
A colony sim set in a post-apocalyptic dystopia. Build and defend your base. Manage your survivors. Engage raiders, aliens, Remnant soldiers and other factions in real-time-with-pause combat. Or use stealth to outwit them. Explore the massive world. Survive at all costs
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Build your survivors a base where they can rest and trade stories between adventures. Farm crops, tame alien beasts, incorporate salvaged technology and fortify your home against hostile intruders

Prevailing in combat will require more than just point-and-click. A detailed hit simulation and health system will mean that even non-lethal hits can render a survivor unable to go on. Suppressive fire might pin an enemy in place, but the ammunition used up may leave you ill-equipped to fight the next encounter effectively

It's a big world out there. To get around you will need better transportation than your legs can provide. One of the things setting Ascent of Ashes apart from other games of this genre is the ability to restore and drive vehicles.

Each survivor has their own unique personality and motivations. As colony leader it is up to you to find and recruit capable survivors to fill gaps in your roster against ever increasing challenges. Can you keep everyone happy, secure and motivated?

You will find yourself in an expansive, procedurally generated world filled with different biomes and points of interest. To survive the post-apocalypse you'll have to brave the pre-collapse ruins and the many dangers that they hold.

It's not enough to just have an in-depth combat system with a variety of mechanics. You also need opponents capable of using those mechanics to challenge you. Enemies will possess varying degrees of intelligence. Taking on a disorganized band of raiders will play very differently from fighting a squad of well-trained Remnant soldiers.

Combining the deep simulation of classic post-apocalyptical survival titles with the tactical challenge of classic real time and turn-based gems, the original creators of RimWorld's heralded Combat Extended mod present a fresh take on the colony sim genre that emphasizes exploration, tight balance and strategic gameplay.

Our team has its roots in mod-making and we've been fortunate to have been part of many great modding communities over the years. That's why with Ascent of Ashes, we want to give something back to those communities. We're building the game's engine from the ground up to be easily extendable, and thanks to our extensive experience in creating mods ourselves we know exactly what kind of support mod-makers need. Ascent of Ashes is a game developed by modders, for modders.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Римка в 3д, неудивлён, учитывая что авторы вроде как выходцы из мода под эту самую римку, максимально сырая пре-пре-пре альфа версия, хз, челам ещё делать и делать контент, особенно учитывая что это 3д, помимо контента нужно ещё ОЧЕНЬ и ОЧЕНЬ много QoL фишек, по сути из обычного интерфейса римыча мы имеем максимально кастрированный интерфейс даже без базовых вещей в виде павн бара сверху, адекватных кликов и прочего, возврат не делаю как раз по причине того что проект может очень и очень сильно стрельнуть, но нужно время и деньги на это дело, желаю разработчикам удачи <3
Spoiler alerte ! Ce jeu est en phase d'Alpha test, voir de crash test. Actuellement aucunes mécaniques n'est implantés, il manque BEAUCOUP de mécanique de jeu. A mon sens ce jeu est sorti vraiment trop tôt dans son stade de dev, ce qui risque de le plombé directement dans la conception (j'espère avoir tors). Je le conseil car il reste très prometteur... dans un an voir deux. Pour le moment à part les graphismes, il n'y a pas grand chose de très aboutis : - le système de build est loin d'être finalisé, - le système pour équiper les personnages est encore chaotique, - les IA partent en live complet pour la répartition des taches (impossible d'attribué une simple tache à un personnage en lui cliquant dessus)... Et la liste est longue croyez moi ! Je le conseil cependant car nous ne somment pas à l'abris d'une bonne surprise dans un futur plus ou moins proche. C'est une très grosse erreur d'avoir mis ce jeu en vente à ce stade de développement, en espèrent que cette erreur ne tue pas l'oeuf dans la coquille ! Bon courage les gars !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego esta muy verde con apenas cosas que hacer pero tiene las bases establecidas solo espero que obtenga su propia identidad como juego aparte y no que solo sea conocido por el rimworld 3D
I think this games shows a lot of potential. The graphics are really cool, I really love the style of the game. I ran into a few bugs but not really show stoppers, I usually just had to save and reload to resolve them. The UI could use some work, I wish there was an easy way to switch between characters without having to search all over the map for them. I sort of hit a roadblock in content fairly quickly due to the long durations between visitors providing new areas for expeditions, I just got bored waiting. In addition, I was never able to find any components so I couldn't build any of the more advanced crafting stations that I learned from research, even after completing all of the available research. Regardless, I really hope they keep developing this game because I think it could be really great in the end!!
상점 페이지에는 한국어 미지원이지만 추후 한국어 지원 가능성이 높습니다. 개발자 모드 만지다보니 한국어 로컬라이징이 설치되어있다는 내용도 나오고 게임 파일 내 번역폴더 안에도 한국어 번역본이 존재합니다. 다만 아직 게임 옵션에서 언어변경이 안 되고, 파일 건드려서 한국어 나오게 바꿔도 번역이 제대로 적용이 안 되긴 합니다. 아직은 얼엑 단계고 출시한지도 얼마 되지 않아 컨텐츠가 그렇게 많진 않지만 림월드 3D버전은 못참긴해~
首先这是我玩到的第一个开局科技没有简易火把的带有生存元素的游戏,其次我的近战战士被猎人狩猎的时候一枪崩了我是真顶不住了 然后猎人追杀猎物的时候三倍速游戏会卡 很神秘 目前游戏非常简陋 不推荐 不如会去环
Пока-что интересно потыкать, но до полноценной замены Римворлду этой игре далеко. Братишка, держись и не забрасывай, я верю в тебя. Эта имба обязательно окупится
I have a 2 more hours of playtime on my friends account. The base building alone is soo good! But its bare bones almost nothing here besides a foundation that could become a true masterpiece. Who knows what this game will be and how long it will take, but i have to recommend if you can handle the price and are willing to take a somewhat low risk but astronomically high reward choice.
Tiene buena pinta pero demasiados errores y bugs. Cuando quieres hacer una expedición el 90% de las veces da error, en los combates los personajes parece que se quedan parados y suelen morir, no realizan tareas y se quedan sin hacer nada... en fin, un juego con mucho que mejorar, esperemos que tengan en cuenta muchas cosas pero apunta a juegazo
Très bon potentiel, j'affinerais le commentaire au fur et à mesure
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Players by region
Where this game's players are, estimated from review languages.
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