
Built exclusively for VR, Arizona Sunshine® puts you and up to 3 fellow survivors in the midst of a zombie apocalypse. Survive solo or in co-op, handle weapons with real-life movements, and explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

*Includes the free Two-Handed, Old Mine & Undead Valley updates*
Virtual reality meets the zombie apocalypse! Arizona Sunshine® is a first-person shooter built exclusively for VR that immerses you and up to three fellow survivors in a post-apocalyptic southwestern America overrun by zombies.
When you hear a flash of a human voice on the radio, your hopes surge - there are survivors out in the blistering heat of the post-apocalyptic Grand Canyon state! Armed with little more than your motion-controlled weapons and the scarce ammo and consumables you find along the way, you need to navigate the hordes of zombies coming for your brain in your desperate search for survivors.
Built exclusively for VR, Arizona Sunshine® puts you in the midst of a zombie apocalypse. Survive solo or join forces with fellow survivors, handle weapons with real-life movements, and freely explore a post-apocalyptic world in VR. Putting the undead back to rest is more thrilling than ever before.
Co-op multiplayer: Join forces with a friend in co-op campaign mode or multiplayer Horde mode for up to four players. But beware, more warm brains mean more hungry undead.
Real-life weapon handling: Using VR motion controllers, handle 25+ weapons with real-life movements. Anticipate attacks, manage ammo and aim down the sights to blast your enemies to undead pieces.
Full-size campaign: Built in bite-sized VR chunks that together form a full narrative, the campaign allows you to jump in for a short session or stay for the complete ride.
Free exploration: Move around without restraints to explore a series of huge southwestern American environments, including treacherous canyons and deep, dark mines.
Immersive zombie survival: Scavenge the environment, loot undead enemies and manage your ammo and consumables in a battle for survival more immersive than ever before thanks to VR.
Unprecedented VR realism: When powered by an Intel® Core™ i7 processor or equivalent, Arizona Sunshine brings unprecedented realism to VR gaming with zombie mutilation, destructible environments, and an overall cinematic and immersive experience.
Only in VR: Arizona Sunshine® is a VR shooter exclusively built for VR. Step into the midst of a zombie apocalypse as if you were really there and take on the undead unlike ever before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.3Kreviews | 79% | — | $3.3M |
| $14.99 | 6.6Kratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
друг мій револьвер вкрав
great game. looking forward to the remake update.
Great main cast and a decent story ruined by bug after bug after bug after bug. Lets just list the bugs i saw. - I had to be bent over the entire cave section bc i'd clip onto the roof (I'm 5ft 10in) - I had one moment my guns wouldn't reload and i had to quit app and reopen - My left hand would constantly quit being able to grab weapons. It could still do doors and other things. but gernades and guns I HAD TO toss onto the ground. not a shelf but specifically the ground to be able to pick them up. - the drop button doesn't work as displayed - I had hallucinating freddies. (They would despawn randomly in fights) - Freddies came from behind you. Like back to a wall that has no way of entry one has never came from that way and suddenly pushing you off the wall was one behind you for a cheap shot, -they go thru doors more often than not. -Got stuck in the radio tower had to load (twice) -Got stuck on an empty clip, couldnt grab it either had to load. -flashlight wouldn't turn on first time. i thought it was a fuse bc of that - red dot sight is WAY off the iron for almost all guns This was all in single player. Holy ♥♥♥♥♥♥♥ ♥♥♥♥ dev how did this clear the playtest cycle. I'm scared to see the 2nd game. will probably just watch a playthru.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
valve index ile efsane sarıyor oculusla oynamıştır bok gibiydi valve indexiniz varsa tavsiye ederim
Only at 50% off minimum. It's a decent game and a fun and short experience, but I can't think of a good reason to not just buy the second game that has many more (advertised) features that this game is lacking or would assuredly be refined and fixed. A few examples being: -Some settings reset in the menu every time you launch the game. -Quite a few sections are blocked off during combat with invisible barriers which feels cheap as hell. -The closest thing to melee combat is throwing objects which I have not tried but from what I have seen, it's far more difficult and there's little incentive to learn it. You can't melee enemies who are too close, despite there being items in the game like hammers which would make great melee weapons. -There's little to no animations for the firearms short of running out of ammo and a full gun which I had foolishly hoped for. -Despite having customization options, as far as I know, there was no way to view my characters which was slightly disappointing but is definitely a nitpick. -You can't shoot through any surfaces in this game, including many gaps between wood or materials of the wall. I don't know if that's common for VR games, but it was a negative to me. -Many of the guns have little to no differences apart from magazine sizes. -There is almost no recoil which means there's no reason to two hand any weapons in this game, which felt very weird but somewhat worked with the game-play I guess. In short, while there's some positives of this game, I can't find a silver lining for anyone to buy this game at full price or anything above $15. It's action packed, fun, and witty, but then so what? There are many more experiences like this that have some unique twist that this one did not. No unique story-line, no deep character, no surprises. Just an action/drama zombie game where you kill zombies. Maybe it would have been better with friends instead of solo.
[i]Fun game, but the shortness of it coupled with the issues would make me give it a neutral score if it was possible.[/i] [b][u]THE GOOD[/u][/b] [list] [*]Gun models are very well-done, you can see the details when looking up close [*]Zombie bullet damage is very satisfying [*]Environment damage when shooting guns is fun [*]Guns sounds are decent, especially the magnum types [*]Interesting reload mechanics using a single hand, encourages you to double-wield [/list] [b][u]THE BAD[/u][/b] [list] [*]Not enough shotgun ammo.. in Arizona?? [/list] [b][u]THE UGLY[/u][/b] [list] [*]Strange bugs with guns. Sometimes you can only grab from your belt using your right hand, sometimes you can't grab it at all [*]Only one shotgun with 3 shells, handles like a handgun and has a very strange reload mechanic [*]Smooth locomotion extremely buggy. Getting stuck in tiny rocks while zombies chasing you, zombies have a huge hitbox blocking your way, can't go through some parts [*]Annoying way the game forces you to fight the horde in the open by putting invisible walls going through hallways or up some stairs [/list]
Its a zombie shooter and never needed to be more. I think this game is a great start to get into VR for the first time just because of how barebones it is. You really can't do much more than aim a gun at the zombie and press the button, so you are not asked to do more. The game features smooth and teleporting locomotion so if the VR movement still makes you dizzy selectinhg teleport helped me. Now if you are all in on VR already and played more complex titles I think there is not much left to find here. The controls are wonky and there are some bugs that can force you to restart the game. The "story" is nonexistent aside from a protagonist that makes you aim ther gun at yourself just so you can escape his nonstop quirky quipping lines. Very little in terms of gun variety and even less in terms of interactable objects to throw around or something. And some of the other reviews complain about length. This was not my experience but I am also not very good at all this yet. I reccomend this for those new to VR and for anyone else only on a fat sale.
Так получилось, что это одна из первых VR игр с которых я начал путь знатока виртуальных проектов. И прохождение этой игры у меня было разделено на два этапа, до и после прохождения Half-Life: Alyx. Если в моменте "до" я был крайне восхищен этой игрой, как невероятно атмосферным тиром про зомби, то на этапе "после" осознал насколько она примитивна. Теперь по пунктам: Плюсы игры: - Крутая озвучка - Отлично переданная атмосфера зомби апокалипсиса Минусы: - Слишком короткий сюжет как основной главы так и двух второстепенных DLC - Отсутствие индикатора оставшихся патронов (разрабы исправились в другом своем проекте After the Fall) - Примитивная физика окружающих объектов из-за чего после "Alyx" мир игры кажется картонным и неестественным - Крайне низкое разнообразие предметов - Невозможно телепортом поменять позицию если вас уже грызут зомби, опять же, исправлено в After the Fall. Как итог, приходится заранее искать удобную позицию и молится что у вас хватит патронов - Слишком много темных локаций из-за чего игрок физически не может позволить себе таскать другое пистолетное оружие кроме как с встроенным фонариком, в большей степени замечание относится к двум DLC Опять же, это мое субъективное мнение, но второй раз я бы эту игру не купил. Если и начинать свое знакомство с "Аризоной", то только по скидке. Но лучше сразу нацелится на 2ю часть, так-как она по всем пунктам на голову выше своей предшественницы
Probablemente el primer gran juego de la realidad virtual que era algo más allá de una experiencia o un juego mata mata de oleadas. Arizona sunshine es un fps de zombies con su campaña y modos horda, que puedes jugar en cooperativo (la camapaña junto a otro amigo, y el modo horda con grupos de 4). Antes de nada hay que tener en cuenta que estamos ante un juego de 2016, por lo que en muchos aspectos está desfasado, pero sigue siendo disfrutable (sobre todo si juegas con un amigo), y por suerte lo actualizaron hace años con desplazamiento libre. La campaña es corta y durará 3 o 4 horas (más las dos expansiones, que también son cortas) y nos pondrá en la piel de un sobreviviente de un apocalipis zombie que ha recibido la transmisión de radio de un grupo que ha sobrevivido e irá en su búsqueda. La historia tiene poco más, más allá de que el prota está medio zumbado y te lo hará saber constantemente con sus chascarrillos. Jugablemente es un FPS con una cierta variedad de armas (de una mano) y un montón de zombies que vendrán a por ti con calma (aunque algunos si que corren). Falta variedad de zombies, básicamente hay zombies estandar con diferentes diseños y ya). Cómo digo, el juego está un poco anticuado, pero cumple igualmente, jugarlo en cooperativo es divertido. Gráficamente está un poco desfasado también, es una risa ver los cactus en 2 dimensiones dignos de una playstation 2 y como las sombras aparecen u desaparecen a 7 metros de tu cara. Cumple sin más Respecto al sonido... Lo destacable es el doblaje al castellano. Básicamente pagarían a un notas del equipo 4 duros y le pondrían un micrófono delante y ahí está el contándote chascarrillos sin ningún tipo de habilidad teatral. Realmente es muy malo, pero de tan malo que es te ríes y tiene su encanto. En definitiva, si está rebajado, cómpralo, sobretodo si tienes un amigo para jugarlo.
Good game
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Where this game's players are, estimated from review languages.
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