
Join the world’s greatest treasure-hunter, Arizona Rose, as she travels to Egypt to investigate a newly unearthed temple. Mysterious glyphs cover its walls — an ancient code only she can crack. Solve puzzles and uncover secrets lost to time!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Dutch**languages with full audio support
Reviews
I liked it. The approach to the press-and-hold mechanic was nice. Instead of revealing the tiles as you drag your mouse along, they're revealed after releasing. It allows for a chance to spot mistakes before you make them, which is always welcome in a genre such as this one. Could've done without all the story elements though. Those seemed to drag out far much longer than they needed to. I also wasn't a fan of the pop-up ad. You can decline and have it never ask again, but it made it feel akin to a mobile game. The way the game's displayed is a bit odd too. Felt stretched no matter what I did. I eventually settled on windowed mode since that was what avoided my monitors flickering when tabbing out. Not much of a fan of the power-up related achievements either. For the last power-up, it dragged out a 10x10 board to take like 15 minutes. For these reasons, I can't recommend. Anyway, +1 perfect games!
Beau jeu, belle aventure, casse-tête et logique. Cela fait différent d'un match 3. On a le droit à une suite donc à venir. Bravo 9 / 10
its as good as the other one
Возможно для планшетника игра и не плохая, но дома залипать в неё не вариант.
The game is fairly well polished, but I still cannot recommend this game to anyone. Normally picross games have you fill in an outline of a picture. This game has you fill in a complete picture, so a majority of the squares will be filled in. This not only reduces the challenge significantly, but it means that larger puzzles are so boring to start out because you have to spend time filling in at least 20 rows/columns that are 80% filled. At least this game didn't suffer from the horrible board design (squares and background) of its predecessor.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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