
Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.
Modeled estimate, not a reported figure. How we estimate →

Gear up for a battle through hell in this roguelite Bullet Heaven Arena Autoshooter with Doom-inspired gore vibes, metal music, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.

Fire ranged and melee weapons simultaneously using up to 5 sacred 'arms'. As you face hordes of demons, you gain strength - sanctify your weapons and use mechanical arms to fulfill God's will upon the mortal realm and save it from the infernal conflagration.

In Arms of God every enemy type you encounter is a unique challenge. Each creature possesses distinct skills, attack patterns, and behaviors, making every battle a test of strategy and skill. Adapt your tactics, learn from each confrontation, and prove your mastery over the infernal legions.

Choose from 60 unique weapons - both ranged and melee - and learn ruthless ways to upgrade and merge several of them into a single monstrosity, creating builds so powerful they erase demon hordes and towering bosses back into the abyss. Mix weapons with upgrades to forge even more surprising combinations and uncover hidden synergies.

Begin your crusade by reclaiming the Order's headquarters - The Cathedral - from the clutches of demonic forces. Once liberated, this sacred bastion becomes your strategic hub for meta-progression. Hone your skills in the Training Ground to enhance your meta-stats, forge mighty weapons in the Armory, boost your in-game abilities in the Alchemy Chamber, and summon new valiant heroes from the Bell Tower.

Choose from among 10 different heroes, each with distinct abilities reshaping gameplay. Level up, evolve your character through meta-progression, and forge your path to the deepest abyss of hell, where you shall confront the ultimate infernal force. Fight through 60 handcrafted levels set across unique locations, each telling fragments of the story through the world itself - ruins, relics, and the scars of the apocalypse revealing the truth behind the fall of mankind.

Features:
Upgrade and merge weapons to forge indestructible builds and seek creative combinations for maximum power.
Battle through 60 levels across unique locations, with different enemies types and epic bosses.
Play as one of 10 characters, each with distinct abilities reshaping gameplay.
Hand-sculpted 3D characters; visually captivating game with dark and hellish stylized art.
Single-player game
Runs great on Steam Deck
Perfect for playing with just one hand
Engaging yet relaxing auto-shooter experience.
Made by a solo developer.

Dark Jay Studio is co-financed by the European Fund for Smart Economy 2021-2027 as part of the KPT ScaleUp Booster project.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super geil macht viel spaß hoffe auf mehr!!!
good game
Crusades, Smiting godless hordes and Devestating builds, what is there not to love? Regular Updates. Builds Ramp up pretty quick to Dispatch of Vial Filth. May your Blades, Hammers and Miniguns Be Guided By the Most High. Go Forth and Conquer! Deus Vult!
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Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Korean, Russian, Thai, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 458 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game with super cool gothic art and feels really good to play. Definitely worth the money. As it's only in early stages, it has a ton of potential and a lot of things that are already great.
...
I really love this game, it reminds me of all the great things about Diablo and Doom without the ♥♥♥♥♥♥♥♥ Microtransactions or paid content. It's refreshing to see, I am so excited to see what more this SOLO dev can bring!
플레이 타임 8~9시간 후 작성하는 솔직한 후기 총평: 2.5 / 5.0 "기본적인 틀은 갖추었으나, 깊이감 부족과 단조로운 메커니즘으로 인해 타 동종 장르 게임 대비 경쟁력이 아쉬움." 1. 캐릭터 개성 및 빌드 다양성 부족 스킬 활용도의 한계: 스페이스바 스킬의 쿨타임이 과도하게 길고 효용성이 낮아 단순 회피기 이상으로 활용하기 어려움. 스킬 중심 빌드는 꿈도 못 꿈. 2. 무기 밸런스 및 원소 속성 메커니즘의 부실 특색 없는 속성 시스템: 신성, 전기, 화염 등 3가지 공격 유형이 존재하지만 속성별 고유 효과(예: 화염-도트뎀, 전기-감전/기절, 신성-특수 디버프 등)가 전혀 존재하지 않음. 무기 편중 현상: 속성과 매커니즘의 차별성이 없다 보니 특정 성능 무기만 사용하게 됨. 3. 로비(메인 화면) 성과 성장 시스템의 직관성 저하 UI/UX 미흡: 거점 건물을 통한 능력치 강화 방식의 디자인과 가시성, 편의성이 떨어짐. 이로 인해 성장의 재미가 다소 떨어짐. 건물을 업그레이드 하면 건물의 외관이 커진다던가, 단계별로 다음 능력치를 찍을 수 있다던가 하는 디테일 요소가 굉장히 떨어짐. 4. 단조로운 로직 및 클리어 메커니즘 피흡, 방어, 회피, 이속 등 버티는 스탯만 투자하면 무난히 클리어되는 단순한 구조. 긴장감 없는 보스전: 보스전이 '처치'가 아닌 '버티기'로도 다음 단계 진입이 가능하여 성취감과 타격감이 크게 떨어짐. 5. 개발 로드맵에 대한 우려 업데이트 지속성 문제: 1인 개발이라는 점을 감안하더라도, 현재 노출된 구조적 문제점들을 빠르게 개선하고 콘텐츠를 확장해 나갈 수 있을지 의문임. 결론. 재미가 없지는 않으나 그렇다고 선뜻 추천하기엔 애매한 위치에 있음. 현재 얼리 액세스 단계임을 감안하더라도 대체할 수 있는 가성비 뛰어난 동종 장르의 갓겜들이 많기에, 현시점 추천하기는 어려움.
for the Emperor
Impressive work for a single dev. Geuinely enjoyable
就不能修一下手柄bug吗
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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