
As a new Arms Dealer in the year 2025 you will bribe generals, build relationships, and trade over 250 real weapons. You'll be hunted by 4 law enforcement agencies as you compete with the top 10 Arms Dealers. You must find the best deals, rarest weapons and most useful vehicles to carry your goods.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Piece of ♥♥♥♥ dead game.
I really want to like this game....I really do. Arms dealer's concept is one you really don't see fleshed out much (if ever) in gaming, despite the neat idea, the game's original release was....questionable to put it politely. For those interested in economic simulators (Such as Patrician, The Guild or similar titles), its a similar premise...however this is hands-down [i]THE most tedious User Interface (or UI) that i've ever come up against[/i]. In order to conduct a single sale (before you can automate whatsoever) you must do the following for every transaction: If its in a new country, Open country Open contacts Bribe Open the Buy/sell window Find and purchase desired weapons in that country Open Smug(gle) Choose "Private travel" Select Vehicle Determine route Select Cargo(s) to be carried in that vehicle Review Confirm Wait for it to arrive Repeat first 3 steps if its a new country you haven't accessed before Open Buy-sell Sell weapons Repeat the vehicle movement steps (7-12) back to where the rest of your weapons are stored (if you couldn't fit the entire shipment in the vehicle) Repeat this entire set of steps ad nauseum. I don't mind a bit of repetition in games like this, frankly its to be expected, but what makes this so tedious also isn't JUST all of these steps, but that half of (if not more) your screen is covered by these windows, with several minimizing automatically between steps as well so you have to re-open them to continue the process. On the 16th of this month (May 2017) It will have been a full year since the Developer posted anything after making promises of a free remake of the title for those whom have already purchased it. More than a few folks have expressed their distaste with the developer and frankly I can't help but join them. I REALLY [i][b]REALLY[/b][/i] want to like this game, but its less a treat to play and more of a chore.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A cool concept ruined by a disappearing developer
The game makers put out this rubbish took the money and did not look back, this game is just bad really wanted to put more in this review but 1000 of other people have said it before me, so I grade this game 2 / 10.
Let me put this as politely as i can....this is crap. The devs promised the community way more than they could or would have ever been willing to deliver and this basically is not a game. I purchased this on good faith in beta some time ago because the idea of this type of game seemed awesome and i've been waiting for more to happen with it but the team behind it has basically abondoned it entirely, taken their money and run. This pile of garbage is why i now refuse to support games in beta for the most part. Myself and all those other people who were excited about this idea got absolutely and utterly screwed. This had a ton of promise and didn't just fall short, it never really began. If anyone from Steam is reading this, do the community a favour and remove this. It's nothing but trash. If you're a prospective customer who's interested in this, you've been warned.
The Dev gave up. I Really wanted this game to be good, it's an interesting ide, thats painfuly thin on the market. And the first signs seemed great. Though... Nothing improved, Infact beyond bug fixes the "Full state" of this game was just it's EA. THen the Dev got regressive. As the games saw attention he changed the game to make it easier... so easy you simply cant lose. FInally the Dev announced he was releasing a comlete re maake of the game for free, and would then fix this one to idea he intially had. THis was over two years ago... It's safe to say this title is the "Finished" article, which is sad since it's a pail imataion of it's beta and the re make is lost to time.
its a shame. much potential. Dev gone MIA.
This game is a mess. Great idea but done horribly. The game is almost unplayable. Couldn't even quit the game. Alt F4 needed. Avoid this game.
Arms Dealer: Good idea, horrible horrible execution. The arms dealing enterprise is an area that gaming has left woefully dry besides using arms dealers as plot points in hairbrained plots, and a sim of that sound baller right? Well Arms Dealer is a bucket of rotton fish heads that's being sold as a "deep strategy game" which is about as deep as a deflated kiddy pool filled with cat pee. This is a game that needs a major re-work that is never going to happen at this point. The main dev Jason Huskie has abandoned the whole project after royally boning his whole staff, the whole events can be found in the community section of the game. Suffice to say this is a game that is janky and broken in every way, from the UI to the basic controls. The whole UI is in that horrifically dated "future is blue" style, the menu system is more elaborate than a DOS strategy game except with the DOS game all the buttons make sense. Every mechanic the game preaches is struggling to make bare minimum function and will often either break or require some annoyingly elaborate steps to pull off. This is a dead project left as a relic on how to not develop a game and I'm impressed that Steam hasn't yanked it off already. Huskie is an idiot who couldn't make a game without throwing his fellow workers under the bus and it shows that not much work got into the game without some argument on menial stuff. Don't give that twit any more money, he doesn't deserve it for releasing this broken game, hyping a remake and never showing his face in the community since.
Broken game, string of broken promises from DEV's. Wanted to like this game a ton, number of hours is from multiple attempts to try and get past glitches only to find another that was typically game ending. Not sure why something this broken and abandoned is only at "mixed" and is still available on Steam.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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