
Engage in massive combined arms battles, create and curate combat missions in real time, and shape your experience with endless community mods. Deploy into the Cold War and experience the most authentic and immersive military sandbox ever created.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 63.14/day in the week to Aug 26 → 64.86/day in the week after.
About
Arma Reforger deploys you into an authentic Cold War military sandbox with highly realistic weapons and gameplay systems, expansive terrains, and extensive customization options. Battle it out against other players or AI in a plethora of multiplayer, co-op, and single-player game modes, and tailor nearly every aspect of the game with mods from the vast in-game Workshop.
Arma Reforger is the latest installment in the legendary Arma franchise, offering a versatile, creative, and fully-moddable platform that redefines the mil-sim genre.

Experience enthralling multiplayer combat in matches that can last anywhere from an hour to days in the Conflict game mode or create your own missions and curate them in real time in Game Master. Team up with friends in Combat Ops to engage in special operations, or ramp up the adrenaline with the fast-paced, tactical gameplay of Capture & Hold. For the lone wolves out there, the new single-player campaign Operation Omega features 5 replayable missions, and the additional scenarios Elimination and Air Support offer hours of intense and immersive gameplay.

From the distinct crack of an M16 to the rumble of a BTR-70, every element of Arma Reforger is designed for authenticity. Engage in realistic firefights with detailed ballistics, navigate using only a map and compass, and master a roster of meticulously recreated Cold War-era weapons and vehicles.

Deploy to three vast and intricately detailed islands for thrilling and immersive open-world military operations. Featuring stunning landscapes with lush forests, idyllic towns, and austere mountains, these islands provide the perfect backdrop for the wide range of PvP, co-op, and single-player game modes available in Arma Reforger.

The war expands with the addition of Kolguyev, the iconic island first introduced in Arma: Cold War Assault. Navigate through the desolate ruins of former mining operations, infiltrate secret military installations, and immerse yourself in Kolguyev's unique atmosphere in the brand-new single-player campaign set in 1989.

Instantly download and install thousands of community-made mods from the in-game Workshop. With an endless variety of time periods and genres, Arma Reforger mods open up a vast universe of weapons, vehicles, assets, terrains, game mechanics, and even completely new game modes to customize your experience to suit your preferred play style.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 57.8Kreviews | 80% | — | $69.4M |
| $39.99 | 18.8Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dying costs rank now which you gonna do when you are attacking the objective, instead of playing battlefield barbie at the arsenal, which renders the motivation to do so to NULL. Game Breaking update at this time of review. like for real
The workshop is so hilariously terrible that it deserves a negative review. If you don't believe me, you can look at it yourself online. I'll be honest, the cold war era sort of falls flat to me so I try to mod the game to be more modern. Oh my god. The workshop design is SO laughably bad that it's almost satirical, like BI wanted to create the worst interface humanly possible, similar to that Reddit challenge where users created the worst volume sliders. The whole thing just sucks. 99.9% of the addons are WIP or busted or just junk spam BS. Mostly just compilations of other mods. Want some new weapon addons? You're either going to have to download RHS or the other very first addons that have way too many subscribers since they're some of the first that appeared during the games launch, which artificially inflate "popularity", OR you are going to have to sort by New and find the one addon per 5 pages that's actually new content. OR you can search for some very oddly specific gun in hopes it's been made (it hasn't) and hope it isn't just some Brazilian server compilation mod. Not to mention, spawning them ingame is such a mess and I don't feel like getting into that can of worms. And the same can be said for just about any category of mods. It's just so, so bad. Why they decided to ditch the Steam workshop is beyond me. Are there literally any other alternatives here? It straight up makes me not want to play the game because I don't have the patience to work with this workshop.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best BR #36, worst UA #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 54.5/day in the week to Jul 26 → 64/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain +1 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game has an identity crisis, it wants to be Squad, Hell Let Loose, Rising Storm and Arma 3, all at the same time. And in return, it does everything worse than those games by themselves. I get it, it's pretty much a tech demo for Arma 4, but dear god I hope Arma 4 is nothing like this. before someone says this game is better than Arma 3 gameplay wise, no ♥♥♥♥ it's better, it's a new game, but it wants to be Arma 3 with the sandbox, editor and zeus and it lacks severely in that regard. when compared to other tactical shooters like Squad and HLL, they are just way better games with significantly more polish, realism and smoother gameplay. don't see why anyone would ever play this over Squad and HLL tbh
Game is overrun by griefers and idiots who sabotage their own team. There is no method for banning or blocking these players, and they can rejoin minutes after being kicked. This wouldn't be a big deal on short match game, but you can often find yourself hours into a game when a team of hackers/griefers bring their whole discord server on and start wrecking the game to the point it is unplayable and unwinnable, just an endless stream of respawning with basic kit to the barrel of a gun in your face. Would not recommend to anyone.
Un gran avance para el sistema de arma haciendolo mas intuitivo y mejorando los graficos hasta niveles que resultan sorprendentes teniendo en cuenta el tamaño de los mapas. Respecto a la comunidad se ve enturbiada mayoritariamente por jugadores de consola y muchos seres de luz que tienen la civilizacion justa para vivir en techado los cuales se dedican a discutir por fuego amigo o por vete tu a saber que tonteria, por lo menos en la comunidad española. Tambien es verdad que hay otros jugadores que mantienen el espiritu original del arma con los cuales se puede disfrutar mucho de este simulador de guerra de cuando la ruta Ho Chi Ming estaba en todo lo suyo. Por desgracia la comunidad española o no es lo suficientemente grande u organizada para mantener mas de un servidor activo y medianamente lleno como para que se incentive la competencia sana para crear buenas experiencias.
MÄNNER! Hört genau hin... In wenigen Minuten wird das hier keine Übung mehr sein. Keine Schießbahn. Kein Manöver. Keine Generalprobe. Da draußen schießt der Feind nicht daneben, damit ihr daraus lernt. Da draußen reicht eine Kugel. Vielleicht fragt ihr euch, ob ihr bereit seid. Die Wahrheit? Niemand ist jemals bereit. Mut bedeutet nicht, keine Angst zu haben. Mut bedeutet, trotz der Angst den nächsten Schritt zu machen. Heute kämpfen wir nicht für Orden. Nicht für Schlagzeilen. Nicht für Ruhm. Wir kämpfen dafür, dass der Mann neben uns morgen noch lebt. Wenn der Funk schweigt... Wenn der Nebel dichter wird... Wenn ihr eure eigene Hand kaum noch vor Augen seht... ...dann erinnert euch an eure Ausbildung. Vertraut eurem Trupp. Vertraut eurem Funker. Vertraut eurem Sanitäter. Denn allein seid ihr nur ein Ziel. Zusammen seid ihr eine Einheit. Der Feind hat mehr Männer. Vielleicht mehr Fahrzeuge. Vielleicht mehr Feuerkraft. Aber keine Armee gewinnt einen Krieg durch Zahlen. Sie gewinnt ihn durch Disziplin. Durch Vertrauen. Durch den unerschütterlichen Willen, weiterzumachen, wenn jeder Muskel danach schreit aufzugeben. Heute wird keiner zum Helden. Helden sterben oft als Erste. Heute werden wir Profis sein. Ruhig. Konzentriert. Präzise. Jeder Schuss zählt. Jeder Funkspruch zählt. Jede Entscheidung zählt. Wenn ihr einen Kameraden fallen seht... ...zieht ihn zurück. Wenn euch Munition ausgeht... ...teilt. Wenn euer Funker fällt... ...nehmt sein Funkgerät. Wenn euer Gruppenführer fällt... ...führt den Auftrag zu Ende. Denn Missionen scheitern nicht, weil ein Mann fällt. Sie scheitern, wenn alle den Mut verlieren. Und wenn wir heute diesen Hügel nehmen... Dann nicht, weil wir stärker waren. Sondern weil wir niemals aufgehört haben, vorzurücken. Denkt daran... In Arma gewinnt nicht der mit der besten Zielgenauigkeit. Nicht der mit den meisten Abschüssen. Es gewinnt der Trupp, der miteinander redet. Der sich gegenseitig deckt. Der den Verwundeten nicht zurücklässt. Der auch dann noch funktioniert, wenn alles schiefgeht. Also überprüft eure Magazine. Kontrolliert euren Nebenmann. Sichert den Funk. Und wenn das erste Geschoss einschlägt... ...atmet einmal tief durch. Dann tut genau das, wofür wir hier sind. Nicht mehr. Nicht weniger. Heute schreiben wir keine Heldengeschichte. Heute schreiben wir einen Einsatzbericht, den der Feind niemals vergessen wird. FUNK DISZIPLIN! ABSTÄNDE HALTEN! SEKTOREN SICHERN! KEINER BLEIBT ZURÜCK! AUFTRAG IST AUFTRAG! RÜCKT VOR! 🇺🇸⚔️ Jeder mit mehr als 10 Gehirnzellen erkennt, dass dieser Text von Chatgpt erstellt wurde. Hater würden jetzt sagen: "Oh er ist zu minderbemittelt sich selber etwas zusammen zukleistern." Hier also meine letztendlich eigene und nicht von oder mithilfe von KI erstellte Bewertung: Arma ist der perfekte Mix aus aus chaotischem PvP, chilligem hin und her gefahren ( außer irgendein Hund hat Landminen verteilt) und deinem Teammate der vor dir stirbt und dir dann den kompletten Funk zusammenschreit, nur um anschließend einstimmig vom Server gekickt zu werden. Liebe absolut alles an diesem Spiel <3
Wasted 30€. I wasn't aware that every time I joined a server, I’d have to wait about 20 minutes to install a huge number of mods—only to end up with a laggy experience despite getting 60–80 FPS. I tried troubleshooting with my PC, graphics settings, servers, and so on, but it’s just not worth the effort; I’ve completely lost interest in the game because of these issues—especially the need to download data every time I join a server, which usually takes twenty/thirty minutes even with my 1000 Mbps download, 2 ms idle latency, and 500 Mbps upload speeds. I tried for a refund but it was recused because of the time "played" (basicly I tried 4 servers, so 3/4 hours to set up and download each server's content for mostly 20/30 minutes per server)
Геймплей Армы Core: >20 минут ждал в очереди на сервер >10 минут выбирал базу и снаряжение >15 минут ждёшь транспорт на базе >5 минут летишь/едешь (в лучшем случае) до точки интереса >Первой же очередью затаившийся в кустах FIA отправляет тебя в 300 на минуту >Его убивают союзники и собираются на следующую точку >Любуешься видами, пока вы в пути к новому аду >Транспорт попадает в засаду >Стреляешь туда, куда стреляют все (там нет врага) >Почти все 200/300, а ты почти один... в ужасе, но живой натягиваешь 10 жгут и делаешь себе солевую ванну из физраствора >Подсаживаешь всех выживших из отряда на намародёренный морфий >Погибаешь от шальной пули (союзника) Это был лучший час твоей жизни: -Ты не видел врага -Любовался видами 40 минут -Подсел на солевой раствор -Жгутами атрофировал себе руки -Потратил все деньги налогоплательщиков на расстрел кустов и камнев -Весь отряд превратился в наркоманов из-за морфия -K/D — 0/1, зато медицинская страховка окупилась. -Советы взяли почти все ваши точки Как прекрасно небо Эверерона...
1.18 sucks i got killed twice after the server reset i went renegade as fia because i died wasn't able too spawn back in on any of my bases for the rest of the game even after i made back volunteer
holy optimisation, pathetic
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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