
Introducing Assassin’s Creed® Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. Follow your own creed and set off on an extraordinary journey through New York City, the wild river valley, and far away to the icy cold waters of the North...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy buen juego
Epic!
People mostly sleep on rogue but this game is a GEM, peak ost, characters and the environment is so COOL.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.3K | 87% | $12.49 | |
| $1.8M | 5.9K | 87% | $9.99 | |
| $1.8M | 3K | 80% | $10.49 | |
| $1.8M | 25.1K | 97% | $2.99 | |
| $1.8M | 4.8K | 80% | $19.99 | |
| $1.8M | 1.6K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $66.2M | 30.2K | 81% | $53.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $12.2M | 85.7K | 78% | $7.49 | |
| $3.7M | 12.3K | 76% | $14.99 | |
| $2.9M | 15.9K | 63% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 11 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Polish, Portuguese - Brazil*, Russian*, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man kann es auch den deschronisiert Simulator nennen, man wir an jeder ecke von Assassinen Getötet an Lang was es unmöglich macht das Spiel vernünftig auf 100% zu spielen... Macht keinen sinn sich den Mist zu kaufen und noch auf irgendeine Art und weise zu Spielen... Die Story ist gar nicht mal so schlecht, der Rest ist einfach nur ein Krampf!
Assasin's Creed Black Flag ale zimą
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Many interesting mechanics upgraded from ACIV: - Story: + Very good storyline. + Characters are well built. - Naval Combat: + Enemy ships can board you on their own, instead of having to initiate the approach like in ACIV. + Cannon (Shift) is better, easier to control, and deals high damage. In ACIV this weapon was terrible and hard to hit unless targeting weak spots. + But hard to swim at cold area :D - Combat: - Added more weapons. Interaction between weapons and gunpowder barrels --> more diverse. - Only 2 pistols, so it feels worse than Edward (4 pistols take on everything). The rifle looks pretty cool, but it shoots darts? - Enemies are more diverse, and the assassin ambush mechanic is quite cool (other versions don't have this). - Movement & Parkour: + Most maps are designed for very smooth aerial traversal, without getting stuck or feeling disconnected like some terrible parkour in ACIII; seems even better than ACIV. - Map: + Before the New York map, the first 2 maps only consisted of very small islands, sparsely populated with few activities, looking quite boring. + The first 2 maps with snowy + few people + separate --> look pretty dull. + From the New York map onward, it gets solid with more diverse activities, and the setting looks decent ~ comparable to other AC games.
Even the devil can quote scripture to suite his own purposes.
blag flag ile aynı altyapı, dövüş sistemi, gemi savaşları, karakter hareketleri birebir aynıdır. Hikayesi güzel yani ben beğendim. İndirimdeyken alınır.
jest super
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.