
Plan and build a modern, scientifically managed zoo to support conservation projects in an acclaimed strategy board game.
Modeled estimate, not a reported figure. How we estimate →
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Design a modern zoo to help animals thrive as you support conservation projects around the world.

Since its release in 2021, tabletop board game Ark Nova from designer Mathias Wigge has received numerous awards around the world. Now a new digital adaptation brings the strategy and science of the beloved board game to players everywhere!

In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
At the heart of Ark Nova are 255 cards featuring animals, specialists, unique enclosures, and conservation projects, each with a particular ability. Use them to increase the appeal and scientific reputation of your zoo and to collect conservation points. Each player has a set of action cards, which you will use and upgrade to carry out your plans.
Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards are:
BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.
ANIMALS: Allows you to accommodate animals in your zoo.
CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).
ASSOCIATION: Allows your association workers to carry out different tasks.
SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.
With high replayability and rich components, Ark Nova provides a remarkable gaming experience that will bring the game to the table again and again.

Collect all 24 Achievements!
Play Solo against the AI, Online, or on your couch with Pass and Play!
Complete 13 strategic Challenges!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3] 我真的看动物觉得眉清目秀[/h3] 我是菜鸟,开玩十小时被普通AI吊着打,改成简单终于赢了一局 然后攻克挑战模式,又是五小时左右才赢一局普通 但你游引导也是真的不太行,《鸟牌》点到每个看不懂的UI都会有说明,你游不查规则书就只能玩中学了 [h3] 目前影响最大的bug:卸载重装后游玩数据会清空[/h3] 为什么会影响很大呢?因为这类游戏太有毒了!我必须卸载才能控制不去玩,然而不过一会儿又下回来了.....然后和清空的新游戏面面相觑
快点把海洋扩端上来 急急急急急急急急
Fantastic adaptation of the board game! Well done, Dire Wolf! Now give us some DLC please!
At no point did I feel like I knew what to do. The Tutorials were as useful as a chocolate tea pot. I couldn't even come close to completing the third tutorial
部分结算(回退和撤回)遇到过小问题,但不影响游玩。 AI对于新玩家来说很有挑战性(换句话说ai比一般的新玩家要更强一些,考虑到游戏的复杂度,ai设计的很不错了) UI很友好,游戏本身也很好,非常上头 期待更多挑战和扩展
Ark Nova is in my top 10 board game list of all time. It kinda feels shorter than the OG which give less satisfaction than playing a physical one, but it's still fun somehow.
Ark Nova is one of the best tile placement board games in existence, and having all the fiddly bits automated is a godsend. The UI is brilliant, considering the amount of information from so many different sources the player needs easy access to. The easy AI just just challenging enough to force new players to learn, while the harder ones ramp up smoothly from there. This game deserves every bit of the praise it has received and is absolutely worth its full price.
Muito bom
园神启动,年轻人的第一款重策桌游
Solid game and players well. Only real hard part is not being able to see/observe the other table players (it shows them and the total, but their maps and players is harder to see-very minor and screen size limitation). Seems solidly written
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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