
Gather and refine resources, shoot your way through countless asteroids and other celestial bodies to gather and refine useful resources from them to build the biggest and the most powerful spaceship-base.
Modeled estimate, not a reported figure. How we estimate →
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About
Asteroid Odyssey is an incremental space survival game where you (and Ben, the space tennis ball) build and defend your ship against endless waves of various celestial bodies.
Build Your Ship
Use ingots to construct new parts around your core. Build weapons like Machine Guns, Gatling Guns, Flamethrowers, and Rocket Launchers to blast incoming threats. Add Armor to protect vulnerable spots, Repair Units to heal damage, and Batteries to boost adjacent weapons. Every part connects to your core in a grid layout, so plan your ship design carefully.
Defend Your Core
Your ship's core is under attack. Asteroids and planets of all sizes are heading your way, and if your core is destroyed, it's game over. Research and expand your ship with defenses, weaponry and other useful parts to survive.

Research and Unlock
Start with basic parts and unlock advanced technology through research. Spend ingots to discover new ship components and upgrade your stats, such as mouse hover damage and attack speed. Parts get more expensive each time you build them, so be thoughtful.

Make your journey more efficient and destructive with boosters
Unlock boosters so that you may get them from the crates during the run in order to increase your fire rates, efficiency of refineries, or destroy everything in your vicinity.

Can you help Ben and build the ultimate ship?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Суть игры: Idle-рогалик с элементами автобоя и стратегической сборки. Геймплей: * Ядро: Автоматическое движение и бой, управление через тактическую сборку корабля и точечные вмешательства (лечение, приоритетные цели). * Прогрессия в забеге: Сбор ресурсов с разрушенных врагов для исследования дерева технологий и установки новых модулей (оружие, улучшения). * Цикл: «Рогалик» в чистом виде — после завершения миссии вся прокачка обнуляется. Открываются только новые, более сложные режимы. Атмосфера: Расслабляющая за счёт автоматизации, но требующая внимания к планированию билда. Простая графика и цикличный саундтрек создают гипнотический эффект. Лично моё мнение: Это игра-«песочница на несколько раз». Удовольствие — не в накоплении мощностей, а в самом процессе конструирования уникального звездолёта для каждого конкретного полёта. Рекомендую всем часок-другой провести в этой прекрасной игре
Unfinished and abandoned.
Difficulty scales way too fast. Collection items dont populate if they are even available time of review.
Забавная игра, графика из игр под MS-DOS, прикольная музыка, простая и понятная атмосфера. Вообщем флешбекнуло в детство))Мне понравилось
Impossibile progredire, gioco completamente sbilanciato. Costruire costa troppo, le ricerche peggio. Non so come era prima ma se rimane cosi chiedo rimborso.
게임이 플레이 자체가 불가능 합니다. 처음하는 난이도는 플레이기 가능합니다. 하지만 바로 다음 난이도부터 플레이 자체가 불가능합니다. 정제소가 없고 자원을 구해서 만들어야 하는데 자원을 만드는 방법이 행성 파괴해서 먹은 자원은 정제소를 이용해서 변환 시켜야 합니다. 하지만 정제소가 없으니 변환이 불가능해서 게임 진행 자체를 못합니다. 상자가 나오면 상자에서는 사용 가능한 자원이 나오는데 상자 자체가 너무 안나오기 때문에 정제소 만드는거 자체가 큰 문제 입니다. 정제소가 없으면 이 게임은 진행이 불가능 합니다. 이 게임은 가치가 없습니다.
Прикольный залипательный рогалик, советую попробовать
Based on a complete game before 1.1, but with difficulty update: The game itself works great and the mechanics are fun. Everything works. Is it worth 4-5 Euro? That depends on what you expect. At the moment i would compare it to a fidget spinner. Interesting at first, you explore the mechanics. Then you know what you are doing and get some satisfaction, beat it and put it away. You had your fun. For me that was enough for the current state. 2-3 attempts, then one run to the end. Quick and easy. But the game has really solid bones and with more flesh it could be a real banger. Some ideas: - Balancing. if you survived the first quarter, you have unlocked the whole tech tree. - Balancing. you will quickly get so strong, everything gets killed beyond the right screen border - Lack of variation. a miniboss every few levels and some end boss would be great as a start. - If you can die from a boss, there needs to be some kind of checkpoint system - make the ship smaller, make it maneuverable, send invulnerable asteroids. Flappy birds in space ;-) - Offer some kind of cheesy story. There needs to be some kind of purpose. - make it 2d ... at the moment it is a kind of 1d side scroller. let us explore 2d asteroid fields And so on. I think, the game has great potential without to much work. Look at the Spacerun games for inspiration and sources of frustration.
ЭТО КРУТО!!! Очень увлекательно сильно советую
This game needs a lot of work to even be considered playable. If it were in early access maybe it would make sense to be in this state.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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