
Explore cryptic puzzle dungeons in this short, retro, action-adventure!
Modeled estimate, not a reported figure. How we estimate →
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About
It was the Golden Age of Heroes.
And in that time, the Sultan did decree: "Bringeth to me the Demon Bottle of Hatt-Zon."
Thus did Zahid Al-Azar set upon his quest.
A short dungeon crawler packed with monsters, traps, and cryptic puzzles - made in 3 weeks as a companion to Azaran: Islands of the Jinn.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i would suggest playing this, one, it takes about an hour and a half to about two and half hours to beat. its a fun zelda like, based off the first zelda. two it takes arabian knights themes and makes it into a fun game. try it out.
If you love the dungeons and mysteries from zedla 1 on NES, you will love this tiny cheap game !
i got lost in level 2 and my stupid mom turned off my nintendo while i was at school
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and sweet
Short adventure. For 2 bucks American, it is a decent bit of puzzle adventuring. Collect the set amount of Gems hidden in each Dungeon then break some mysterious chain. I don't think the game very effectively tells you what is going on and I kind of glazed over the exposition. The mechanics are The Legend of Zelda but with some ideas in departure to the classic game that are more interesting, if not better in some ways. One change is being able to spear your way through cracking walls instead of needing bombs. Like The Legend of Zelda, walls don't have much detail to say they are bombable but because you can spear your way through walls you won't be burdened with a grind bombs for just testing walls. To say the least, this game is fun. I enjoyed my way through it. If you get stuck on a Puzzle, read the dialogue given to you and even if it sounds cryptic just think about where you have been, room layouts and stuff. You can solve everything by just giving it time to live in your brain. Fully Recommend.
Benji has a philosophy about Zelda game design (perhaps he has more than one, but I'm only talking about the thing that I noticed). As expressed in this game, it boils down to this: Zelda puzzles are about noticing something, and then doing something based on that. This game is a simple but perfected example of that philosophy. Consequently, it feels a lot like three LoZ dungeons with the corners sanded off. Smoother, but smaller. Highly recommended if you love zelda or game design.
This is a very nice game, I am looking forward to Azaran: Islands of the Jinn. Thank you for making these games!
Justs a fun dungeon crawler similar to the dungeons in zelda for the NES.
Короткое приключение в лучших традициях первой Зельды
Do you like The Legend of Zelda? Specifically, do you like the first game? If so, this short, 3 dungeon romp is going sit right with you. It's full of head-scratchers and the vibes are immaculate. There's 360° movement, which makes the gameplay a lot smoother, but not necessarily better. The music is great. Overall, this short and extremely cheap adventure captures the dungeon part of the original Zelda really well. About the only thing I can bring up as a negative is the length. I definitely would've paid more to play more. But for a 3-week project, this is still mighty impressive and a fantastic deal.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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