
You are not here to watch the Freakshow. You are one of its acts. A freak. Pretend to be mute, speak through your parrot, train with freaks, learn their ways, and participate in the Freakshow to deliver a spectacular performance they will never forget.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A bearded lady with a soft voice,
A crippled clown who crawls for laughs,
A cannonball woman who flies because the crowd paid to see her fall,
A Ringmaster who watches every mistake,
And you, The Birdman.
A quiet performer with a parrot that speaks for him.
You live among the freaks, the performers, and the people who come to laugh at you.
At Night: Freakshow is a first-person psychological horror experience where you take the role of a protected witness hiding inside a freakshow.
In this episode, you follow Samuel Finch, placed inside The Carnival of Second Lives by the FBI after becoming involved in The At Night Case. To keep him hidden, they give him a new name, a new act, and a new life.
It is not just a place for entertainment,
It is a refuge for the unwanted, a stage for the broken,
and a business built on turning pain into applause.
The game is structured around daily work inside the carnival.
Sell tickets to guests.
Listen to rumors around the tents.
Prepare for the freakshow.
Perform tricks with your parrot.
Return to your tent when the lights go out.
Every day, the show changes.
First-person psychological horror
Episodic story set in the At Night universe
Carnival and freakshow setting
Perform as Birdman using parrot-based tricks
Sell tickets, talk to guests, and explore between shows
Disturbing character stories
VHS-inspired visuals
Story-driven gameplay with multiple chapters
Multiple endings
~60 minutes of gameplay
Keep your beak shut and don't make them find out who you are.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +5 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Pretty fun horror game, takes about 1-hour to 100%, so a little short for the price. I have been skipping your games over the years, mostly because the locations/modeling just didn't look that great in the trailers, but it seems you finally got to a point where it's starting to look good, I liked the design of the carnival and the look of the characters, as well as the textures. The game is somewhat linear, in a sense that it's pretty much on the rails, telling you where to go the entire time, but there were a few optional events, like riding the carousel, and finding a few collectables (could have used a little more of that though). The parrot "mechanic" made the game feel a bit unique, you are one of the performers at the carnival, and you have a bird that can do various tricks, only 2 on a first day, but you will unlock more as you progress. The bird was very cute, I named it Torgo, if only it had a bigger role to play, maybe you should have added more optional achievements that would use those bird actions in some way. Overall I felt the carnival could have used a little more exploration, you didn't let as ride the wheel (it's a carousel for the achievement). and I think just a few more optional areas would have been nice, or a few more optional interactions. The narrative was interesting enough, watching the other freaks perform was entertaining, and then having them get killed one by one was a nice way of building the tension and attachment to the characters. There was a little twist in the end with 2 endings that can be obtained on the same playthrough (just reload the last checkpoint). I suppose the ending was not too surprising, you kinda telegraphed the personalities of the characters very hard, so it was a little on the nose. But still, I didn't think it was bad or anything, games with carnival settings are always entertaining in my book. [h1]Pros: [/h1] (+) Enjoyable narrative settings, you are a performer at the freakshow, with a bird that can do various tricks. I thought you did a good job with the visuals, textures, and modeling in general. (+) The writing was not amazing, but I still enjoyed the characters, giving them their own cutscenes for performances was a nice touch, as well as that backstory segment. (+) The jump scares were pretty tense, if not a little cheap sometimes. But I think the game had a good sense of suspense, feeling like the killer is slowly taking them out one by one, and eventually coming for you. [h1]Feedback: [/h1] - Consider designing a unique UI for dialogue box that would fit the settings of the game, it will feel more immersive than a plain one. It's a carnival, maybe you could make some nice edges for it with a bit of color or something freakshow related. Generic text font is also not great, it's good to keep it legible, but also I think you could have used a different font to make it a little more presentable. - I wish the bird actions were used for more things within the game, maybe you could still go back and add a few optional interactions or reactions for it. - Try to have maybe playable endings, or cutscene endings, text endings and image endings are pretty lame. [b]Overall Thoughts: 7/10 [/b] You gave the location and the characters enough personality that I didn't mind the short length, I think it was a fun playthrough and I was mildly entertained the whole way. I do think you should have explored the bird mechanic in more ways, the optional events were very limited, even though I feel like you could easily find space for them. Overall, pretty basic horror game, but there was enough to enjoy about every aspect of the game, everything was kinda decent. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
Media

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Hours played at review time, across 32 reviews with recorded playtime.
Popo best boy ever, also love the vibes and visuals are spot on
https://youtu.be/W6G561SfoLU nicely designed game though a bit repetitive on the performance part where we have to entertain guests. still confused on what "The At Night Case" is probably relates to the one guy or something idk lol. Interesting story as well. Selling tickets and finding guests to ask them to leave is def one of the more dull tasks that gets repeated but it isn't too bad. not too bad overall tho
اللعبة جدا رائعة صراحة و الجودة و القصة يشكرون عليها بس جانب الرعب ما كان افضل شيء صراحة ما حسيت بالرعب نهائيا طول اللعبة و انخرشت مرتين فقط اتمنى لعبتكم القادمة تكون ارعب من كذا موفقين Honestly, the game is fantastic; the quality and the story are impressive. However, the horror aspect wasn't the best. I didn't feel scared at all throughout the game—I was only startled twice. I hope your next game is scarier than this one. Best of luck.
I really enjoyed this game, albeit a tad short. I enjoyed the atmosphere, how it looked, and the overall curious behind the story before everything really unfolded on day 3. I'll definitely be checking out more from the devs in the future! Gameplay: https://youtu.be/40uaU0miHPQ
NOT BAD SO GUD
不咋地 太拖拉了 剧情也不咋地 突脸也不多 不吓人 挺无聊
千万别玩啊
That was an insane lore...
This was an amazing game! The graphics, story, characters, twists, scares, all were executed very well.
Players by region
Where this game's players are, estimated from review languages.
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