
Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a dangerous journey of discovery and revelation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Assassin's Creed® Revelations хоть и уступает позиции своим предшественникам, она все равно остается не плохой игрой, завершающей историю Альтаира и Эцио как ассасина. Но есть все таки минусы у этой игры. Она является результатом конвейера франшизы Assassin's Creed так что не стоит удивляться что игра вышла не самой лучшей в плане всего. А также огромнейший минус это то что разработчиками являются Юбисофт компания которая срать хотела на игроков. В игре есть баги в плоть до того что у вас будет вылетать игра и вам придется играть в нее в шакальном качестве. И я советую если вы все таки хотите поиграть в данное творение лучше скачайте пиратку это лучше чем спонсировать зажравшуюся компанию.
Was mich extrem an diesem Teil stört: - Konstantinopel (Istanbul). Wir wechseln vom schönen Italien nach Istanbul.... meh.. - Zu kleine Map. Ernsthaft, die Karte ist so groß wie Venedig in AC2 - Ubisoft's drang, mit der Menge mitzuschwimmen. Tower Defence... Ernsthaft? maximal unnötig - Errungenschaften aus der Hölle. Die Herausforderungen für Assassinen, Söldner, Diebe. Roma und Bomben sind beim Normalen Spieldurchlauf nicht zu erreichen. Sind beim 100% Durchlauf nicht zu erreichen. Sind nach beenden des Spiels irrelevant da die Freigeschalteten Funktionen keinen Mehrwert haben - Für Desmond's Erinnerungen MUSS man alte Spieldaten mit einem command über die Steam Console runterladen und alles bis auf eine Datei im Installationsordner überschreiben. Also nativ sind die 100% gar nicht erst möglich. Ubisoft hats hier so richtig versaut. - Unlogisches Wirtschaftssystem. Bei den Preisen der Gebäude und Geschäfte, reicht das Geld nicht aus was alle 20min in die Bank eingezahlt wird. Außer man spielt 100h+ in einem Game was Content/Aufgaben bietet für 35h. - Es gibt zum Sammeln: Schätze (115), Schriftrollen (10) und Datenfragmente (100). Zum Kaufen gibt es 4 verschiedene Läden von denen es jeweils 15stk gibt und dann noch irgendwelche scheinbar Besondere Gebäude. Das Problem: Die Karte öffnen dauert jedes mal ca. 3sek und ca. 1,5sek zum schließen. Wenn du dir also den nächsten Schatz oder ein Datenfragment markieren willst, wirst du merken wie nervig es ist, die Karte zu öffnen. PS wenn du einen Punkt erreicht hast, verschwindet die Markierung nicht, musst du manuell über die Karte entfernen. - Schleichen ohne zu schleichen. Ein Riesen Gelände, vollständiges Sperrgebiet. Heißt, Wachen mögen es nicht, dich zu sehen. Tun Sie es doch, musst du gegen 4 - 8 nahezu unbesiegbare Gegner kämpfen. Der Kampf dauert ca. 10min. Man könnte ja schnell zur Mission rennen die sich im Sperrgebiet befindet, doch leider ist die Annahme der Mission nur Anonym möglich. - Alle Datenfragmente Sammeln = Kein Mehrwert - Alle Schätze Sammeln = Kein Mehrwert (Und nein, man kann sich damit nicht alle Gebäude leisten) - Desmond's Erinnerungen = Nicht wirklich originell. Gerade die Jump & Run Abschnitte. - Das Herstellen von Sprengfallen, Bomben, Ablenkungsknaller, für 2 oder 3 Missionen nötig, sonst komplett uninteressant Technische Mängel: - Desmonds Erinnerungen (u.a. für Errungenschaften nötig) sind nativ nicht Spielbar. - Krampfhafter 16:9 zwang da miserabler Konsolen Port - Alles über 60FPS ist für die Engine Teilweise der tot - Mausbeschleunigung nicht deaktivierbar - Fazit: Das Gesamte Spiel, hätte locker als DLC für Brotherhood gepasst. So hat man eine schöne Story, schlecht enden lassen. Lohnt es sich zu Spielen? Tatsächlich nur wegen der Story, alles andere ist mist. Wobei der Gedanke, das Ezio bei seinem Onkel lebt und dort in frieden ruht hätte auch gereicht. Gäbe es nicht diesen Kliffhänger mit Desmond und Lucy aus Brotherhood. Der hier allerdings nur so lala aufgeklärt wird.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 26.8K | 88% | $4.99 | |
| $5.5M | 57.7K | 89% | $4.99 | |
| $2.9M | 15.9K | 63% | $9.99 | |
| — | 12.1K | 73% | — | |
| $350.9K | 3.3K | 54% | $4.99 | |
| $247.6K | 3.1K | 78% | $3.74 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Russian +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom
peak but cant run the desmond memory thingy lol
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⡟⠘⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⡿⠀⠀⠹⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⠃⠀⠀⠀⢻⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⡏⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⡿⠀⠀⠀⠀⠀⠀⠈⢿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⡿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢤⣀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣿⣿⣿⣿⣿⡿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢿⣿⣿⣿⣿⣿⣿⣿⣶⣤⣄⣀⣀⣀⣀⣠⣤⠄ ⠈⣿⣿⣷⣶⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀ ⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀ ⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀ ⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀ ⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀ ⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀ ⠈⠉⠉⠉⠛⠿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⡿⠟⠋⠉⠉⠉⠀ ⠀⠀⠀⠀⠀⠀⠈⠻⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⡿⠋⠀⠀⠀⠀⠀⠀⠀ ⠀⠢⡀⠀⠀⠀⠀⠀⠈⠙⢿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⠟⠋⠀⠀⠀⠀⠀⢀⠔⠀⠀ ⠀⠀⠈⠳⢄⠀⠀⠀⠀⠀⠀⠈⠛⠿⣿⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⡿⠟⠋⠀⠀⠀⠀⠀⠀⣀⠔⠁⠀⠀⠀ ⠀⠀⠀⠀⠀⠙⢦⣀⠀⠀⠀⠀⠀⠀⠀⠉⠛⠿⣶⣤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⠶⠛⠋⠁⠀⠀⠀⠀⠀⠀⢀⡤⠚⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠉⠳⢦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠙⠒⠤⠄⠀⠀⠀⠀⡀⠀⠀⠀⠀⠠⠐⠒⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⠞⠉⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢷⣦⣄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣼⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣠⣴⡶⠟⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠛⠿⣿⣶⣶⣶⣦⣤⣴⣶⣶⣿⣿⣿⣿⣿⣿⣶⣶⣶⣤⣶⣶⣶⣶⣿⠿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠛⠛⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⠛⠛⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
эцио один а может и самый лучший из всех ассасинов, но в эту игру не играл стим и юбики не дают
Assassin’s Creed Revelations, or rather the final chapter of Ezio’s story, could probably be part of a single, unified AC game today. Playing all three Ezio titles on Windows in 2026 can be fairly painful: the first game is almost impossible to run properly with pretty not ported how it should be commands, while the other two still require you to fight against outdated and often clunky controls. Revelations takes Ezio outside Italy for the first time, which I personally found somewhat disappointing. Still, this is also the point where the series more clearly starts moving toward regular changes of setting, historical period, and major historical cities. Istanbul offers a different atmosphere, but Florence and Rome remain much more memorable to me. On the other hand, the gameplay here is slightly easier and more accessible, partly because it is the newer game. One of the new mechanics is the addition of bombs. They can contribute to the gameplay, but they do not necessarily have to. Their usefulness depends on the player’s style, so they feel less like an essential feature and more like an optional tool that can occasionally refresh the approach to missions. Revelations could still be a solid experience today if it were not for the technical problems. A large part of the enjoyment is spoiled by bugs that keep repeating throughout the game. Some of them can even block progression entirely unless, for example, you set the game’s executable to run only on CPU0, a workaround for which instructions can be found online. Even after that, strange black screens, gameplay loops, and random crashes may still occur. This seriously damages the experience, especially because the game becomes more dynamic as it approaches the end. If Assassin’s Creed III is even worse in this regard, then it raises a fair question: should games in such a technical state still be allowed to be sold at all? Technical issues do not erase the value of the game itself, but they strongly affect how recommendable it is today. Despite everything, Assassin’s Creed Revelations remains a solid conclusion to Ezio’s story. It did not give me the same level of enjoyment as the entries set in Florence and Rome, but it still has enough atmosphere, historical charm, and recognizable AC identity to be worth trying — provided you are prepared for a fair amount of technical frustration.
Astonishing! I would recommend these game to all Istanbul fans
Исправьте свой лаунчер! невозможно поиграть! нужно каждый день менять пароль от юбисовт чтобы поиграть. Лучше уже скачаю с торрента и поиграю без проблем
In the end, the Ezio trilogy finally lives up to its hype through Assassin's Creed Revelations. The story takes itself a lot more serious, focusses on a few fleshed out characters instead of a big selection of shallow ones and pays great homage to the game and assassin that started it all without a repetitive undertone - quite the opposite actually. The location of Constantinople is much more enjoyable to traverse and explore than I anticipated after Rome in the prior game ended up quite disappointing and special quest locations break up the scenery frequent enough to prevent large portions of the game to feel too similar. The graphics improved a lot and reached a point where they no longer mismatch the ambitions of a past Ubisoft. While AC1 chose its settings and art style wisely to overshadow the graphical quality of that time, both AC2 and Brotherhood were a little too ambitious with the Italian color palette and the events they wanted to portray. AC Revelations managed to make itself pleasing enough to look at to not distract from the story. The gameplay is a lot smoother as well. New parkour inventions improve traversal a lot and excluding one terrible enemy type, the combat is now reliable enough to prevent unnecessary frustration. The performance, settings and bugs are just as bad as in other PC ports though. Prepare to redo your keybindings every time you boot up the game and expect regular crashes. You would not want to play them for any other reason, but if you go for the achievements it will take some external downloads and save manipulation to access some additional missions with Desmond and the DLC. For the base game missions, I used [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3208375262]this guide[/url], for the DLC [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3422009787]this one[/url] - it worked without issue. My major gripe is another instance of unnecessary bloat of mechanics and systems, a habit Ubisoft could not separate itself from within almost two decades. Not only did the renovation parade and the Assassin order system, which were already unnecessary time sinks in Rome, make a comeback, additionally, a tower defense mode and unnecessarily deep bomb crafting were introduced. I understand the aspiration for variety, but this just does not fit the spirit of the core gameplay. Either way, the game is a great purchase for its price and the only thing that really dampens the experience besides the technical issues is that you need to play the two prior games to get the entire picture, though due to a large time skip, change of location and lack of relevant ties to those predecessors, AC1 should already suffice to get the most necessary context.
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