
Embark on a journey full of danger in this action RPG, inspired by Greek and Roman mythologies. Explore the breathtaking city of Aphes and forge your way through legions of unique foes and mythical bosses to discover the truth behind the city’s curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 1.2/day in the week after.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−75% | 3.5Kreviews | 78% | — | $598K |
| $44.99 | 2.2Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩着晕3D且弹反手感稀烂
Souls like imbuido de mitologia griega, perfecta mezcla la verdad. Mucho plotwist inesperado, y eso que llega un momento en que ya es dificil sorprendernos. Eso sí, atencion a objetos que no parecen importantes o a descripciones que no parece que sean relevantes para la trama... ahí esta el meollo.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
| $34.99 |
| 731ratings |
| 86% |
| — |
| not modelled |
| $8.75−75% | 99ratings | 78% | — | not modelled |
| $34.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun Souls-like, but not as brutal, dark or unforgiving.
Um pouco mal otimizado, porém, é muito bom.
这游戏看着还行,一直买了没玩,最近才有空试了试,做的太差了,各方面都差,很多设计点互相之间不能协调,都有点拧巴,而且还玩一会就死机,现在台湾的开发水平比大陆差的不是一星半点,基本上感觉20年没变化,还是很久以前的水平,而且难以置信这还是ue做的,都不如一些小团队用unity做的好,太拉跨了。 -----------------------------更新一下---------------------------- 关于地图,我看很多人都给了好评,说地图设计的好,其实我倒觉得这是这个游戏最大的问题,地图做的过于四通八达,哪都能走,乱的一塌糊涂,很多时候不看攻略,根本没法往下进行,但是看得出来制作组其实很用心,只是功力还欠不少火候,或者说是地图方面有点用力过度了,这么比较起来,无限机兵的价值还在很明显的,几乎没踩这种坑,整体完善的多。 无论如何,还是给制作组加把劲吧,经验都是磨练出来的,其实有目前这个底子,相信下一作能提升不少,好好吸取一下之前问题的经验,加以改善应该能出个不错的作品。
Is good.
Gra z typu "można sobie darować, bo i tak nic się nie traci". Nudna bohaterka z którą ciężko się utożsamić, kiepska, powolna walka z mobami i sporo bactrakingu. Walki z bossami prezentują się nieco lepiej, ale też jakieś świetne nie są. Im dłużej gramy tym rozgrywka robi się bardziej nużąca. Podobnie gdy przechodzimy grę drugi raz zauważa się coraz więcej wad i nie chce się jej kończyć.
10/10 Phenomenal story, voice acting, combat, and environments! I highly recommend this!
这游戏不错,算的上是一个类魂的及格作品,流程也不短,地图设计很好,战斗系统可能略微差点意思。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28.2K | 76 | 93% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 12 | 58% | Free | |
| $2.6M | 5.3K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $598K | 1.7K | 71% | $19.99 | |
| $597.9K | 6.3K | 81% | $3.39 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $598.2K | 775 | 78% | $19.99 | |
| $598.2K | 2.1K | 96% | $10.39 | |
| $597.7K | 2.8K | 77% | $7.99 |