
A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 7 → 3.57/day in the week after.
About
Buy rare and legendary items and organize them to make powerful builds.
Then battle other players with it!

In Backpack Battles, you fight with your backpack full of items. It matters what you buy, and especially how you place it! The smarter you place your items, the stronger you will be!

Items come in different shapes, sizes, prices, and rarities. Combine them into even stronger equipment.
Brew a powerful potion, craft a legendary weapon, or hatch a dragon friend!
There are over 500 different items to choose from!

Face the builds of other players in different game modes:
Unranked: Low pressure without timers
Ranked: Gain points against equal opponents, but still at your own pace
Custom rules: Play unranked but change gold, maximum health, and more
Lobbies: Match friends or streamers live with a timer!
See what they came up with, and counter them.

Pick one of 7 classes depending on your play style, each of them with 5 subclasses!
Do you want heavy crits or poison damage over time? Or squirrels?

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my favorite auto battler.
cute and efficient. I like the combo upgrade system.
Legal
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 25 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
今年1番ハマっている
我只能说,很上头,非常的上头
Worth the price and keeps on giving.
将自走棋+背包管理推向一类热门玩法的“背包like”——《背包乱斗:福西法的宝藏》它还在发力!作为背包like品类中最成熟的标杆作品,庞大且设计精巧的物品池、高自由度的流派构筑体系,策略深度十足,深受广大玩家喜爱,可提供上百乃至上千小时的长线游玩体验,而随着这次1.1版本的正式更新,游戏为玩家带来以机械联动、电流连锁为独特机制的新职业工程师、全新背包交换模式、更多道具与多方位优化,种种更新为游戏带来了更持久丰富的内容。 [h2] 背包管理花样百出 [/h2] 想必玩家对现在各种“背包like”与其玩法都并不陌生,游戏通过在有限的背包格子里合理规划摆放各种物品,利用物品相邻联动、组合合成与位置增益打造战斗构筑,而如何在这有限的空间内权衡取舍、精打细算,使每一件物品的摆放收益最大化,构筑最强战力,与不同玩家异步PVP,这便是这类游戏最为核心的乐趣。 游戏1.1版本目前共7大职业,每位职业都拥有独一无二的核心机制、专属构筑体系与运营思路,其中不算复杂逻辑简单易懂且最适合新手的应当是游侠、战士和魔导师,其他职业或多或少都有着特殊词条,其搭配规划与运营思路也更为复杂。 而新版本的职业工程师围绕着电荷作战,依靠电池或其他物品产生电荷,通过格子之间传导,为装备持续叠加加速、增伤等各种增益buff,开始这个职业也让我觉得有些烧脑,是否要规划布局,控制变量电荷的触发时机等等,但实际上并没有想象的那么复杂,只需理清传导逻辑,划分好输出与输入区域,顺着转职分支构筑就能上手这个职业。同时,工程师有着动力驾驶员、电工、巧匠、化学家以及材料科学家五种局内转职,不仅有着依靠电荷传导的玩法,也有着靠齿轮抢发育的思路,但总体上属于是前期弱势但转职形成构筑后开始强势的职业类型。 [h2] 总结 [/h2] 总体来说,《背包乱斗:福西法的宝藏》以背包管理规划的自走棋玩法,丰富的物品池与自由多变的构筑成为了这个背包like品类中里程碑式作品,影响了近几年多数作品,游戏从去年的1.0正式版,直至今日也依然保持着不断更新,这次1.1版本的全新内容与心职业带来了更有深度与长线游玩体验,在同类玩法层出不穷的当下,《背包乱斗》凭借成熟的设计与稳定优化和迭代更新成为了背包like玩法中的必玩之作。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
Great game. Very based
The best, and the most rigged game ever. The matchmaking system and ELO gain/loss is ♥♥♥♥♥♥♥ terrible. But there are different classes, fun builds, distinct builds and sexy girls. 10/10 play lolz
C'est chouette, c'est chill et correspond parfaitement à ça description! :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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