
Pigeons organized resistance, which aims to attract people's attention to the problem of hunger and restore bakery companies for their bait.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game. It's silly, it has a Tommy Wiseau pigeon, and it costs $1. But some things are just broken. The entire game consists of flying left or right and pressing space to poop on things. Sometimes the things move, and sometimes there is wind, so your poop moves. The dialogue between levels is in broken English that is usually understandable if you take an extra second or two. All of that is fine. It's funny, simple, and endearing. The problem is the one difficulty mechanic (admittedly I didn't get very far) is wind. Wind makes your poop move, and wind changes direction, except it doesn't. Currently there's a wind indicator that shows you whether wind is blowing left or right. Wind always blows right, even if the indicator says it's blowing left. Also apparently it's just a browser game, because every time I hit F12 to take a screenshot (the default keybind in Steam) a Chrome debugger window pops up over the game. On one hand it's $1 and it's entertaining enough that I kind of don't care. On the other hand I just paid $1 for a browser game with one mechanic that doesn't even work.
[b]Grand Pigeon’s Duty[/b] is a fairly unique game. At a first glance, you are just a pigeon pooping on cars and people, but there is much more beneath the surface. Despite requiring immaculate poop aim, I found myself laughing a lot during my playthrough. The silly characters, story, and concept made my experience somewhat enjoyable. [h1][u]Positive:[/u][/h1] [list] [*]This game is quite hilarious. The main menu, different pigeon characters, the story, the game itself, are so silly that it makes me chuckle. [spoiler]The Benedict Cumberbatch joke was great.[/spoiler] [*]Grand Pigeon’s Duty isn’t as one dimensional as you might originally think. Granted, the first half of the game involves you just pooping on cars and people, but then you are given a choice to follow one of three storylines. Each story line is unique and adds missions with different gameplay. [*]The art style and music are great. Beautifully retro. However, I found it strange that the tracks would play randomly. Music often evokes emotions so it didn’t sit well with me that random songs would play randomly and continuously. I would have preferred if levels/dialogue were paired with specific tracks. This is a fairly minor detail though, maybe it only bothers me. [/list] [h1][u]Negative:[/u][/h1] [list] [*]I read the developer’s notes but this still has to be said: the English script can be improved. To be fair, the developer worked on this game alone (he’s originally Russian, I presume) and the script is more than understandable. [*]There is very little room for error. You usually get just a little more than enough poop bombs to beat each level; perhaps 1-2 extra shots. Siding with Cipher, for example, requires you to hit all 10 of your shots on people. Hitting people is already a frustratingly precise task – you’re moving, the people are moving, and wind influences your trajectory – so having such limited shots really amps up the difficulty. I also noticed that if you manage to hit two people with one poop, it only counts as one hit. Luckily you can retry as many times as you like. [*]Would be nice to have a skip dialogue option – I had to manually spam to get through the dialogue in the serum level a few times. [*]The fight with Irwin was very finnicky. I found it unnecessarily difficult to damage Irwin. Instead of aiming to hit the back, I would have preferred something like hitting the head with your claws/feet. [*]This is not necessarily a negative aspect, but I found it strange that the whole game unlocks when you beat one storyline. When you beat the game once, you suddenly have access to all the levels in all three story lines, shouldn’t the player have to beat those levels first? [/list] [h1][u]Conclusion:[/u][/h1] [h1]★★★☆☆ If you’re feeling adventurous[/h1] I did not expect to enjoy Grand Pigeon’s Duty much, but I was pleasantly surprised. I quite enjoyed the art style, music, and silly humour. Be warned though, this game is harder than it looks. Many times I was almost at the brink of frustration, only to be met with euphoria upon completing a difficult mission. This game is not for everyone, but if you’re feeling frisky and want to try something different, why not give this game a try? [table] [tr] [th]If you enjoyed this review please follow me on my [url=http://store.steampowered.com/curator/26827738-%27b-Reviews/?appid=241930]curator page[/url] and [url=http://steamcommunity.com/groups/breviews]group[/url]. Your time and support is greatly appreciated![/th] [/tr] [/table] [quote]This review was submitted for [url=http://steamcommunity.com/groups/gaming_until_end ]Gaming Until End[/url], through the generous contribution of [url=http://steamcommunity.com/id/HellCowON]HellCow.[/url] [/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Surprisingly difficult! I had fun playing this game, but you only have room to mess up very few times (1-4 usually). Which means that you'll have to restart multiple times to complete a single level. The soundtrack is pretty good and the English translation is impressive! 7/10
It's cute and funny. The art is great and the broken English is endearing. The 2nd or 3rd level after the tutorial the difficulty spikes and it becomes all but impossible. The problem is that the game wants perfection while having random failure coded into it. You're given very little room for error (12 bullets for 10 targets, for example - oh but there's a sob story about a little baby squab starving so actually it's 10 bullets for 10 targets). You are a moving object (a pigeon) trying to hit moving objects (people), Your bullets (poos) are affected by wind, which blows either left or right (you're told which direction at least). The degree to which your bullets are affected by wind is based on the direction your pigeon is flying, and the poo's own weight - heavy poos fall faster and are pushed by wind less, while little poos fly all over the place. The problem is that the weight of a poop is completely random and unknowable to the player, so ultimately whether a shot hit or misses comes down to luck. You can try to mitigate the RNG in various ways, like lining up your shots perfectly, or trying to aim for "clumps" of pedestrians in the hope a randomly heavy poop will hit someone you weren't aiming for, but ultimately it stopped being fun the 50th time I had to reload a level becuase a shot was randomly a different weight and went flying off in a direction I wasn't aiming. If the game were more forgiving with ammo, or more consistent with firing, I'd have recommended it. As it is, I ragequit after about 25 minutes (steam didn't record my playtime for some reason?). It's worth a buck for the story and art alone, but the gameplay stops being fun very quickly.
I'm gonna do something I don't usually do here, and deconstruct other users' reviews. Seems petty, right? Eh, just try and stop drunk me from writing this review at 2am. I've seen several say "It's a $1 game", which is irrelevant in my opinion. Mainly because there are many independently developed games available online [i]for free[/i]. Another review said "I really wanted to like this game ... it has a Tommy Wiseau pigeon". I love watching "The Room" as much as the next bad film lover, however this games' film references (which, by the way, there were plenty of) felt like vapid pandering at best. Besides, if you're looking for a good game featuring the ever captivating being by the name of [i]Tommy Wiseau[/i] try [url=http://www.newgrounds.com/portal/view/547307]The Room Tribute[/url]. It's a brilliant little game, and furthermore it's [b]free[/b]. Stuff shouldn't always get a free pass because it's cheap. This game is basic and repetitive, and the controls are too sensitive to feel comfortable. The pixel art is good enough, but its' near monochrome aesthetic isn't nearly as thematically suited to it as in [i]Papers Please[/i]. The translation leaves much to be desired, often causing more confusion than good. Minor gripe, but there's no Steam overlay either. It sadly, overall, feels like either a free Flash game, a mobile game or a Student Project.
Who knew a modern Potty Pigeon would have a politically charged storyline with multiple branches that dealt with classism and the crushing realities of a greed focused society. Also you get to poop on people. (not so wild about that because it's really tricky once wind gets introduced, but you can figure out a rhythm eventually)
The gameplay is pretty lame, but I'm hooked on the bizarre story and I think playing this is worth it for that alone. I'm even going back to get the other endings!
Not a very good game. It's cheap, it's full of memes, it's simple and frustrating and boring. All you do is push left and right to move the bird left and right. It's simple, no physics, left and right. And you push a button to fire, which goes diagonally left or diagonally right depending on the wind. You have a quota of walking people and stationary vehicles to crap on. You also have a very limited amount of poo. And if you miss, or hit the wrong things so you can't win a level, the game doesn't tell you you're in an unwinnable situation, it waits until you've used up all your bullets then tells you. Also it doesn't show you what your quota is on-screen so you can count them off. So it's frustrating. And simple. And not very good. Do yourself a favour and find a C64 emulator and a copy of Potty Pigeon. It was a much better game. It's probably 30 years old now, but was a much better, much more featureful, arcade game than this. The music was better too. This game... I have limited ammo and I don't give enough ♥♥♥♥♥ to carry on playing.
... tough call. Do you like quirky indie games? Is the price under a dollar? If so, then mayyybe. The gameplay is pressing spacebar to hit targets, but there is a odd little story and it does run well on ubuntu linux. This lone wolf developer took his work seriously, and I appreciate those efforts, in these light-hearted games. I think the steam store screenshots tell the whole story, so take a look, before purchasing.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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