
Survive waves of enemies in Ash Warden, an incremental tower defense where you slowly become overpowered. Unlock new abilities, fight against powerful bosses, and evolve into an unstoppable force against the endless Redgaze hordes.
Modeled estimate, not a reported figure. How we estimate →
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About


Defend against the Redgaze hordes and collect their remains. Keep an eye on all of your towers! If one of them falls, it's over. 

Upgrade and specialize to create devastating synergies that tear through hordes.

Unlock overpowered abilities and ascend beyond mortal limits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Vietnamese, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Is the "Idler" in the room with us? The start is so poorly designed because you are locked in a grinding loop which is slow and tedious. Beside that, cool pixels art. Would not recommend as Idler game but a slight incremental with very slow start.
In the middle of the game the attacker just stands there and doesn't move. Of course you can't reach him. Even using special abilities doesn't help because it0s health just stays there.
I really find this game to be a hidden gem. At first I wasn't impressed, the tower switching was clunky, until I figured out it was something you needed to upgrade and use strategically. Then the meta-currency system kicked in, and it is something fresh and fun. Each time you clear a wave you get a token that unlocks one of eight special power upgrades. These each unlock their own tree that not only has upgrades for the specific power, but general upgrades that apply to all skills. When you get a meta token for completing the run, you also get an ash token. This is a really cool mechanic that allows you to 'undo' your upgrade choice and try a different one. The tree just gets better after that and it almost seems like the setup is to max unlocked branches while deciding what to invest the next meta into. I am spending more time in the skill tree than in battle. Excellent game.
I really wanted to give a thumbs up for this, but there is just too many issues during gameplay. For instance the knockback from explosions can force enemies outside of the targetable range, but they will continue attacking. Or how some builds needs insane levels of RNG to clear some stages. Yes, early on there is basically no RNG, but places I have encounter bad RNG: - First boss did teleport for 8 attacks, in the end needed to retry it until I scored 2 crits - stage 7 - RNG spawns can force you you move way more often than the cooldown allows, so unless your lucky you just can't clear it with max stats - Stage 7 - Enemies can RNG spawn just outside of the melee characters range, leaving you with nothing to do for 10 seconds as you watch the screen fill up with enemies - Stage 7 - If the boss does not follow the RNG spawned mobs then the run is over if you don't have a counter damage type
Really liked the look and gameplay of the game! Hope more content will be added
didn't expect this game to be good enough to complete it 3 times. Really nice
Sim
Amo tower defense e jogos incrementais de upgrade, esse jogo é uma junção perfeita dos dois estilos kkkkk
Got at a good price and had fun for the short time I had with it. A short game with some good gameplay. Some grinding is involved (expecially at the beginning and near the end), but doesn't feel unreasonable. Wish there was one more character to play as. All in all, I can reccomend playing if you're interested.
Pretty fun game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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