
A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 7 → 3.57/day in the week after.
About
Buy rare and legendary items and organize them to make powerful builds.
Then battle other players with it!

In Backpack Battles, you fight with your backpack full of items. It matters what you buy, and especially how you place it! The smarter you place your items, the stronger you will be!

Items come in different shapes, sizes, prices, and rarities. Combine them into even stronger equipment.
Brew a powerful potion, craft a legendary weapon, or hatch a dragon friend!
There are over 500 different items to choose from!

Face the builds of other players in different game modes:
Unranked: Low pressure without timers
Ranked: Gain points against equal opponents, but still at your own pace
Custom rules: Play unranked but change gold, maximum health, and more
Lobbies: Match friends or streamers live with a timer!
See what they came up with, and counter them.

Pick one of 7 classes depending on your play style, each of them with 5 subclasses!
Do you want heavy crits or poison damage over time? Or squirrels?

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game as easy or as hard as you want it to be while remaining immersive on either avenue
An optimizer's dream game
its cool to play with friends
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 25 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the most interesting game i have ever played, very good
有一种朴实无华的美
这个游戏总搞一些削弱的操作,那个流派用的人多削哪个,服了;
60 hours a week i love my 9 to 5
O sistema de RNG desse jogo tem uma falha muito grave. Quando se roda os itens da loja, os itens deveriam ter prioridade para virem. Não adianta rodar a loja 50x e virem exatamente os mesmos itens. Itens que não vieram ainda deveriam ter mais prioridade nas próximas rolagens. No começo da luta, quando os itens mais baratos são prioridade, fica bastante perceptível que o RNG é a parte mais frustrante do jogo.
战斗,爽!而且摆东西能够让我进入心流模式。
♥♥♥, спасите
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54K | 153 | 68% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $185.1K | 491 | 78% | $6.74 | |
| $884 | 2 | 0% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 17.4K | 81% | $14.99 | |
| $7.7M | 10.5K | 95% | $19.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.7M | 8.2K | 91% | $29.99 |