uhhhhh there's some internalized misogyny that makes her feel like potentially getting roofied could be a romantic come on........and uh..............................the floss-thin connections between scenes are really just phenomenological representations of her sense of her alienation from her marriage????" I don't know. Sounds like hooey. Sounds like excuse-making for a game that really wants me to be like "wow good on Hugh for NOT blaming the victim" just as the internal narration is explicitly like "uwu wow assault makes me feel so good this must be a secret wish of mine how exciting to be ~desired~". This is a great example of why the current vn renaissance is so important: this kind of BS shouldn't be the norm anymore. Honestly, what the hell is this. This game doesn't seem to know what it wants to be . Or, maybe, this game knows exactly what it is: a good idea dressed up with flimsy streamers to convince someone to waste their money on it. Do yourself a favour: if you feel even just NEUTRAL toward Always Remember ME and are like "damn I'd love to see where these bizarre-o relationships go", write yourself some fanfiction. You as a player are infinitely more capable of showing more respect to these characters than Winter Wolves did.
I enjoyed this game, and since 'Always Remember Me' was one of the first Winter Wolves' games I ever played, it was great to catch up with the characters. I am delighted by the general premise, that the story doesn't stop at the 'happy ending', that married life can be tough and as much of an adventure as dating. The art style is very familiar for fans of Winter Wolves' games, though they have re-used quite a bit of artwork (mostly background) from other games, which means Amy may be living in the house the characters 'Roommates' inhabited, and the same town as 'Nicole' went to university. However this is a minor detail and can largely be ignored in favour of story and characters. The game follows on from the special endings of 'Always Remember Me' with the protagonist, Amy, married to whichever boy you picked. (You can set which route you want to play, so no need for save games). Each marriage has it's own set of problems, from jealousy, to recovering from abuse. Amy is just as much a wet blanket as she was in the first game, but this does at least make the few moments when she asserts herself all the more satisfying, even if this does occasionally lead to the sad ending. I'm not sure if the message here is 'Never stand up for yourself or you'll end up alone' or 'Tact and diplomacy are important life skills'. There are a few minor issues, such as a therapist telling her client that (potentially violent) jealousy just means her husband loves her very much, and taking his side about an assault against the protagonist. But mostly the game is enjoyable and reasonably compelling. At any rate this game is effectively 4 games in one, each route features 5 different endings (two sad, two happy, one neutral) as well as special epilogues (one for happy endings, one for sad endings). The game can be played as a visual novel (which is useful if you wish to replay a favourite story), or as a visual novel tied to a stat raising system reminiscent of 'Heirs and Graces'. All in all this game is delightful, though simple. No competition for Winter Wolves' best games, but still pretty solid provided you like the protagonist.
Well, it is not a bag game. But I didn't like the interface and game mechanics in tihs one. The first gam in the series was much more interactive and I love it tbecause of that. Now they turned it into a automatic week selection based game and to be honest it was boring. I lost interest in the beginnig and just quit playing it.
This game is about couples that shouldn't have married. Everyone is trash people in Hugh's route (including MC and Hugh) and his plotline makes me wanna puke. Everyone is painfully insecure and incapable of communicating in Aaron route. Eddy's plotline just makes me angry. Lawrence deserved better. Better plotline, better parents and better wife. Also, Eddy is such a prick in this route. And why literally every woman except MC is an enemy? Even MC's friends portrayed as villains - they want you to get divorce after all. And Bechdel test? Don't know her. It's kind of...misogynistic? Honestly, I just feel dirty and exhausted after reading this vn.
While I enjoyed the first game, by and large this was a disappointment. It's not a bad exchange on sale, but the routes felt short and the ending abrupt. There were also multiple spelling errors and typos that, particularly in a VN, I found broke my immersion in the game. Music was repetitive and muted almost immediately. The state raiser wasn't particularly difficult, but didn't enhance my experience of the game. Something like random events doing different activities may have made it more engaging, but as it stands I complete it for the epilogues and then tried to avoid it.
if you're getting the sequel because you loved the first game and you want something just like it, you might get disappointed. While it's definitely not a bad game, it's very short and also not as many options on what you get to do. You mainly schedule her week, it passes by and you get a shortcut after a few weeks, so it's not as interactive as the first game, where you had a map and could decide what she'd do 3-4 times each day. But if you're interested in what happened afterwards, it might be worth it.
This game starts where the previous one, "Always Remember Me" ends... or close thereof. It is after the wedding, and Amarantha and her chosen beau are settling in to the travails of married life. Since at the beginning of a playthrough you can choose which path you are continuing, that is easy enough. There are three settings: Visual Novel mode, which simply gets you the choices without the management portion of the game, Normal Mode, the easier of the two with the management activities, and Hard Mode, which... messes with you as you play. Each path has two good endings, two sad (or even bad) endings, and an epilogue for each of the types of endings. Do note you cannot get the epilogue without playing the management portion of the game. A fun game.
TLDR; I do NOT recommend. In every story either the MC is terrible and/or the guy is terrible. Lawrence's story is the only one that didn't leave a terrible taste in my mouth. So if you absolutely must play one just choose Lawrence and skip the rest, thank me later. Maybe the stories were meant to be more realistic but if that's real I want NO part of it. Think assault, possible roofies, infidelity. And that's just one story! [spoiler]2 stories have affairs, 1 has messed up priorities, and one has mother issues.[/spoiler] Lawrence is still my favorite but his story had the least number of catastrophic relationship issues. Honestly, I only finished it because I try to have 100% achievements.
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