
Paris, 1789. In this action-adventure game, experience the French Revolution through the eyes of Arno Dorian. Become an Assassin and expose the true powers behind the Revolution for the fate of a nation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Play as Arno, an entirely new breed of Assassin more lethal than his ancestors. Take down your prey with a range of new weapons such as the Phantom Blade, a Hidden Blade with crossbow capabilities.
Enjoy a high degree of freedom and control over your Assassin, with parkour mechanics for seamless free running, a revamped fighting system, and enhanced stealth gameplay.
The French Revolution turns a once magnificent city into a place of terror and chaos. Explore the stunning, full-scale open world city and witness history unfold. Experience key events, from the storming of the Bastille to the execution of King Louis XVI, as France's fate is shaped in the streets of a city on the edge of transformation.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 85.7Kreviews | 78% | — | $12.2M |
| $7.49−75% | 74.9Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el juego no está mal, pero ubisoft es literalmente basura cada vez que quiero abrir el juego tengo un problema nuevo con su launcher choto, es una pija pija en serio, si pueden piratearlo o algo para ahorrarse esa poronga de launcher, haganlo
good game trash launcher
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.25/day in the week to Jul 21 → 43.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Traditional Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Favorite AC game by far!!! People hate on the story but tho it wasn’t perfect it sure was good enough to want to play more of it. As far as the gameplay goes… ITS INCREDIBLE! Best parkour in the series! Best stealth in the series! And the combat isn’t horrible either it’s actually not too bad. And Paris is amazing with so many places to parkour and FILLES with SOOOO MANY PEOPLE. I have never seen such an alive world before. And it’s not just the streets bc a good 45% of the buildings you can go into. 9.5/10 must play
Time for some brutal honesty. Overall the game is meh, despite claims that it has the best parkour in the series i truly believe it has the worst parkour in the series, Arno just simply ignores your orders 90% of the time, constantly fumbling around with windows and throwing himself in the complete opposite direction that you want him to, it's flashy but it is absolutely insufferable on a level i have never experienced in the series, i played a bunch of the original AC games before this an there was simply no situation where i got quite as frustrated at the parkour like the entire playthrough of Unity, it's almost impossible to play without some silly random magnetism and god the bug where you get shot while climbing and just get stuck in the falling animation happened about 3 or 4 times in my playthrough. Story: Genuinely the biggest nothing burger in history, Arno is a plank, all these emotional moments and yet it's all so ungodly boring, it just feels extremely rushed and stakes feel unbelievably low, terrible mission layouts and nothing worth remembering, this is a game that basically has no meaning to the wider series. Side content and collectibles: I would not wish this suffering on my worst enemy, every single sidequest is straight up boring and uninspired, there's legitimately not a single entertaining side quest, don't get me started on collectibles, an entire map filled with chests, a downright chore, this game essentially plays like a job list it's frankly the best example of soulless timewasting which is funny because they sell you time saver packs which definitely wouldn't save time anyway. Coop: Man it saddens me that this is where coop started and ended, it's the only thing Unity does sorta well, i say sorta because it still suffers the awful side quest design. Stealth and combat: Stealth barely works, constantly inconsistent, max stealth on your outfit? Spotted in a millisecond! Combat is just old combat with some really annoying enemies, all of this can be bypassed by just spamming smoke bombs and killing everyone while they're stunned, very weak and unengaging mo. I'm currently playing Syndicate and it fixes legitimately every major issue i have with Unity, mission design isn't as annoying, parkour actually works, combat is extremely meaty and brutal, grappling hook helps exploring feel less like a chore, carts also help you get around faster, I'd honestly recommend Syndicate instead, it uses the same parkour as Unity but it is refined to the point that suffering is practically non existent.
Just another good game that suffers from enshittification. The Ubisfoft Connect launcher is absolute trash. You can enter the right login info 500 times and will still mess up and when you finally do log in, the game runs like absolute ♥♥♥♥♥♥♥♥ because UBC wants to run 3 million processes in the background. If you want to play this game, there are better ways.
I like the vibes of the games and the parkour and combat is my most favorite in the whole ac franchise
"Que veux-tu, c'est la France" (i mean… it's France) who will argue about the totally mechanical superiority of unity over other parts of ac? right, nobody. the game was, is, and will be the top of the series. if y'all wanna play ac, unity will give you the most of what this series can offer. on the technical side, unity is still a bit "limping" in places. well, have you seen thousands of npc living their lives? or is it possible to enter such a number of interiors almost seamlessly that gta 4 will seem like childish babbling? also in game for some reason there is no way to start a new game. et voilà. and the general problem of unity, a crime i would say - the story line. the whole second part of the story is about arno & eliza, and everything revolves around them. arno without eliza – a cross to bear for the whole story, and the game shows it. after ending. the ending itself looks like a fragment torn out of context or just a cheap and quick way to finish the story. the final arno's monologue shows it perfectly. the monologue in unity isn't an ending of the story, because it deprives the whole game and arno as a character of meaning. the last chapters are literally a crime, ubisoft just delivered a coup de grâce to their own narrative. __________________________ «Такое дело… это Франция» Кто будет спорить о тотальном механическом превосходстве Unity над другими частями AC? Правильно, никто. Игра была, есть и будет вершиной серии. Если вы, хотите поиграть в AC, Unity даст вам максимум того, что эта серия может предложить. С технической стороны Unity всё ещё немного «прихрамывает» местами. Но вы видели эти тысячи нпс, живущих своей жизнью? Или возможность так легко войти в такое количество интерьеров, что GTA 4 покажется детским лепетом? Ещё в игре почему-то нельзя начать новую игру. Почему? И главная проблема Unity, я бы сказал преступление – сюжетная линия. Вся вторая половина сюжета – это история об Арно и Элизе, и всё вертится вокруг них. Арно без Элизы - крест на всей истории, и игра это показывает. После финала. Сам финал выглядит как фрагмент, вырванный из контекста, или просто как дешёвый и быстрый способ закончить историю. Финальный монолог Арно показывает это идеально. Монолог в Unity – это не концовка истории, потому что он лишает смысла всю игру и Арно как персонажа. Последние главы – это буквально преступление и огромная халтура.
[h2] [i] L'exception française [/i] [/h2] Here's a better conspiracy theory than the triple-helix DNA in your father's load that accidentally gave you farsightedness instead of eagle vision—the Guillemot family gatekeeps Unity's art and engineering to deliberately nerf whatever comes after, just to maintain undisputed French superiority over art and culture. I can't quite prove it, but the Académie des Beaux-Arts is definitely in on it. But that's just a theory, a game theory!
Esse Assassin's Creed é até que BOM... AS VEZES. Vou explicar: - - O combate dele é bem fluído e responde bem... AS VEZES! É simples e teoricamente era pra funcionar 100% das vezes, mas não é, achei ele bem seco, faltou molho, sem contar a árvore de skills que é bem fraca. Experimente lutar em um lugar fechado, é uma das maiores aberrações que eu já vi. - - O parkour podemos dizer que é um dos melhores da franquia e é super satisfatório... AS VEZES! Você se acostuma e começa a curtir logo logo, mas infelizmente, não podemos negar que o Arno é DURO, e tem vezes que tá perdido igual cupim em metalúrgica, não vai pra canto nenhum, todo bugado. - - A furtividade é simples, não tem tantos elementos assim, mas é legal... AS VEZES! Isso graças as desgraças dos inimigos, que ou são super cegos ou tem a porr@ do olho de Thundera. E o fod@ é isso, se trata de um jogo inconstante, que teve um lançamento catastrófico e que a Ubisoft mexeu um pouco pra deixar pelo menos "jogável", mas é inegável que tem um grande potencial aqui. A ambientação é a coisa mais absurda do game, teve muito capricho com os detalhes. A história é MEDIANA e os personagens são ÓTIMOS. MUITA coisa pra ser explorada, missões secundárias divertidas e diversas, com uma customização de personagem EXCELENTE. No final, não consigo dizer se recomendo ou não. Botando na minha balança chamada OPINIÃO, a ambientação que eles criaram, gameplay (quando presta) e as customizações, pesam e fazem me dá uma NOTA 7,0 pra ele, é um jogo OK! Só não ganha mais nota pelos motivos que falei acima e também por causa da luta do boss final que é TENEBROSA de RUIM. Se tu é fã franquia VALE A PENA jogar, e se estiver caindo de paraquedas aqui, eu NÃO RECOMENDO começar por esse. Estou deixando a análise POSITIVA, por MUITO POUCO. Concluindo, você se diverte com o game... AS VEZES!
Assassin's Creed® Unity Hikayesini çok beğendim, bence grafikler şuan bile kurtarır. Karakter bazen takılıyor, saçma sapan buglar falan oldu markaya bakınca insan normal karşılıyor. Puanım 7.5 tavsiye ediyorum. Önemli: Hikayeli oyunlarda olabilecek her çesit co-op modunun oynanışını desteklemiyorum...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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