
Repair old-school objects in this cozy puzzle game. Join antique-restorer Maria, as she arrives in the sun-soaked town of Bellariva and set out on a journey of helping the townsfolk reconnect.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 9 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 11.1Kreviews | 90% | — | $1.1M |
| Free | 1.4Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 557 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Милая небольшая игра с хорошим сюжетом. Механика починки вещей понравилась.
.
норм игра, хорошие нравится, Ксатит я продал в душу любовь.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Arabic, Japanese, Dutch, Korean, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 557 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gameplay length: it is extremely short. its 3hrs on my record because i left it for lunch, without lunch is probably around an 1-2 hours of gameplay. 14 levels including the epilogue. the thing is, i expect the puzzles to be somewhat intricate for the item assembling but turns out it is very VERY easy, no challenge. i've spent more time on the narrative rather than the assembly gameplay. the story. the game is leaning HEAVY on the VA quality (10/10 btw) and storyline, yet the story is pretty tame and the typical "a resolved happy ending family conflict", mediocre depth, but not intriguing enough for me. EVEN SO, you bought the game for the gameplay of assembling things, yet the devs kinda lean on the storyline heavier than the actual gameplay. in my humble opinion, this decision is a bit of a miss. the balance between story and gameplay should be equal or heavy on the gameplay. graphics. the art is great, but lots of the 3D objects to be assembled is pretty bare, plain, low poly low shader low shadow situation, compared with the great arts in the game? quite the difference. replayability? absolute 0 i think. but doesn't matter if length and challenge could outweigh it. bugs. bugs does exists but didn't ruin the experience. jankiness. quite the jank but i understand you want some jankiness in these type of games. a very chill game with 0 stress 3/10 length 6.5/10 story 1/10 challenge 9.5/10 VA/SFXs/Sound 7/10 graphics. 0 replayablity would i recommend it for supporting indie devs? 100%, discounted or no discount. always a good thing to do. would i recommend it solely for the gameplay? No, discounted or no discount. they aimed the assembly-esque gameplay, expected a puzzle, expected a challenge, got barely any of it. but i get it, indie devs, even having the idea and making it. enough for me to give the respect they deserve. more assembly gameplay length (levels/chapters), more challenge, would entirely change my recommendation of the game, but we got what we got.
Hra je velice jednoduchá, přináší sebou uklidňující atmosféru. Sice je velice krátká, ale má v sobě krásný příběh.
o jogo é curto, mas adorei bastante
pretty short game but i bought it in the sale so id say it was worth it. cute and engaging story if youre into heartwarming slop
A peacefull game to finish in one night, I really enjoyed the story as much as fixing the items because it just gives so much more context. I would love more content but its great as is.
A very short game with fairly simple, if not sometimes frustrating puzzle mechanics. The story is where it really shines though - a very touching story about family. Well worth picking up on sale or in a bundle.
Not bad but doesn't feel long enough to justify the price tag. Maybe if it was a cheaper base price it would feel worth it but personally, at its current price it doesn't. It's undeniable that this was made by people who wanted to make something nice and it is, but it just really didn't stick with me and I felt a little ripped off. I'm also not the type to typically play these kinds of games so keep that in mind. But nevertheless I feel even the low sale price I paid was too much and can't imagine paying for the full price in any way. Not bad but not good for me, if this is your bag and you've got cash to spare go ahead, but for me it just doesn't hold up with gameplay that doesn't feel like much and a story that is, by all means sweet, but nothing very interesting. I am very sorry to the devs but it all just falls flat and feels really forgettable. Wish there was more to it but there isn't, a simple story, simple gameplay, nothing to make me say it's worth spending much time or money on
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $17.8K | 83 | 94% | $11.99 | |
| $8.1M | 40.8K | 93% | $7.99 | |
| $2.3M | 6K | 96% | $9.99 | |
| $1.4M | 4.3K | 83% | $19.99 | |
| $676.4K | 1.9K | 97% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.1K | 83% | $14.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $1.1M | 1.4K | 90% | $29.99 | |
| $1.1M | 4.6K | 84% | $9.99 | |
| $1.1M | 2.1K | 92% | $19.99 | |
| $1.1M | 3.4K | 57% | $9.99 |