
Make use of your special abilities to skate, shoot, and fly through over 40 unique locations. In a strange land with almost no information you must be resourceful and clever. Question everything you see and trust nothing you hear.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian* +3 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a classic.
o jogo tem uma estética do krlh, um dos motivos de eu ter comprado e estar esperando pra comprar automaton heart tbm, vale a pena se tu curte plataforma e collectaton, mas ele é meio confuso, não te guia exatamente, tu fica meio imerso ali mas depois de um tempo se acostuma. vale a pena
Sim, eu recomendo, para você que quer relaxar e achar que ta nos anos 2000 em um universo paralelo alienígena. gosto de jogos específicos de gostos duvidosos
Baffling, surreal action platformer. Feels simultaneously jank and clean at the same time. Reminds me of old freeware games you would find on random websites in the 2000s.
cule gane
Это приятное произведение, но ему чего-то не хватает, чтобы действительно сильно меня зацепить. Несмотря на то, что здесь есть боевая система и несколько видов оружия, игра куда больше про исследование. Враги редко несут хоть какую-то угрозу и быстро умирают, но всё же они мотивируют искать чипы, увеличивающие здоровье, и новое оружие. Локации сами по себе без врагов, чипов и оружия едва ли смогли бы заинтересовать, так как они довольно абстрактны, деталей у них мало, а масштабы зачастую большие. Но выглядят они при этом приятно за счёт приятного подбора цветов и особенности разные имеют, благодаря чему переходить к новой локации интересно. Музыка здесь тоже, кстати, отличная, и эту психоделическую Sci-Fi эстетику поддерживает замечательно. Управление персонажем приятное и отзывчивое, но никакой глубины в нём нет. Сюжета и лора, к сожалению, найти не удалось, хотя и благодаря некоторым деталям о мире хотелось бы узнать больше. То есть получается, что по отдельности все элементы игры просто нормальные и ничем не примечательные, но в комбинации работают хорошо. Опять же, восторга я не испытал, но время потратил достаточно увлекательно, так что если промо-материалы игры чем-то цепляют, то стоит её попробовать. Она в любом случае небольшая.
Automaton Lung is a short and sweet game. Great art style and music and the gameplay is fun too. I would have loved to have gotten to play this on the 3DS. Looking forward to playing Automaton Heart now too.
Wonderful exploration in desolate spaces. Really great atmosphere and vibes!
really simple 3d platformer, the thing i love about this game is it encourages to you to sink into its calming ambience. its environments can be very open and the music always hits, you just turn your brain off and appreciate the environment. lovely
I love playing unpolished polished games. That might sound like some sort of contradiction, but I feel like you'll know exactly what I mean if you are also drawn to Automaton Lung's low-poly and disconcerting method of presentation. One interesting thing about this game's presentation is that it is kinda 'authentically low-poly' in a way most newer low-poly indie games arent, the reason it looks the way that it does is because it was originally released on the 3DS. I think it is a testament to Luke's skill as a designer that despite the constraints of its original release, Automaton Lung is dripping with such atmosphere and intrigue. The gameplay is jank in a way that's still fin and rewarding, and I cant tell you how cool it feels to fly around the map once you get to that point in the game. You can also do almost every level in any order, which I think emphasizes the huge feeling of exploring a forgotten and technologically advanced world. What little story is there is almost entirely implied, which also feels in tune with that logic of exploration. From what I know, Luke Vincent's games before Automaton Lung were basically ****posts, and yet were still regarded as interesting and unique platformers. It gives me the sense that automaton lung is Luke's first 'serious game', and I think he pulls that off tremendously with the skills he built up previously. There were a few points that managed to frustrate me a lot, but in a way I think they are forgivable because they add to the feeling that you are exploring a world that has not accounted for your presence. I look forward to trying out Luke's other games, including the upcoming 'Automaton Heart', which looks to be some sort of sequel and slash or remake of this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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