
A Tower Defense hybrid where survival depends on strategy and firepower. Build turrets, mine resources, and hold the line against relentless AI swarms. Switch instantly between commanding the battlefield in RTS view or fighting on the ground in FPS combat.
Modeled estimate, not a reported figure. How we estimate →
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About

Artificial Extinction 2 is a tower defense hybrid that blends first-person shooter action with real-time strategy control. Survive on a hostile Earth against relentless AI overlords by building powerful defenses, managing resources, and fighting on the front lines.
Play as a sentient AI commander, switching seamlessly between RTS command view to construct and upgrade your base, and FPS mode to engage enemies directly in brutal combat. Only by mastering both perspectives can you withstand the onslaught.
Your mission: defend your base until critical data decrypts, then call in your mothership for extraction. But the enemy is unrelenting — survival demands smart planning, quick thinking, and precise aim.
Core Gameplay Features:
• Tower Defense Hybrid – Switch instantly between tactical RTS control and FPS combat.
• Base Building & Upgrades – Construct power generators, miners, and 8 turret types with unique upgrade paths.
• Resource Management – Mine metal, uranium, and thorium while balancing energy and ammunition in real time.
• Tech Tree Progression – Unlock new turrets and FPS weapons with a Quantum Computer.
• Varied AI Enemies – Battle 8 mech classes, drones, robotic soldiers, and airborne threats.
• Support Firepower – Call in a military drone and long-range artillery strikes.
• Replayability – Procedural enemy attack paths, resource nodes, and base locations change each playthrough.
• Leaderboards & Modes – Compete globally and unlock challenges like:
• Nightmare Mode
• FPS-Only Mode
• RTS-Only Mode
Campaign & Replayability:
Experience 10 handcrafted levels, each with unique terrain and tactical challenges. Replay to face new enemy attack patterns, resource layouts, and survival challenges. Every victory unlocks new ways to play.
Whether you’re into strategic planning, intense FPS battles, or tower defense survival, Artificial Extinction 2 delivers a fresh, high-stakes fight every time you play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Ukrainian*, Spanish - Spain* +2 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
FPS+RTS,挺新鲜的,玩起来既有代入感也不会无聊。
[strike]It's a hard decision cuz I know how hard it is being a solo dev, especially making this type of game. Do I like this game? Absolutely yes. Do I recommend? No.[/strike] Make sure to try demo first. This is one of those games that contains strong passion and favor from the developer. That means it does have some unique designs and such, and the downside is you have to resonate with developer. If you happen to share the same interest with him, you'd like the game, vice versa. However, since the dev does listen to players and are making changes according to feedback, I believe it'll become friendly to common players eventually and I'll give it thumb up. Cheers.
i like the game so far i do hope a lot more gets added. like could we control mechs of our own that would be cool or even have more friendly units. but anyways keep up the good work
I'm downright shocked by how good this game is. I'm still in the early game, but both the tower defense and the fps sides work great (just, keep your expectations in check, this is very much tower defense with limited (but critical) fps mechanics), yet it manages to be simple enough to not overwhelm you. And even the campaign story is intriguing even though I've never played the first one. The voice acting especially is absolutely superb. And all this from a solo dev. Really, thanks, I'm loving it.
Eu baixei a versão pirata deste jogo no dia que foi lançado, gostei tanto que acabei comprando no dia seguinte para dar apoio ao dev. (Descobri a existência deste jogo num site de pirataria, pois a minha Steam não havia recomendado) Apesar que meu PC sofre um bucado conforme a partida avança, começando a sofrer no inicio da metade, sendo que no final da partida meu PC quase morre kkkkkkkkkkk. Espero um dia conseguir comprar um PC novo para aproveitar bem o jogo kkkkkkkkkk. Desejo tudo de bom para esse DEV.
还能切换视角,爽。打击感太强了,我直接高达变身。
Artificial Extinction 2 is a game I've been waiting for since I took a chance on and enjoyed the first game back in 2024. The second game was worth the wait. This FPS and tower defense hybrid is a great addition to any library. The game is difficult and challenging, and the story is a nice continuation of the first game without requiring you to beat it to understand what's going on. Once you beat the campaign, there is still tons left to do, such as Tower Defense Mode, FPS Mode, and Nightmare Challenge Mode. The game is still actively being updated, and bonus levels are still being created. At the time of this review, I've spent about 10 hours playing through the campaign and the extra bonus mission, and I still have to dive into those challenges. If you come across this game in your recommended list, I'd say it is well worth buying. It's a great game.
很好的游戏,就是飞机太阴了,打炮成本那么高,飞机又肉又多,打小飞机大部分导弹都被浪费了
Bon jeu qui mélange RTS/Tower défense et FPS, le développeur est très investi et à l'écoute de la communauté pour améliorer/équilibrer le jeu, tout en préservant sa vision initiale du gameplay et de l'équilibre des genres (RTS/FPS).
Selten so kurzweiligen Spaß gehabt. Effekte, Musik und Gameplay sind wirklich gut und erzeugen eine actiongeladene Atmosphäre. Das Spielprinzip ist nichts vollkommen Neues, aber durchaus erfrischend. Ich bin rundum zufrieden, vorallem, da noch immer fleißig verbessert wird.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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