
Axon Hero is more than just a puzzle game - it's a creative playground where logic meets imagination. Build, code, and conquer your way through many hand-crafted challenges, each one more mind-bending than the last.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
For me needs a lot of work. Spent most of my time trying to work out how to get the basic mechanics down. Eventually gave pin frustration. Asking for a refund. desperately in need of a proper tutorial. I used to write instructional pamphlets for telecoms equipment. once finished I gave it to someone who would never use it, and on his feedback would re write it. Instructions only make sense to those who write them . Frustration not difficulty is the biggest disincentive to further progress
Like "bobthebike" wrote before me - this game is in dire need of a good tutorial. All the pieces are there for a good puzzle game, but the logic behind it is not communicated. I will not refund at this point but sincerely hope this game get this fundamental aspect right in a future update.
Overall I'm enjoying the general concept of the game and the puzzle solving that comes with it. That said, there are still some minor bugs I've encountered during my short playtime but otherwise not game breaking and the developer appears to be making a genuine effort to fix them as they appear. Bugs encountered: - Game got mixed up between the circuit and conveyor building screens causing weird behaviour on both. Deleted the writer block and it fixed itself. - Shift dragging conveyors use the start of the mouse drag as reference, rather than when shift was pressed, causing some unintended conveyor shapes. Noticeable when dragging in an L shape and using shift on the second half. User Experience: - The circuits could do with a little more hand holding such as descriptive tooltips when hovering over the in/out nodes and optional grid snapping. This would help with the level 2 understanding problem. - Can we have double-click edit custom nodes and shift-click change their type? Took me a moment to understand how they worked when the output changed based on what I typed. If you don't mind a fun little puzzle game with some admittedly rough edges, at least for now, I still recommend giving this game a go!
Gra jest na pewno świetna. Ale nie ma żadnego poradnika, samouczka, helpa, tutoriala. Jeśli ktoś się super orientuje w operatorach logicznych, to nie będzie miał żadnego problemu z tą grą. I zapewne dlatego nie będzie w nią chciał grać, bo gra będzie nudna. Jeśli ktoś chciałby poćwiczyć logiczne myślenie (tak jak ja), to niestety skazany jest na porażkę. Twórcy gry powinni natychmiast zrobić poradnik pdf. Albo coś takiego. Jest mi bardzo przykro, że doszedłem tylko do 4 poziomu. The game is certainly great. But there is no tutorial, no tutorial, no help, no tutorial. If someone is super familiar with logic operators, he will have no problem with this game. And that's probably why he won't want to play it, because the game will be boring. If someone wants to practice logical thinking (as I do), then unfortunately he is doomed to failure. The developers of the game should immediately make a pdf guide. Or something like that. I am very sorry that I only reached level 4.
Interesting idea, but everything is just so finicky. Half of the stuff doesn't really work unless it's wired in one specific peculiar way. Sometimes the node outputs correctly, sometimes don't, Sometimes it's just stuck with empty displays after rewiring something on the very end of the diagram. It's just too painful.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Answer The Question | $2.1K | 138 | 98% | $0.99 |
| Puzzle Poker | $2.1K | 59 | 88% | $2.99 |
| Russia Roguelike | $2.1K | 83 | 90% | $0.99 |
| Pallet Jack Racing | $2.1K | 61 | 95% | $0.99 |
| Type Defense | $2.1K | 89 | 63% | $0.99 |
| Captain Pawsome | $2.1K | 75 | 48% | $0.99 |