
Arctic alive - a simulator with elements of survival horror. The action takes place in Siberia on the research station "Arctic". There was something in what is necessary to understand the player. The world is open for exploration.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fisica avançada e muitas possibilidades. É um jogo que passa despercebido, porém desbravar o alasca nesse jogo é desafiador. Podemos mexer e pegar vários itens, além de administrar nossa personagem. É um game bem mais simples que os triple AAA de sobrevivência. Porém é uma válida opção se estiver com pouco dinheiro pois em promoção sai a apenas R$2,50
Russian games; i would say the most interesting bunch when it comes to video games. You never know what exactly they will do and when they do it, it feels unnatural to any game you have played before. They have questionable gameplay but really immersive atmospheres and worlds along with music that fits the mood. Arctic Alive is unfortunate, a Blender engine type of game. A "binary" survival "stealth" horror. which means sadly(for this case) no options. You can't lower or disable the music(a key point later) or adjust any other meaningful settings. Not only that, but you can't rearrange your infinite inventory. In my case, the game can't be played from Steam due perhaps my GPU. The game has a white screen and i can't see anything despite the game playing normally. i have used UPBGE to play the game and that app presents a problem of not following the game's logic right. That means some areas to me are impossible due crashing when i enter them and enemies thankfully, can't chase you. And some other problems. What i have seen from playing this minimalistic type of game is its impressive immersion potential, the location and the music. Without these annoying enemies, the game can feel very haunting. It is interesting how you can also find maps of the building and take them with you, you only just need to look. The problem with the navigation is that, you have to be really close to the item you want to pick(or use) and the items themselves are small, which requires an observant eye and a flashlight if it is in the dark. The main problem with this game is its enemies. i haven't played the version that plays normally but my experience and seeing gameplay videos of this game shows how frustrating it is. The main culprit is the black man. The man he spots you if you're moving, if you stand still, he will never hurt you. But he is sensitive to sound. If your mood bar, body temp and possibly other bars are in the red, you will constantly do noises by yourself. Once he hears a sound, he will most likely turn around and once he sees an inch of your body move, you're done for unless you are close to a door(other area). He can spot through gaps where you normally couldn't see him, that's why if even an inch of your body is moving, he will give chase and he is quite fast. The basement is the worst area in the game, due having 2 of them. With no ability to hear their footsteps due to the music being loud, this binary encounter will go only 2 ways. He either spots you instantly(when you move) or you take lot of time by moving silently when they are not around. The constant need of taking care of your bars is interesting concept especially since the game follows a day cycle as going outside in the night is not worth it. There is a bear enemy but he at least has somewhat loud footsteps so he isn't that of a concern. i am impressed a bit of this concept even though it is not used well or fully to its potential. i would say it is a puzzle with some horror elements to it but when you add the survival elements to it; it becomes different however, you will see when you play it what exactly needs to be fixed. A warning to everyone that thinks if they want to play it; it isn't your usual game design or logic here. But if you ask me, it is surely lot better than any modern game, despite the wrong engine and certain gameplay elements.
Game just white screens
This game has a unique charm. The character controls are a bit awkward as well as her movements, the interactive environment is different, and the UI has its quirks. Some subtitles might come off as goofy and like wtf, but strangely enough, I find myself drawn to what the game offers at it's core. It stands out from the crowd, almost like the red-headed stepchild of indie gaming, with all its quirks contributing to its distinctive appeal. It's also dirt cheap on sales.
Janky movement and bad camera makes it very annoying to deal with the enemies
Some kind of tutorial would have been nice.
"Arctic alive" is an extremely badly made first person adventure that's perhaps trying to be too many things... but before we get into the weeds, it's important to note the game didn't work for me, due to some defect in Blender Game Engine and modern gaming PCs. The game launches but the graphics aren't rendered, you just get a big white screen instead. This obviously renders the game unplayable, so right off the bat, buyer beware. This didn't work for me, and it may not work for you. This game has been translated from some other language into English... badly. If this was done through Google Translate, Google Translate should feel ashamed of itself. Regardless, the language in this game is broken and will put off a lot of gamers. Gameplay itself is a confused mess (if you can even get it to work). It's trying to be a survival/crafting/adventure/RPG/stealth/horror mystery game and it fails hard on all these attempts. It might have been better to do one thing well instead of a dozen things badly. Disclaimer, obviously, this information about the game is accurate but it is second hand, I had to watch a lot of videos to get the gist of the gameplay because of the broken nature of the game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the video game library/engine, Blender Game Engine. It's rarely used, because it's arguably worse than construction kits like GameMaker Studio, RPGMaker and Clickteam Fusion, but it's also much harder to work with. Despite this, Blender Game Engine has very limited capabilities, which go some way to explaining the poor quality of the game. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. In fact, the Blender engine is so bad it was abandoned many years ago by Blender themselves, because they knew just how bad it is. These technical defects push this game below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Because the game is broken and unplayable for me, it may also not work for other gamers. This is a solid reason to approach this game with some skepticism. This game features a number of suspicious, likely fake positive reviews. The reviews all appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and all have very similar wording and writing style. Immediately after this huge peak of reviews, reviews (and player counts) for the game dropped incredibly sharply. This is highly unusual given the very low quality of the game and poor player counts. The "Positive" review score on this game should be taken with a large grain of salt.This might have been done to deceive/mislead gamers into paying for a bad product. The "Positive" review score on this game should be taken with a large grain of salt. So, should you buy this game? "Arctic alive" is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
A very strange survival horror game. You play as a girl trapped in an Arctic base with shadow men who can kill you instantly. You also have to manage your hunger, thirst, and even wash your clothes. The game and its mechanics seem more complicated than they actually are at first; after a few hours of gameplay, you'll just have to stock up on everything you need to survive without any problems. The game simply expects you to play in a specific way, like the annoying enemies that you can only kill by approaching them from behind with an axe. I didn't notice any bugs or anything weird; it's a pretty solid offering, which is appreciated in this type of indie game. Honestly, something compelled me to play it from beginning to end, so I have to say it has some qualities and cult classic charm despite its low-budget nature. Recommended for hardcore fans of the genre.
Just no.
i tried my best and i cant believe how bad this game is. the stealth is broken, the save zones are broken, the puzzles are broken. WOULD BE FINE if the stealth wasn't broken, if the puzzles were more clairvoyant OF if the monsters would simply just leave sometimes. i love the music and graphics. Alien isolation made it work because the stealth would reward you, the puzzles weren't cryptic and you could occasionally MOVE. in this game i felt like i couldn't move for 10 minutes at a time. I WANTED TO LOVE THIS, but ♥♥♥♥♥♥♥♥.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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