Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Watch arrow art come alive as you play. Every so often a level hides a real picture underneath, like an animal, an object, or some fun pattern. Clear the board the right way and it shows up. 🎯 What makes Apoint great - Special levels reveal real arrow art, not just an empty grid - Tap controls that are easy to learn but still make you think - No timers. Ever. Go at your own pace - Handcrafted levels with chunky, satisfying shapes How to Play: - Find an arrow with a clear path and tap it to send it flying off the board - Clearing one arrow opens up the next move, so plan your order - Avoid collisions so you don't waste moves - Stuck? Use Zoom to check tight spots or tap Hint - Change the grid size if you want something quick or something trickier - Mess up and you lose a heart, so think before you tap Good for a short commute, a coffee break, or just winding down after a long day. Pick it up for two minutes or twenty. Apoint mixes real puzzle logic with actual art you get to uncover along the way. No two boards feel the same. Handcrafted levels, hearts so mistakes still count, and hints when you're stuck.
Arrow Puzzle: Apoint Maze has grossed an estimated approximately $109.9K on Google Play.
About approximately $109.9K gross, estimated range approximately $27.5K to approximately $439.4K — roughly approximately $80.7K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $27.5K – $439.4K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $110.1K | 2.7K | 87% | Free | |
| approximately $109.6K | 523 | 81% | $9.99 | |
| approximately $110.1K | 549 | 87% | Free | |
| approximately $109.6K | 416 | 81% | $3.49 | |
| approximately $109.4K | 172 | 92% | Free | |
| approximately $109.4K | 2.2K | 95% | Free |