
How long can you survive the depths of space in this fresh revival of the classic arcade shooter, all while grooving to an original score by Megan McDuffee. Pilot solo or recruit a friend for local co-op across 30 unique challenges or the endless arcade mode.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Asteroids: Recharged, developed by Adamvision Studios and SneakyBox and published by Atari, reimagines the classic 1980 arcade shooter for modern audiences. Released on December 14, 2021, the game retains the core mechanics of the original—navigating a spaceship through an asteroid field while avoiding collisions and shooting at debris—but introduces contemporary visuals, power-ups, and cooperative gameplay to enhance the experience. The game's visual overhaul is one of its most striking features. While the original's vector graphics have been updated to a more polished, neon-infused aesthetic, some players have noted that the new art style can feel reminiscent of Flash-era games, which may not resonate with all fans. Despite this, the visuals are vibrant and dynamic, capturing the essence of the original while providing a fresh look. Asteroids: Recharged introduces a variety of power-ups to diversify gameplay. These include spread shots, railguns, and reflector shields, which add strategic depth and excitement to the classic formula. The addition of 30 unique challenge levels further enriches the experience, offering players new objectives and obstacles to overcome. These challenges test players' skills and provide a sense of progression beyond the traditional endless mode. The game's cooperative mode allows two players to team up locally, adding a layer of teamwork and coordination to the gameplay. This feature is particularly enjoyable, as it transforms the solitary experience of the original into a shared adventure. However, some critics have pointed out that the game's pacing can be slow, and the core gameplay may feel repetitive over time. While the power-ups and challenges add variety, the fundamental mechanics remain largely unchanged, which might not appeal to all players. In terms of audio, Asteroids: Recharged features an original score by Megan McDuffee, whose compositions complement the game's atmosphere and enhance the overall experience. The music adds an energetic backdrop to the action, aligning well with the game's fast-paced nature. Overall, Asteroids: Recharged successfully modernizes a classic while maintaining the elements that made the original a staple of arcade gaming. Its updated visuals, new power-ups, and cooperative gameplay offer a fresh take on the beloved formula. While the game's pacing and repetitive elements may not appeal to everyone, it provides an engaging and nostalgic experience for both new players and longtime fans of the series. Rating: 8/10
Game literally does not work. You can navigate the menu but that's it. Once you're in game, all of a sudden it doesn't take any of your inputs except for the pause button, resulting in a softlock. Even the pause menu is a softlock. When paused, you can navigate the pause menu, but you can't select anything. You can't even press the pause button a second time to unpause. The settings menu is broken as well. You can change the settings but none of the changes can be applied, and upon leaving the pause menu said menu is permanently plastered over the screen until you either restart the app or enter the gameplay. I cannot recommend this to anyone. As much as I wanted to enjoy this game I have to give a 0/10 because it is literally unplayable.
I give a Thumbs up for this game only. The rest of the Atari pack is a mess, with many games completely unplayable with a standard logiteck Controller. This is the only game that I could get the controller to work almost perfectly. Really a bummer to only get one really playable game. At least it's one I like. Buy this game, avoid the Atari pack.
Its like the original but really not. My aunt had an original Asteroids arcade machine at her house, it was fun! this game is good pretty good. There should be a way to switch back to the original. Also this game Music sucks.
[h2]It's like the original Asteroids just recharged[/h2] Growing up, I played a lot of the original Asteroids on an ancient Atari PC back in the late 80s and early 90s. So when Atari started releasing the Recharged series, I was naturally curious. Asteroids Recharged stays true to the original while giving it a modern look. The visuals are great, the sound is solid, and the gameplay captures the feel of the arcade classic while adding a few new modes to keep things interesting. That said, I couldn't shake the feeling that something was missing. I can't quite put my finger on what it is, but it feels like the game could have gone just a little further. It isn't my favorite game in the Recharged series, but it's definitely one of the better entries. I've played through most, if not all, of Atari's Recharged series. If you're curious what I thought of the rest, you can find them on my curator page or in the full Recharged list below. [h2]7/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/list/173782]My Recharged Series Reviews[/url][/h3] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
Arcade-style game with modern twists, fun gameplay, frustrating forced power-ups, harmless asteroids, lacking online co-op.
Can't go wrong withis game even at full price . Buy it and enjoy
Great little game. I enjoyed it. Simplistic but fun. Some of the challenges are quite hard which is right up my alley. Goes to show that classic games can still be iterated upon to provide fun. 7/10
Got this one as part of a bundle. Linux native build doesn't work, it brings up a "missing executable" error. You have to force it to use Proton, then it grabs the windows build and works fine. That's why I rated this down. Why the ♥♥♥♥ would you state that this has native linux builds but not actually include the executable? ProtonDB also has the same complaints. There are other issues with this game: - It's boring after about 10 minutes. - Some of the challenges are silly. The 50 UFO one throws 20 at you at the start, then drip feeds 1 at a time every 10-15 seconds or so for about 3-4 minutes until you get 50. Lol. - If you fail to complete a challenge, it says A to retry or B to exit. However, if you complete the challenge, it's A to exit or B to retry. Why? - Achievements for the ribbon require coop mode for a dead game. ♥♥♥♥♥♥♥♥. - $13 CAD store price. Lmfao. Don't pay more than a dollar for this at most to satisfy curiosity. It's clearly a lazy shovelware throw-together game.
Fun for a while if you liked the original or aracde games in general.
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