
Astropods: Starside Glaze is an energetic 2D Fighting Platformer! Experience freeform movement, engaging combat with knockback, and badge upgrades that redefine playstyles. The power of fun unleashes your limitless potential to recover the stolen Waterfall of Dreams!
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About
Astropods: Starside Glaze is a 2D Fighting Platformer with endless mobility and combat potential! Starring as Hemi (pink) and Acro (blue), swap between them at any time to utilize their unique traits within various environments!
Astropods combines platform fighter combat with platformer styled levels, alongside nonlinear progression and perk customization, to create a dynamic combat-platforming experience unlike anything else! It's fun to mold your limitless potential yourself, isn't it? Use this excitement to enjoy life and save the Waterfall of Dreams from the Waterfall Thief!
HEMI!
Headstrong, self-confident, yet open-minded, Hemi seeks to enjoy and protect the world's innate beauty. While she is normally relaxed and carefree, when she has to fight, she is reckless and dives in head-first to protect those around her.
Wielding a gigantic globe hammer and celestial magic, she is the unstoppable Juggernaut of the Stars!
ACRO!
A seemingly odd friend of Hemi, Acro is closed off and distant, much more willing to observe than to take action. Despite that, for the sake of peace and tranquility, he will fight for it with blistering speed!
Swift on his feet and in his strikes, he is the Rogue Cyclone!
Experience dynamic platform fighter gameplay within this nonlinear adventure!
Utilize knockback alongside high mobility to maintain combos and maximize damage!
Swap between Hemi and Acro with the press of a button, each with their own unique attacks and physics.
Discover and equip unique badges to further specialize your playstyle!
Play either in singleplayer, or local 2 player co-op!
Enter one of 6 stages at any order to obtain their unique Star Badge and utilize their unique abilities!
Check out 5 different challenge stages that'll reward you for utilizing more advanced techniques!
Explore through the stages to discover over 20 powerful regular badges which boosts the capabilities of both characters!
Check out side modes like Dream Remixer and Boss Arena to further explore your potential through alternate scenarios!
Befriend the loveable(?) Zooka, who can share valuable tips and tricks, or give more insight on your situation, while fulfilling her own agenda...
An excerpt from our lovely(?) Zooka.
"Hi beauties, Zooka here!
Our planet is suffering right now! Our source of power and magic, the Waterfall of Dreams, has been stolen! High up in outer space, the waterfall thief has it all to himself; someone must stop him! To reach him, you must gather all the Star Badges from its base! But I fear the residents aren't too happy about the missing waterfall...
Unfortunately, I can't do it myself. My specialty is intelligence, so I'm not fit for field combat. My big brain is a metaphorical weapon, not a literal one. And no, I am not a suitable weapon! However, I offer personal life advice, and special facilities that help improve oneself and their skills! Aren't I so great?? Now go bring back the Waterfall of Dreams, while I assist from the backlines!
...don't look at me like that! I'm helping tons with things like onboarding and education..."
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
This game is absolutely amazing every part of it feels so full and fun to do like the platforming or the combat or even the little secrets in the levels. It feels like all my favorite parts of kirby games but made better. The only downside is with the time requirements to get the gold awards because it feels like that you have to ignore all combat and anything in the stage and just focus on getting to the end which i think is super sad if there was a way to add fighting that maybe slows the time down so there is incentive on fighting. Other than that this game is perfect
This is a really fun game would really recommend it. It sucks that this game doesnt have more people that know about it cause its really cool I wish there were a few more levels but as someone who likes to speedrun I dont fully mind all that much cause I can keep on practicing the levels that I am playing currently but overall would really recommend this game if you are into stuff like celeste pizza tower or like kirby
This game is so good, it was absolutely worth the wait! It feels so good to zip around levels and smash everything in your way to the boss! The stages feel like they have just the right length that they don't overstay their welcome, and there's plenty of optional secrets to find! I liked the colorful aesthetics, cute characters, and energetic soundtrack; they gave an awesome vibe of fun all the way through! The bosses were fun to fight, especially the final boss putting your skills to the test! Oh, and you get to wield a giant hammer. What more could you want?
what if kirby had move tech? lots of fun
This game is really interesting in how it handles the map and movement physics to allow a much greater range of traversal and combat techniques. The stage select screen including challenge maps to help teach more advanced mechanics is a nice touch, and so it each level indicating what times to aim for if you plan to speed run any levels. Cute critters with overwhelming power often make for fun characters to play as, and so far these two are no exception. I'm interested in seeing what new badges and abilities will be available as I get further into things.
何気に珍しい(と思う)カービィ風の2Dプラットフォーマー。 パッと見と手触りはそれっぽいですが、プレイ感は大分違っていてゲームスピードが格段に速くなった上でスマブラ的要素が増えたような感じの内容です。 具体的な作りとしてはハンマー的な性能のキャラとソード・ニンジャ的な性能のキャラの交代制にして、SFC版のスーパーデラックス(SDX)のようなキビキビした動作とロックマンX的な壁蹴り・ダッシュ動作を入れてさらに移動速度をソニックばりにしたような感じ。 元ネタで言うホバリングの要素はなく、二段ジャンプや壁蹴りで進むプラットフォーマーになっています。 ステージクリア型ですが収集要素としてコストを消費して装備できるバッジでカスタムする要素もあります。 [h2]特徴・良いところ[/h2] ・原作風の攻撃のヒットストップの重さや派手なSEの要素が強く、攻撃を当てるのが楽しい 攻撃の操作感や性能は大体一緒なので原作知ってたら非常に入りやすい ・ボスも含め敵を攻撃すると大きく吹っ飛ぶスマブラのような仕様があり、それ前提か画面端がループしている部屋が多いのでボスをガンガン吹っ飛ばして追撃してサンドバッグのようにボコボコに出来る ・原作の夢の泉~SDXの頃のようなポップでパステル寄りのドット絵と、原作風味のまったり奇麗な曲調や世界観でまとめられていて良い ・機動力が格段に高く、原作ではまず無いようなスピードが簡単に出るので高速移動好きなら楽しい ・バッジによるカスタム要素が強く、同じように見えても手触りが大きく変わる物が多く選ぶ楽しさがある 収集要素自体は本家のようにちょっとした別ルートを見つけるような物で、延々通れる壁などを探す必要はなくサクっと集まる ・TA前提の作りになっている部分が強く、本家のグルメレースや格闘王的な楽しみ方をよりスピード寄りにした感じで楽しめる ・ゲーム中でも教えてもらえる細かい操作テクが充実していて見た目以上に豊富な操作が出来る ・交代制だが両方がやられないとミスにならない上、1個扉進むだけで相方は復活するし被ダメも低く落下死が無く回復も高頻度で出るので基本仕様部分はかなり緩め [h2]気になるところ[/h2] ・ステージ数が数分程度で終わるメインステージ7個+短い課題系の物が5個ほど+ボスラッシュ(格闘王)+ランダマイザー要素しかなく、この手のゲームとしてはかなりあっさりした作り ・基本的な挙動や配置が原作っぽいままでスピードが大幅に上がっているので移動速度に対して通路が全体的に狭く、攻撃がほぼキャンセル出来ない事や、ヒットストップの長さ、移動のしづらさなど原作であれば気にならない部分のテンポが悪く感じる ・プレイヤーも敵も攻撃が当たる度に大きく吹っ飛ぶので、最初は爽快だがプラットフォーマーとして見るといちいち端に吹っ飛ばされたり、吹っ飛ばして追撃の為に追いかけるのが手間に感じてくる ・ボスがダウンすると派手に吹っ飛び続ける仕様になっているが、すぐに吹っ飛ぶ上に軌道が予測困難で、某サドンデスかってくらいに超高速で吹っ飛び続ける為追撃自体が難しい 中央でゲージ技を連打するだけになりがち ・こちらの被弾時の吹っ飛び距離が大きく、速度も速く無敵時間も長い上で被ダメも少ないので、上手く移動するよりもわざと被弾して吹っ飛ばされつつゴリ押しした方が速く進める事が多い 雑魚敵の性能が高く数も多いので邪魔な奴だけゴリ押しして後は無理に手を出さない方が楽など、上記のボスの仕様も含めてTAは大分大味気味 基本仕様が緩く機動力が高い代わりにトラップや敵を強化しているような調整なので、ボコボコにされやすいが何となく進めてしまう所を良いとするか、ストレスと取るかで大分印象変わってくると思います。 TA要素もこういうゲームと割り切るかそうでないかで楽しめるか変わってくるかも。 上記のようにバランスが大分独特なのでただ純粋に原作っぽいゲームとしては触りづらいかもしれません。 インディーらしい原作に原作でやらなそうな要素乗せてみたよって感じの高速プラットフォーマーなゲームなので、SDXのような挙動が好きで、かつさらに速くインフレした方が嬉しいって思っている人なら楽しめると思います。 言語についてですが日本語未対応で会話などはそこそこありますが、ゲームのプレイ的にはあまり問題無いです。ただバッジの性能の解説については装備して動かせば大体分かるもののちょっと手間かも。 また、特定エリアで[spoiler]壁の向こうの扉に進む謎解きっぽい箇所[/spoiler]がありますが、[spoiler]わざとミスする[/spoiler]と進めます。
A game made with love ! Movement and combat are very rich
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