
A linguistic detective game. Decrypt the Soviet computer to prevent total nuclear annihilation.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Although [I]Atomograd[/I] is described as a “linguistic puzzler”, linguistics doesn’t play as big of part in its gameplay as in inkle’s [I]Heaven’s Vault[/I]. It’s more of an escape-room-style puzzle game, in which you search the contents of a computer for clues to disarm nuclear weapons. The premise and gameplay are very engaging, and despite the mischaracterization, I had a good time playing this game. Don’t let my total playtime fool you – players smarter than I will definitely complete [I]Atomograd[/I] much more quickly than I did. This is a short game by design, with an appropriate price point to match. Clues are strewn in all corners of the game, and I spent several hours being thrown off the scent by an in-game command. Was the ambiguous clue intentional? I don’t know, because I also noticed an error in the Morse code guide for the number 9, as well as anomalies with the in-game calendar and call log. This led me to question if some “mistakes” were designed to be red herrings. Yet, even when I had a hint from the developer and after a second playthrough, I still couldn’t see the connection between what I was asked to do and the solution. Perhaps it’s just me, for I sometimes overthink and dig myself into a hole with my problem-solving. Aside from the aforementioned leap in thought, I found the game fair. Everything you’ll need to solve the puzzles are at your fingertips. While the game simulates real world situation by not giving any feedback on your mistakes, slight nudges would have been appreciated. Yet, the absence of in-game hints only made discovering a solution more gratifying. [I]Atomograd[/I] is clearly a labour of love by the developer. You can tell much thought has been put into the progression, and in the design of a pseudo-language to establish the setting. While it does have its flaws, this indie game is worth checking out given its fun puzzles and attractive price.
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Very unique little game about solving language puzzles and investigating! Well worth it
Smart little puzzle game with a great style. Very short but well worth the low price of admission.
The linguistic element kind of falls into the background; it's a detective game alright, but not a true linguistic puzzler like for example Heaven's Vault. You have to solve the puzzles in a specific order to progress, but there is a good help function to assist you. Short but sweet.
Short and sweet! Really enjoyed it
There are very little clues in this game. Nothing ever hints to a solution, or anything at all. Most things are in a different language. It's Esperanto. For a long time, I wondered if I'm supposed to learn Esperanto so I could understand the recorded speech. But after four hours of play time, I was ready to start cheating. I looked in the game files and found the solution to the first puzzle in this game. Then, I went back and look for anything that could have signified that. There was one 320x120 photo in the game with some text in another language. One of those words was the solution. Now, I ask the world one thing. How in the hell was anyone supposed to figure that out!?!? There are thousands of words equally as likely to be the answer. You are told that the answer was a sister's name. But the image was a boy in it! Nothing in the entire game ever hints in anyway that that one random word you found was the one you're looking for. I gave up after that point, because the next hint was even more vague, and finding the solution was a guessing game. I had actually figured out other unrelated and unhelpful puzzles unguided in the time I took looking for the answer to the first one. A puzzle game based on a language barrier sounds cool. But it is inherently flawed. If you can't understand the solution, you will never find it. Especially in this game where there are no hints either.
Wish I could recommend Atom☭grad, it's a cool vibe. But unfortunately as a game, it falls flat. The breadcrumbs and puzzles are just not very clear, and based on the Steam discussions, I'm not sure how many people are solving the game without direct help from the developer, which is disappointing. I solved a few steps alone, and got completely stuck, with misleading or unusable red herrings. Haven't been able to make more progress since then, and I'm not convinced there's much more to be found.
Enserio le di una oportunidad al juego, se veía de lo mas interesante, lamentablemente esta demasiado bugeado como para jugarlo, ademas de confuso... no pase del primer puzzle por que no es claro
Really nice atmosphere and subtle effects. It gives a sort of spooky feeling throughout. Gameplay, like others have said, is closer to an escape room, where you need to figure out certain things to progress. The game would benefit if the hints were more obvious or the puzzles a bit less obscure, to avoid unnecessary frustration.
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