
Roll, flip gravity and bend perspective in Axyz. Use your environmental and spatial awareness to beat over 100 levels and soak in the vaporwave in this tribute to 90s puzzle games.
Modeled estimate, not a reported figure. How we estimate →
About

📼 Find the Keys
📼 Collect the Tapes
📼 Switch Gravity
📼 Over 100 levels
Axyz is a vaporwave-flavoured tribute to 90s cult classic Kula World. Use your environmental and spacial awareness to find the key, reach the exit and beat the level. Replay levels as many times as you want to collect everything and record your best time!

Each level has 5 tapes to collect in any order, providing an optional challenge for those wishing to push themselves to the limits. Find as many as you can to unlock more levels that provide a greater challenge and reach for 100% completion.

Some items can only be reached by switching gravity. Levels will often have multiple ways to beat it and switching gravity if often the key.

Play over 100 mind-bending levels across 8 worlds.

A mixtape soundtrack featuring Pizza Hotline, Major Axis, CAIMANS, and many more. Encompassing Drum and Bass, Breakbeat, Synthwave, and more to create an energetic and dreamlike soundtrack.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Romanian, Irish, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nothing wrong with it, but it's lowkey worse vividlope
> Ballin' ## Why - Immaculate vaporwave vibes and soundtrack - Chill but satisfyingly challenging puzzles - Consistently introduces new mechanics with a smooth difficulty curve - Diegetic menus and UI elements are great ## Why Not - Some levels require quickish reactions, so maybe not ideal for pure puzzle heads ## Impressions I initially picked up Axyz for my wife because she played Kula World as a kid, but ended up playing more than her and now I'm planning to 100% it. The puzzle gameplay is great, starting with a simple premise and gradually expanding it with new mechanics as you progress through each disk. Puzzles involve plenty of spatial reasoning to effectively navigate the maze of floating blocks with your jump and gravity reversal, collecting tapes, points and keys along the way. Despite not generally being a huge fan of puzzle games this one really appeals to me; it's pretty easy to sink into a zen state of just trying stuff out between the visuals and soundtrack. Presentation is also excellent; the menu is the desktop of a very 90s PC and you select levels by slotting floppy disks into said PC. Each floppy disk has its own vaporwave-style visual theme for the background and the soundtrack is a great fit, complete with nostalgic tape switching sounds as a transition between each track. Bonus levels for each disk offer additional challenge with a noticeable bump in difficulty, and the overall game smoothly transitions from opening disks where beating the high score of each level is simple but satisfying to later disks where I'm struggling to get all the tapes before finishing. As a side note it works great on Steam Deck; I mostly played it there for the first few disks and had no issues at all. Overall a great game I can't believe has only sold 2 000 copies as I'm writing this; severely underrated and deserves much more attention that it's received. You can tell the devs did this for the love of it and they did a fantastic job.
I really love this one and it deserves to be more popular! It's kind of obvious the developer was going for more of a vaporwave aesthetic and then switched to a bit more of a Y2K vibe partway through development, but I can't really him for that one. Games take a while to make and people's tastes change. Game itself is a Roll Away/Kula World clone. What does that mean? It means it's a good ass game! I'm currently stuck as hell though. Cursed to love puzzle games, but also to be very bad at them. *sigh*
Nice puzzle platformer that will test your spatial awareness. I liked the pace at which new tile mechanics were introduced and the novel combinations of the tiles. This is a really good before bed game, the music and bryce 3d style backgrounds straight off a dnb mix cover set a nice mood along with the gentle brain teases as you navigate over 80 stages. I think the final chapter of 10 levels is the weakest as they've stretched the mechanics as far as they can go and some of the levels get monotonous, particularly the stage covered in no teleport tiles where you can only jump across these cubed islands. I started wishing for unique colors for every island to ease navigation. Overall, Axys is a relaxing roll 'em up where you'll wrap around tiles to find new jumps to other tiles. If you're looking to test your navigation skills, pick it up.
I love the vibes, and the meticulous feeling of gameplay. It's not a physics game (where the ball rolls around or falls off), it's a puzzle game. Each puzzle has a nice new little trick to it. The vaporware setting and music is really great to chill out to at the end of the day.
I've been on a hunt for a game like kula world / roll away for the longest time, and found this game by sheer luck. The graphic and sound are neat, and I really like the new mechanics that you have added to the game so far. I'm only ~1h into the game, but I absolutely love it: thank you so much for bringing me back to my youth!
Gotta get that ball rollin
They absolutely nailed a fresh take on Kula World while keeping what made that game great intact.
I've got balls of AESTHETIC
Really great puzzle game. Enough mechanics spread throughout to keep it interesting. I found the level of difficulty to be just right for me, made me stop and think a good few times. Never felt impossible though. Visuals are total vibes and the soundtrack is top-tier.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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