
Play as Tristan and solve puzzles to recover human consciousnesses in the year 2071. Investigate environments, uncover secrets, and make choices that affect the ending. Explore a neon-noir world with a low poly aesthetic inspired by the 90s.
Modeled estimate, not a reported figure. How we estimate →
About

In a future where immortality is a privilege of the wealthy, Au Revoir Ltd. dominates the market with synthetic brains capable of storing human consciousness. Sentinels are tasked with locating these minds and carrying out the recovery and transfer process into new bodies.
Explore interactive environments, collect documents and clues, solve unique puzzles, and make decisions that influence the course of the story. Use your car to navigate different areas and interact with characters who hide more than they reveal.

Experience a rich and complex story where the narrative unfolds with depth, filled with twists and moral dilemmas that challenge your view of the world and of the protagonist.

Explore a carefully crafted futuristic world with detailed environments and striking visual design. The neon-noir atmosphere blends vibrant colors with a dense mood, creating a deeply immersive cyberpunk setting.

Interact with a variety of characters, each with their own personality, motivations, and hidden secrets. Conversations reveal crucial details and open up different paths, adding weight to every encounter and multiple ways to interpret what’s truly happening.

Face puzzles that require logic, observation, and attention to detail. Gather clues, connect information, and solve narrative-driven challenges. Each solved mystery brings you closer to the truth — or to new questions to uncover.
Prepare for an unforgettable journey in Au Revoir, where every decision can alter the fate of the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil*, Spanish - Spain, French, Simplified Chinese, Traditional Chinese, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
É um adventure point & click cyberpunk com uma vibe dos jogos das décadas de 90s e 00s. Me lembrou um jogo antigo muito bom com a mesma temática chamado Nightlong: Union City Conspiracy. Vale muito a pena conferir, além do que, tem dublagem em português :-)
Okay. Not great - not terrible
I'm gonna be honest; this game stinks. Like, AI stinks... It's clearly stealing the Blade Runner style (film aesthetics and game design philosophy), but replacing Runners taking down Replicants, it's you hunting down digital brains from dead people, and this game just has them lying everywhere to remind you that this is a harsh world. Crazy how advance this world is, but cloud storage and wi-fi never got developed for these digital consciousness. The puzzles are bizarre, and without logic; many times I saw them and immediately said "NOPE," and found the solutions online, and EVEN THEN, still couldn't understand what they wanted, but then later- crowbar into a literal "turn on the switch" puzzle. It's so bizarre- it has no pace, no rhyme or reason. Every hallway is the one way to get to the location, no diversions (except for a lot of people telling you no, with the obvious open gate highlighted next to them). This is a game hitting much higher than it's weight class, and I don't even think it woke up for the fight. That's why it feels AI- that and the artwork which looks NOTHING like the character in game. I didn't have fun with the puzzles. I didn't enjoy the story. I thought it was lackluster in most regards, except for the dumbest puzzle activating one of the late game visuals, which WAS pretty impressive and thoughtful. Sadly, the rest of the experience feels dead- like someone was forced to make it after having their memories taken away. How can I recommend a game that makes me FEEL like that?
Um dos melhores jogos de história que joguei. Facilmente dá pra zerar em 1 hora e meia ou menos, mas a história vai te envolvendo tanto que parece muito mais. Estava com receio no começo porque não sou tão fã de jogos point n click e da estética retro do PS1, mas a ambientação é tão boa e a dublagem feita com tanto carinho que logo consegui relevar essas partes que não gosto tanto e me deixei levar pela história tão bem feita, parabéns aos desenvolvedores.
Jogo irado
短小精悍的作品,推薦給喜歡cyberpunk系的朋友 (繁體中文和簡體中文的旗幟放反了XD)
Uma experiência curta, mas muito marcante pela estética e narrativa, e mesmo sendo um jogo fortemente inspirado em Blade Runner, consegue ter sua própria identidade e elementos únicos na história. Contudo, embora a narrativa seja muito boa e a gameplay seja competente, dentro do gênero de apontar e clicar, senti que faltou mais mecânicas e detalhes, como elementos interativos e quebra-cabeças a mais. Ainda assim, por ser uma obra brasileira e ter um preço bastante acessível, vale muito a pena conferir! Principalmente para os fãs desse tipo de game, recomendo demais.
Jogo curtinho, com vários finais. Arte legal, tema muito interessante. Investigação que instiga, curti bastante. Minhas análises de jogos https://linktr.ee/jbolzan
A história deste game é incrível, já quero sequência, DLCs, o que vier! A trilha sonora tem a vibe dos filmes Blade Runner, e te coloca na atmosfera certa. E agora conta com uma dublagem excelente! Recomendo fazer todos os finais, vale a pena!
Decided to move to a better machine instead of my potato laptop and was able to get past the in-game video game, which caused me problems in the original review. I do wish there was a "meh" recommendation on steam because of the problems mentioned below and it is a bit short - but on the whole I enjoyed it enough to try for the different endings and I will replay for at least one of the missing achievements but not all. You are Tristan, who is a sentinel responsible for retrieving memories, in a SF future. [Original Review] Interesting concept as someone else pointed out it might be a bit derivative, but I tend not to worry about that. However didn't finish because of a in-game video game you have to play; the video game control was not consistent and would flake out on me - got about half the score that was needed. Why do authors put weird timing stuff like this in a point and click? Allow a skip or other mechanism to complete. Might try again later but not now. Deserves the "profile features limited." LOL could not gracefully exit the game once I started playing the in-game video game; had to go into task manager and kill the process. Also, needed consistent visible hotspots for exiting a scene - the first scene you could hover over the exit and it would tell you about a street, but later that wasn't always the case.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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