
Aztez is a highly stylized, brutally satisfying beat 'em up set in the world of the Aztec Empire. Take on the role of an elite close combat unit and undergo missions on behalf of the Empire in the turn-based metagame, and fight against warriors and mythological foes alike using 8 unique weapons in real time combat mode.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is an incredible 2D character action game in the style of DMC, Bayo, and recently Hi-Fi Rush. Campaign mode is a fun and simple yet challenging strategy game with combat as your encounters. Do massive combos in a black, white, and lots of red stylish game.
If you like good games, buy Aztez. So many good hours here. It's hard to describe this game since it is it's own thing. It almost feels lazy to label this game a beat-em up but I will say this is a must have in your library for beat-em up fans. Cult classic gaming right here
Really fun little hidden gem of a game. Much recommend.
A most bloody beat em up you will surely play.
[h1] 战斗很棒,回合制不喜欢。 [/h1] 战斗丰富多样,每种武器都各具特色,很好玩。只是这个rougelike回合制不太符合我的口味,我更喜欢线性游戏。 刚玩战役模式时不知目标是什么,玩的一头雾水。后来才明白,游戏的目标是揭开帝国秘密并击败皇帝,然后彻底击退西班牙人入侵,解放墨西哥。 帝国秘密可通过3种方式获得: 1 是将所有城市变成帝国城市(绿色)即可获得; 2 是打到第10-12回合从刷新出的随机事件(橘红色宝箱图标)中获得; 3 是从入侵者战役中完成次要目标通过随机奖励(Bonus)获得。 前两种的方式得到的是皇帝日记(画着X的书籍),第3种方式得到的是一张纸。 得到帝国秘密(皇帝日记)后,激活该物品并在刷新出的事件中击败皇帝, 然后再把西班牙入侵者赶跑即可得到真结局。 - 分享一下自己摸索出的一套取巧/无赖打法,可以轻松应对各种Boss,比如竞技场53-55关。 [spoiler] 该打法主要用矛Spear进行升空和调整空中位置并用匕首Knife的2技能投掷炸弹输出伤害,对敌人进行空对地打击。 具体操作,先用武器矛: ↑+2技能升空(或跳起来后↑+2技能),并继续用2技能升到更高及调整位置,然后在空中切换武器匕首:↓+2技能投掷炸弹,持续不断2技能轰炸,当快降到地面时,再切换到矛,用2技能调整高度和位置。如此反复,即可拿捏一切Boss。 [/spoiler] - 要获得皮肤全收集成就,可参考如下文章 https://steamcommunity.com/app/244750/discussions/0/5297878338985748394/?l=schinese
One of the best videogames I been playing in a long time, I would love that the developer team put more updates on this game, even raise the difficulty, I love it 5 of 5 stars
You don't have to be an Aztec history nerd to enjoy Aztez. But you will most certainly enjoy it more if you are. On the surface it may look like a generic beat 'em up game with an Aztec skin, but it is surprisingly well researched, and feels like a passion project by Team Colorblind. The controls are supremely crisp and responsive, the artstyle is very characteristic, but not oppressive, and lets you focus on the key details of combat while providing refreshingly diverse arenas. But where this game truly shines is its controls, animation, and sound design. The music is atmospheric, the moves feel swift but decisive, and the sound perfectly conveys the absolutely bone shattering strikes you deliver. The campaign mode, while dynamic and relatively replayable, gets a bit repetitive once you get the hang of the game. You'll mostly be playing it to land some honest-to-Huitzilopochtli badass combos, or to try to challenge yourself to beat the campaign in creative ways. Apropos the campaign, it punishes you for losing fights, HARD. Like making you restart your whole-ass run hard if you run out of lives. It's really not hard to win once you're decent, but devastating if you don't. The combat tutorial [i] technically [/i] covers everything you need to know, but leaves you feeling unprepared to fight real enemies instead of practice dummies. I suggest getting some time in at the arena to remedy this and learn some actual combat skills, before diving into the campaign. Don't get discouraged! It is genuinely challenging, but SO incredibly satisfying once you do learn it. Aside from the combat, the campaign has no tutorial whatsoever, and you basically have to figure it out on your own. It makes sense once you do, but getting there is not the easiest. You will have to make sacrifices in the campaign (both in combat (hah) and in the turn based strategy part) in the form of not taking the missions you want to do, in order to go deal with emergencies that spring up. And those missions will be gone forever once you end the round. Despite these flaws, Aztez remains my favorite fighting game of all time. My personal favorite weapon, the club, genuinely feels like you're shattering bones with every swing. The sound and animation design are just [i] that [/i] good. All of these flaws can be overcome with some perseverance and maybe some research on your part if you feel so inclined (though by no means necessary). As with many things, your mettle will determine your success.
Awesome game.
my eyes!
dmc 2d
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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