
A colony sim set in a post-apocalyptic dystopia. Build and defend your base. Manage your survivors. Engage raiders, aliens, Remnant soldiers and other factions in real-time-with-pause combat. Or use stealth to outwit them. Explore the massive world. Survive at all costs
Modeled estimate, not a reported figure. How we estimate →
About

Build your survivors a base where they can rest and trade stories between adventures. Farm crops, tame alien beasts, incorporate salvaged technology and fortify your home against hostile intruders

Prevailing in combat will require more than just point-and-click. A detailed hit simulation and health system will mean that even non-lethal hits can render a survivor unable to go on. Suppressive fire might pin an enemy in place, but the ammunition used up may leave you ill-equipped to fight the next encounter effectively

It's a big world out there. To get around you will need better transportation than your legs can provide. One of the things setting Ascent of Ashes apart from other games of this genre is the ability to restore and drive vehicles.

Each survivor has their own unique personality and motivations. As colony leader it is up to you to find and recruit capable survivors to fill gaps in your roster against ever increasing challenges. Can you keep everyone happy, secure and motivated?

You will find yourself in an expansive, procedurally generated world filled with different biomes and points of interest. To survive the post-apocalypse you'll have to brave the pre-collapse ruins and the many dangers that they hold.

It's not enough to just have an in-depth combat system with a variety of mechanics. You also need opponents capable of using those mechanics to challenge you. Enemies will possess varying degrees of intelligence. Taking on a disorganized band of raiders will play very differently from fighting a squad of well-trained Remnant soldiers.

Combining the deep simulation of classic post-apocalyptical survival titles with the tactical challenge of classic real time and turn-based gems, the original creators of RimWorld's heralded Combat Extended mod present a fresh take on the colony sim genre that emphasizes exploration, tight balance and strategic gameplay.

Our team has its roots in mod-making and we've been fortunate to have been part of many great modding communities over the years. That's why with Ascent of Ashes, we want to give something back to those communities. We're building the game's engine from the ground up to be easily extendable, and thanks to our extensive experience in creating mods ourselves we know exactly what kind of support mod-makers need. Ascent of Ashes is a game developed by modders, for modders.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
3D Rimworld but without the moronic combat system that turns it into an infuriating mess? Hell yeah, I'm putting my money into this. Cook it good, gents. Also, PDW is crazy OP.
это скорей альфа версия игры или еще более раний билд ибо неписи почти ничего не могут, залипают в текстурах что их не извлечь никак, только убивать. да и потом смысл ресурсы для верстаков жизненных закидывать в локи с кучей мобов для которых надо много патрон если есть оружие а если нет огнестрела то вообще можно повесится в отличии от игрока они почти со 100% попадают по тебе. ну и игра максимум 3-4 часа и почти все сделано на базу не нападаеют только изредко проходит караван который рассказывает про какие-то локи. самимже из свеого квадрата не выбраться никак. лечение... ну это дичь какаято даже при наличии медикаментов восстановление идет по 5-10 дней игровых а если непись был присмерти то вооще хз сколько
I don't know, But I like it.
Римка в 3д, неудивлён, учитывая что авторы вроде как выходцы из мода под эту самую римку, максимально сырая пре-пре-пре альфа версия, хз, челам ещё делать и делать контент, особенно учитывая что это 3д, помимо контента нужно ещё ОЧЕНЬ и ОЧЕНЬ много QoL фишек, по сути из обычного интерфейса римыча мы имеем максимально кастрированный интерфейс даже без базовых вещей в виде павн бара сверху, адекватных кликов и прочего, возврат не делаю как раз по причине того что проект может очень и очень сильно стрельнуть, но нужно время и деньги на это дело, желаю разработчикам удачи <3
While when I first got it, it had a bug that made the game unplayable for me, I couldn't launch a new game with out some weird graphics bug but that has seen been fixed. Now that I have been able to play it, the core game play is there and I love it, this game has great potential to be good if the developer keeps working at it, it will be even better if the dev adds good mod support for the game. The building aspect as of now is a little limited, the combat tho feel fluid despite being EA, the controls for your survivors are very limited but again the game is in EA, I hope it's full potential comes to bare.
A good looking indie colony/survival game with so much (as-yet unrealized) potential. Buy it at low price now and sit on it until they can get it polished.
Has potential
Spoiler alerte ! Ce jeu est en phase d'Alpha test, voir de crash test. Actuellement aucunes mécaniques n'est implantés, il manque BEAUCOUP de mécanique de jeu. A mon sens ce jeu est sorti vraiment trop tôt dans son stade de dev, ce qui risque de le plombé directement dans la conception (j'espère avoir tors). Je le conseil car il reste très prometteur... dans un an voir deux. Pour le moment à part les graphismes, il n'y a pas grand chose de très aboutis : - le système de build est loin d'être finalisé, - le système pour équiper les personnages est encore chaotique, - les IA partent en live complet pour la répartition des taches (impossible d'attribué une simple tache à un personnage en lui cliquant dessus)... Et la liste est longue croyez moi ! Je le conseil cependant car nous ne somment pas à l'abris d'une bonne surprise dans un futur plus ou moins proche. C'est une très grosse erreur d'avoir mis ce jeu en vente à ce stade de développement, en espèrent que cette erreur ne tue pas l'oeuf dans la coquille ! Bon courage les gars !
I have a 2 more hours of playtime on my friends account. The base building alone is soo good! But its bare bones almost nothing here besides a foundation that could become a true masterpiece. Who knows what this game will be and how long it will take, but i have to recommend if you can handle the price and are willing to take a somewhat low risk but astronomically high reward choice.
首先这是我玩到的第一个开局科技没有简易火把的带有生存元素的游戏,其次我的近战战士被猎人狩猎的时候一枪崩了我是真顶不住了 然后猎人追杀猎物的时候三倍速游戏会卡 很神秘 目前游戏非常简陋 不推荐 不如会去环
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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