
Embark on a frosty medieval journey! Guide your ball through snowy platforms, conquer obstacles, and collect pickups. With stunning graphics and immersive gameplay, brace yourself for a chilling adventure! Roll to victory in this winter realm!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +6 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's basically the same as the previous title, including all the issues with random crashes on top. Jumps are a hit or miss, sometimes the game registers them, other times it doesn't, having clunky controls in a movement based game is like building a house without a foundation.
Если вам понравилась первая часть, то проходите мимо. Игра во всём стала хуже. Шар трудно управляемый, физика ужасная, от любого соприкосновения с препятствием шар улетает с бешеной скоростью с платформы. Из плюсов - если взять игру по скидке, то три карточки полностью окупят ее стоимость.
Внешне может показаться, что игра солидная стала, на фоне первой части, но на самом деле это не так. Шар потерял вообще физику, мало того что он весит словно воздушный, так еще и передвигается крайне дергано, словно в нем двигатель, отсутствует ограничение скорости, из за чего он разгоняется до скорости болида, не адекватные столкновения из за воздушности той же. Прыжки идея не плохая, но не с такой физикой. Крайне не интересная и бесящая игра, я не понимаю как можно сделать такую ужасную физику там, где это центр внимания в игре, вся игра в ней сосредоточена...
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
an environment covered in ice and snow is the excuse used in this game for the ball being all sluggish and unresponsive with unpredictable acceleration and deceleration. like in the first game you get very simple gameplay with no secrets and a single environment to play in. you can actually jump now but still no abilities and no different materials for your ball. dealing with sluggish controls, huge hitboxes and weird physics sending your ball off the track even after the slightest contact is the main reason for the game's slightly higher difficulty level when compared to the first [i]AtmaSphere[/i]. the game even crashed once during one of the "impossible" rated levels. luckily they are not as impossible as it may sound... finishing and 100%ing the game took a little over 2 1/2 hours. very cheap during sale and good enough for a lazy afternoon. if you really like these ball pushing games you could get some fun out of it. otherwise this isn't the game you're looking for. back to my review of the first [i]AtmaSphere[/i] game: https://steamcommunity.com/id/Meister_Leuchte/recommended/753660
I am ball 2
Крутая, но первая была лучше/атмосферней Здесь ещё и вылетает частенько на любых настройках
dificil pero entretenido para los que quieran un reto.
Игра в целом стала лучше ведь качество, мелкие детали и тд. действительно стали в разы лучше чем в 1 части, но физика шара это просто ♥♥♥♥♥♥. За секунду разгоняется до скорости болида f1 и его просто невозможно остановить и еще почему то он какойто дерганый от чего трудно проходить уровни, возможно он так на снег реагирует. Добавили прыжки и это хорошее изменение, но шарик иногда прыгает в другую сторону. Всякие шняги по типу скинов и таблицы лидеров тоже есть, но они на гп не влияют.
Atmasphere 2 expands on the original by introducing jumping, shifting the gameplay toward a 3D platformer. While this is an interesting direction, it also brings several mechanical issues. The most noticeable is the ball’s behavior on slopes: stopping on a hill results in the ball remaining perfectly still, with no natural rolling. This appears to stem from inconsistent gravity and a built‑in auto‑braking system that limits momentum. In addition, the game does not provide a landing shadow beneath the ball — a visual aid commonly used in 3D platformers, such as the Mario series, to help players judge where they will land. Without this, jumping becomes significantly more difficult than it needs to be. The result is a control scheme that feels more rigid and less intuitive than expected for a physics‑based game. Even so, the game offers enjoyable moments — just not with the level of physical realism some players might expect.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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