
Build and fly your own airplane! Complete missions to earn money, upgrade your plane, and discover new locations in an open world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Create your own plane. Balance fuel capacity, weight, speed, cargo space and more. Choose parts carefully to optimize your plane for the desired flight characteristics.
Test your plane, complete missions, and earn money. You'll need to haul different cargo types, each with unique requirements, so plan your trips carefully and avoid running out of fuel.
Research new parts and improve your designs to fly farther, faster, and carry more cargo. Upgrade your plane to handle bigger missions and explore new areas.
Explore an open world and find new airports and islands, each offering new challenges to test your plane designs and piloting skills.
Build your own airplane and optimize its performance.
Takeoff, fly and land your plane with physics based controls.
Explore and discover new biomes, each offering unique challenges and cargo types.
Transport and sell different cargo types. Each cargo type offers its own unique challenge.
Get creative in creative mode. Use your infinite resources to build anything you can imagine.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very fun and the possibilities are near endless! I made a working VTOL from scratch and completed the campaign in normal mode. I hope they add more ways to get scrap tho, as I cant get ramjet engine in my main campaign save because I unlocked the rocket engine before ramjet was released (I would definitely prefer ramjet to rocket). I also want more options for electric planes, as you can make infinite fuel planes, really fast planes and cargo hauler planes, but you can only pick 1. I get balancing but there is no competition after you beat campaign mode, so why not smth like a government grant off 100000 coins, 200 scrap and 200 electric scrap for restoring the nuclear power plant and saving the (country?)
GEILES GAME
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great. But what I would to make it amazing is to add a passenger mode where you started your airline. And you had to make your own plane to transport passengers in out of 1000 (in-game) dollars. And you grew your airline from a regional to a international airline.
WOWSO GOOD
EL JUEGO ES MUY CHULO TIENEN QUE PROBARLO
Damn, this game scratches so many itches for me! The plane/helicopter/balloon/whatever-the-hell-jalopy editor is very easy to become quite dangerous with, and rewards positioning/angling of wings/engines/etc with varied performance from the vehicle when flying (or whatever the vehicle does). There's even a toggleable wind drag view in the editor. The consequences are real enough to enjoy playing around with designs, but not so unforgiving as to require an engineering degree. There are minor gaps in polish, such as the current quest HUD showing what to collect from where, but not how much — tiny things like that. But my only major complaint is there's not more campaign! And what a good problem to have! 10/10 i love this so much
Very fun game; the balance between needing to research, rebuild, and fly your plane is very good, I would say I was a bit frustrated by the controls in the beginning (I hoped I could fly with my mouse), but the button controls give me more control than a mouse could (I have not used a controller yet). Some QoL improvements I would like to see: - Double-click a location on the map to set your destination marker. Right now you can only click next to a destination, or select a quest that requires cargo from that location - Allow overwriting saves to update your planes. If I make a small change, I just want to be able to save those changes instead of making a new slot and deleting the old one - Some more generic post processing effects to make the game look better (motion blur, chromatic aberration, gamma, saturation, etc.) Maybe a photo mode? As long as it does not conflict with the intended artistic vision
Very nice and stragely addictive plane building and flying game. Reasonable plane handling characteristic (though definitely arcade)
I enjoyed creating all sorts of random stuff and testing whether it would fly or not 10/10
Good game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.6K | 75% | $23.99 | |
| $2M | 5.7K | 52% | $9.99 | |
| $85.4K | 322 | 75% | $7.99 | |
| $41K | 83 | 42% | $14.99 | |
| $6.7K | 7 | 100% | $24.99 | |
| $334 | 6 | 67% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.4K | 90% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $3.9M | 9.6K | 98% | $12.99 | |
| $3.9M | 9.9K | 94% | $19.99 | |
| $4M | 20.9K | 90% | $6.99 | |
| $3.9M | 7.4K | 66% | $12.99 |