
A minimalist puzzle game. Drive a car and collect stars within the time limit.
Most likely between $428 and $4.3K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Arrive In Time has sold an estimated approximately 447 copies on Steam, for about approximately $1.4K in gross revenue.
About approximately 447 copies on Steam (mid estimate), modeled from its 23 reviews — low confidence. Not a figure the developer has reported.
About approximately $1.4K gross, most likely between approximately $428 and approximately $4.3K — roughly approximately $949 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $116 | 6 | 50% | $0.99 | |
| approximately $56 | 2 | 100% | $0.99 | |
| approximately $0 | 0 | — | $0.99 | |
| approximately $62.6K | 113 | 53% | $19.99 | |
| approximately $21.3K | 79 | 70% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.4K | 69 | 74% | $1.24 | |
| approximately $1.4K | 66 | 86% | $0.99 | |
| approximately $1.4K | 121 | 85% | $0.99 | |
| approximately $1.4K | 51 | 96% | $1.99 | |
| approximately $1.4K | 103 | 97% | $0.99 | |
| approximately $1.4K | 55 | 60% | $0.99 |