
Introducing Assassin’s Creed® Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. Follow your own creed and set off on an extraordinary journey through New York City, the wild river valley, and far away to the icy cold waters of the North...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pobre grone
ta weno
91
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 11 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Polish, Portuguese - Brazil*, Russian*, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eu sou um otário de ter pago por essa bosta. eu fico de cara com a ubisoft, não consigo conceber a ideia da porra dessa empresa lançar um jogo com um monte de bug ridículo, como pode? sério, não sei quem, mas alguém deveria ser sacrificado por isso. talvez os desenvolvedores, mas não tenho certeza, e outra, não tem QA para testar os chamados não? quem deveria ser chicoteado? o dev que faz esse lixo, o QA que não testa direito ou o arrombado que homologa??? acho que todos. apesar disso o jogo é divertido, vale a pena.
*Assassin's Creed Rogue* was my **second Assassin's Creed game**, and I honestly think it was a great follow-up. Going into it, I wasn't sure how I'd feel about playing from the Templar perspective, but it ended up being one of the things I enjoyed most about the game. Playing as Shay Cormac was a refreshing change. Instead of the usual Assassin vs. Templar story, *Rogue* shows that things aren't always black and white. Watching Shay question everything he believed in and eventually switch sides made the story feel different from the typical Assassin's Creed experience. The gameplay was also a lot of fun. Naval combat returned from *Black Flag* and was just as enjoyable, exploring the icy North Atlantic looked beautiful, and sailing through frozen waters while upgrading my ship never got old. On land, the stealth, parkour, and combat all felt familiar and satisfying. For an older title, the world still looks great, and the atmosphere does a fantastic job of making each region feel unique. Whether I was exploring cities, sneaking through enemy territory, or hunting down collectibles, there was always something to keep me busy. As my second Assassin's Creed game, *Rogue* was a really solid experience and a great continuation of the series for me. It may not get talked about as much as some of the bigger entries, but I think it's definitely worth playing. Shay's story is memorable, the gameplay is enjoyable, and it was the perfect stepping stone that made me even more excited to explore the rest of the Assassin's Creed franchise.
If you are familiar with the AC franchise you know what to expect. Open world, good story, a lot to do and a lot of bugs. Completionists should avoid this like the plague.
many people quit early but please dont the world amaizing and theres so much to do 9/10
Assassin's Creed Rogue is one of the most overlooked entries in the series. While it reuses many mechanics from Black Flag, it tells a unique story by letting you experience the conflict from the Templar perspective. Shay Cormac is a refreshing protagonist. His transformation from Assassin to Templar isn't driven by greed or revenge, but by his own beliefs, making his journey feel believable and morally complex. It challenges the idea that the Assassins are always right, adding depth to the franchise's lore. The gameplay is familiar in the best way. Naval combat is just as fun as ever, the North Atlantic is beautiful to explore, and the icy setting gives the game its own identity. Hunting, upgrading your ship, and taking on enemy Assassins create a fresh twist on the classic formula. The biggest downside is its length. The story is much shorter than most Assassin's Creed games, and some mechanics feel copied directly from Black Flag without many improvements. Even so, the strong narrative and unique perspective make it stand out. Rogue may not be the biggest Assassin's Creed game, but it's one of the most underrated—and every fan of the series should give it a chance. Rating: 8.5/10 "I make my own luck."
Одна из лучших частей на уровне Black flag сюжет прям бомбический
PEAK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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