
A Rhythm based RPG experience. Providing detailed pixel art and expressive animation. Experience a fun world with lots of colorful characters. Come and disrupt their peace! This is a prequel to a larger story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Michael ^
Late at night you enter their world. You will inhabit a girl named Abby and influence the world around her. Accompanied by her brother Michael you will traverse unfamiliar places, character conflicts, and story affecting decision making. You have the power to help the world or let it rot. Careful your presence has caught the attention of something sinister...
Many indie RPGs claim to be a new quirky game, but Away From Home is a mix of many great RPGs. The characters are full of emotion and let you empathize with them. Don't forget that this world needs you.

Papa Frinkle ^
Imagine if a JRPG and a Rhythm game had a love child. This game plays like Earthbound when it comes to walking and talking in it's overworld, but when it comes to missions and battles it throws in rhythm games related to the event. Characters also have real voices to help create mood and feeling to them. The big highlight of the gameplay is the huge amount of animations. The characters in this world are alive and through your gameplay you will begin to understand.
The amount of things to do in locations are never ending. Chocked full of lengthy side missions that unlock you new moves and items as well as random chance based events. The progression of side quests and random town events are based from entertaining games such as Yakuza 0!
The world is large and will take you hours to complete everything, not to mention alternate routes that bring replay-ability. Some routes include game changing decisions as well as items and battles you wouldn't be able to do had you made different choices.

The Slickerz ^
The battles are in a 3rd person view with rhythm based function. The UI has a fight button, special button, items button, and block button. Using arrow keys your actions will be in sync with the music. If you press a key on the beat, you gain action points for special attacks.
For the first time, skill and strategy are balanced out by the battle system. You will need to use skill to time your choices and hits in time. Mean while you will need to use strategy to counteract opponents special attacks. Such as if you have an opponent with poison, you will want to apply anti poison items in your arsenal. Both you planning and action will be put to the test.
Items are unlocked by completion of side quests and can be purchased at the stores, some items are very powerful and can only be received once. You must plan 3 items to bring into battle and have immediately available. As well as unlock special moves that pair well with your arsenal.
The battles are stocked full of special effects to keep the fight lively! Rather than being told what's happening around you like in a traditional RPG, you will get to witness everything from falling confetti to flashes of lightning!
Enemies have special attacks as well. Enemy specials send you into a full on quick time event with high detailed pixel art. Where you must hit provided keys. Failure to hit them in time results in major damage taken.

Bogart ^
This game has may talented artists including yours truly. We bring life to the game in visually stunning ways. We focus on facial expression as well as detailed animation. Many people have poured their souls into this project. Some animations in the game took over 100 hours and I'm exited for you to see them.
We hope to convey emotion and expression in ways similar to games like Mother 3. With the high rendered detail in this game, every pixel counts. One pixel could change frown to a smile. So attention to detail goes a long way.

Akai ^
This game has an outstanding soundtrack so far. Music determines so much in a game such as mood, atmosphere, and tension. The OST has many amazing artists including NickNuwe, Chaotrope, Zakku, and Nelward.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo crasha apos derrotar o Boss da floresta A tradução do português está incompleta e com palavras erradas Sprite do Michael as vezes desaparece quando sai das casas e ai tem q reiniciar o jogo pra voltar a aparecer
Games not done, constant crashes and soft locks. Restarted the game multiple times, games fun but needs some work.
did not expect this game to pull me in the way it did, the characters feel real, especially Abby and her brother, and the story has a strange and slightly dark mood that kept me curious and game more engaging
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Korean, Russian, French, German, Polish, Portuguese - Brazil, Simplified Chinese, Turkish
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
싸이코같은 폭력적인 소녀의 리드미컬 액션RPG 전투가 무려 리듬액션으로 진행된다. 노트는 2가지 공격과 방어. 아이템 사용과 스킬 사용은 공격노트에서만 가능하다. 화려한 도트그래픽에 꿀렁이는 모션이 멋지다. 그러나 게임이 너무 자주 꺼짐. 클리어해도 꺼지고 패배해도 꺼지고 재도전하려면 대화 스크립트 새로 다 봐야함. 스킵도 안됨. 화려한 외관에 비해 마을에 상호작용이 거의 없음. 뼈대는 잘 만들었지만 속은 비어있다. 컨텐츠랄게 없다는 말이다. 만들다 말았어.
Played it 3 times to find all the secrets. There's a ton of cool secret random events and the map slowly turns people and characters die + disappear sometimes permanently. There's cool fnaf esc effects + scares that happen. I wish the game was a bit longer, but I am looking forward to part 2.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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