
It's breakout. You know breakout.. Contains: one paddle, ball(s) and blocks. ¯\_(ツ)_/¯ Beat the campaign, then build cursed levels in the editor and share them on the Workshop. The ball does not care about your plans..
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $14.4M | 27K | 98% | $19.99 | |
| approximately $9.9M | 111.6K | 96% | $4.99 | |
| approximately $37M | 112.1K | 94% | $24.99 | |
| approximately $4.2M | 16.9K | 81% | $12.99 | |
| approximately $1.6M | 3.3K | 78% | $15.19 | |
| approximately $1.9M | 4.9K | 86% | $14.99 |