
Avatar Legends: The Fighting Game is a fast-paced 1v1 fighter where you battle as your favorite characters from the Avatar franchise. Featuring hand-drawn 2D animation true to the series’ roots, proprietary rollback netcode, and full cross-play for smooth, competitive gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Water. Earth. Fire. Air.
Master the elements and clash as legendary characters in Avatar Legends: The Fighting Game.
Whether you're controlling the battlefield with earth bending, overwhelming opponents with relentless pressure, or out-maneuvering them with speed and precision, every fighter offers a distinct fighting style to learn and master.
Featuring hand-drawn 2D animation faithful to the series’ roots, Avatar Legends: The Fighting Game lets you experience the world of Avatar Legends like never before. Choose from 12 playable characters and go head-to-head across a variety of modes and features, including Offline & Online Versus, Story, Arcade, Training, and an Art Gallery celebrating the history of the series.
---
Deluxe Edition:
The Deluxe Edition expands on the Avatar Legends: The Fighting Game Standard Edition experience, with premium content that pays homage to its art, music, and iconic fighters.
The Digital Deluxe Edition includes the full game, plus:
● Year 1 Pass
Adds five iconic characters over the course of the season: Iroh, Ty Lee, Lin Beifong, Bolin and the winner of the Year 1 Character Vote.

● Original Soundtrack
Explore the music of Avatar Legends: The Fighting Game with the complete digital soundtrack arriving post-launch.
● Digital Artbook
Curated digital collection showcasing the hand-drawn style of Avatar Legends: The Fighting Game through character art, stages, and more to be delivered post-launch.
Standard Edition
● Hand-Drawn 2D Animation
Hand-drawn 2D animation faithfully brings characters and their unique fighting styles from Avatar: The Last Airbender, The Legend of Korra, and the expanded universe to life.
● A Wealth of Game Modes
Available now - Story Mode, Arcade Mode, Offline & Online Play, Training Mode, an Art Gallery featuring never-before-seen concept art and much more!
● Story and Arcade Mode
Experience an all-new, original story outlined by show creators, Michael Dante DiMartino and Tim Hedrick. Shape the fate of time and space in the main story mode, then dive into arcade runs featuring unique storylines for every playable character.
● Robust Training Mode
A powerful Training Mode equips players of all skill levels with advanced tools, including hitboxes, frame data, save states and more.
● Art Gallery
Explore never-before-seen original artwork from the show, honoring the history, characters, and world of Avatar.
● Easy to Pick Up, Impossible to Put Down
Anyone can start bending with simple, intuitive controls, perfect for quick matches with friends and family. Beneath the surface lies a deep fighting system rewarding technical prowess and creativity.
● Seamless Online Play
Battle players worldwide with rollback netcode and crossplay across multiple platforms with features that ensure a competitive experience that feels great to play no matter where you are or who you’re fighting.
Gameplay Features
• Master Flow and Energy Point
Control the fight by using Flow to dash, evade, and outmaneuver opponents with high-speed mobility, then build Energy Points through skilled play to unleash enhanced special moves and powerful cinematic Super Arts that can turn the tide of battle.
• Support Characters
Choose from three support characters to accompany your fighter, each providing unique abilities that enhance different strengths and open up new strategic possibilities. Experiment with different combinations and discover the partnership that vibes with your style the most.
The First Ranked Season Begins Soon.
Here’s what you can look forward to:
Ranked Mode
Spectator Mode
Beginner’s Zone
Casual Modes
New Tutorials
Combo Trials
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.5Kreviews | 85% | — | $3.2M |
| $29.99 | 1.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1397 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great feeling fighting game; easy to play hard to master
This game has revitalized my love for fighting games.
ouais bon nerf kyoshi nerf korra cauchemar au bout d'un moment peut etre ?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 91ratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For me is an easy yes. Played just some hours for now, but im loving this game. It's fast and it's fun. I played some story mode, did some training (free, tutorial and some combo trials for my girl Korra <3) and some local matches with my wife, and everything seems so smooth and well animated. The buttons feel good to press and the hits are satisfying. Even doing a basic combo by yourself can be rewarding and feels great. Moreover, the more you do trials for a specific characters and play with it, the more it feels like your brain is learning to "bend the elements", so to speak. It really feels rewarding. And i cannot stress this enough, but the game is so beautiful to watch and the animations are amazingly done. Unlucky enough, the publisher pushed the release of the game and so some content is missing (like ranked matches, some bugged combo trial and some animation frames missing from a couple of characters) but the devs have addressed all the issues and are working on it, so the game will be in it's complete state soon enough. Kudos to the devs btw, you can feel the love for the source material and for the fighting games genre as a whole while playing this game, even in this slightly unfinished state. Heartfully recommended.
面白い!おすすめです!
Jogo incompleto e ainda sim incrível. Avatar é talvez um dos jogos de luta mais fluidos e gostosos que já joguei, os comandos são simples (o único input especial é meia lua), a gameplay é frenética e os personagens são muito bem feitos, cada um tem sua personalidade funcionando muito bem e isso reflete no estilo de luta deles. Infelizmente os tutoriais e desafios de combos estão cheios de problema, inputs errados na tela, combos que não são possíveis de ser realizados (não no sentido de ser muito difícil, literalmente é impossível, nem o bot consegue). O modo história é um roteiro original numa pegada "mundo paralelo", o Aang acorda num mundo onde nenhum dos amigos se lembra dele e a avatar vigente é a Kyoshi, então, não espere reviver a história do desenho ou algo assim. Uma coisa que me entristeceu também é que não tem seletor de dificuldade na campanha. Espero que esse jogo sobreviva ao lançamento (que claramente foi muito apressado) e consiga se estabelecer pelo menos como um fighting game secundário, ele é MUITO divertido e eu espero jogar muitas horas dele ainda (assim como ter a chance de refazer essa análise quando os problemas forem corrigidos).
It's slightly unpolished at start, waiting on some key features. However, it has phenomenal game feel, so much fun and is clearly made with a lot of love. Big recommend if (currently until ranked gets added) you don't mind general casual queing. What's solid about the game feels rock solid, and development is on-going.
К сожалению, на начало августа игра еще не готова. Есть несколько очевидно не завершенных персонажей, отсутствует соревновательный режим (несмотря на то, что на официальном сайте он заявлен), ростер маленький. По всем параметрам это ранний доступ, который, по какой-то причине, называют фул релизом. Но, с точки зрения геймплея, файтинг имеет отличные перспективы. Как для начинающих, так и для опытных игроков здесь есть много интересного: каждый персонаж по-настоящему уникален, а не является рескином с парой бафов и измененным фреймрейтом на атаках. У каждого персонажа с первого взгляда понятен архетип, так еще и в зависимости от саппорта может кардинально меняться геймплан. Экзекьюшн требователен к точности ввода, что может отпугнуть новичков, но наличие персонажей с простыми механиками в освоениями позволяет даже неопытным в ФГ игрокам сходу получить удовольствие от происходящего на экране. Картинка вкусная, анимация приятная, технических проблем не наблюдал, баланс в целом сносный, но пока данных все-таки не хватает. В общем и целом, плюсы пока очевидно перевешивают минусы от сырости проекта. З.Ы. Сюжет здесь для галочки, невзирая на то, что его писали сценаристы, приложившие руку к анимационным сериалам, но Захир с мечтой стать лучшим пробендером в мире это ♥♥♥♥♥♥ смешно
why is it not marked as early access if many core features like ranked and story are misssing? like srsly what is this wasted potential and sold as a full game ? , the gameplay the fights are nice everything else really bad or missing
I love ATLA and I enjoy fighting games. As of now I just cannot recommend this. Despite looking awesome with a great art style, the controls feel off and you can't remap keys. There's not nearly enough characters, maps, or modes right now to keep you interested. It was clearly designed with a controller in mind. Also, there isn't nearly enough customization or rewards for winning. It's just red, blue, or green shirts. I also don't see my preorder outfits either. Save your money and get it on a deep sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 23.1K | 89% | $24.99 | |
| $181.7K | 255 | 82% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $45.4M | 67K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 1.3K | 96% | $59.99 | |
| $3.2M | 5.4K | 87% | $24.99 | |
| $3.2M | 5.8K | 81% | $24.99 | |
| $3.2M | 3.8K | 70% | $26.99 | |
| $3.2M | 10.8K | 92% | $19.99 | |
| $3.2M | 115.6K | 24% | $1.99 |