
Ronza is a tense survival game where you sit at a PC, uncover dark secrets, play games and listen for dangers creeping near. Strange characters stalk you, each with their own way to counter. Stay alert, react fast, and survive the night while the computer pulls you deeper.
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Media
About

The hospital, known as Ronza, was shut down years ago after a series of disturbing incidents that were never fully explained. She doesn’t know the full history… but she feels it.
Hiding there, waiting for the school day to pass, she discovers a forgotten admin room with a still-functioning computer full of games—the kind she loves. For a moment, things feel okay… until the hallucinations begin.
As she plays, faint voices echo through the halls. Distant footsteps. Crying. The mortuary is just a few doors away!
But is any of it real… or just the product of a frightened child's mind unraveling?
Ronza is a deeply unsettling exploration of childhood fear, trauma, and imagination—where reality blurs, and safety is only ever temporary.
Controls:
E to interact.

This game was made by a solo dev, I'll try my best to keep developing the rest of the nights of this game, currently the game has 3 nights, every night shows the story of every single character in the game from night 1, every character can attack you during the night and everyone has his own counter method and their attacking sign either by a weird sound or mimicking your voice or even opening the door suddenly
This game was inspired by welcome to the game, exit 8 and fnaf, the UI of the operating system was inspired by windows xp to simulate the childhood story of the main character.
feedbacks are appreciated and I hope you have a great experience!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Lost interest pretty quick with this one, the scares were ok for the first few, the visuals aren't anything special, not much in the way of sounds and it didn't do a very good job holding any type of atmosphere, felt more like a chore,
this game is absolutely amazing for real the mix of puzzles, horror and jump scares kept me hooked from start to finish i really enjoyed the experience and would definitely recommend it to anyone who loves a good challenge and a thrilling atmosphere and i cant wait for the nights ahead
so sorry but yikes. do not buy. You guys, I wanna play a game not take a quiz. Then you give us five seconds to answer some of those questions. Did you see the questions you put up? How fast do you think people can type? 300 WPM
The game’s atmosphere, haunting sound effects, and the way reality blurs with imagination make every night feel suspenseful and unpredictable. The retro-inspired operating system UI is a great touch, reminiscent of Windows XP, and adds nostalgic charm to the gameplay. It’s impressive what one developer accomplished here: a horror experience clearly inspired by other genre-defining classics, but with its own unique style and story. I can’t wait to play more nights and discover more secrets as development continues. If you enjoy games that keep you on edge and dive deep into childhood fears, Ronza is absolutely worth trying. Highly recommended for fans of survival and psychological horror!
Ronza is a psychological horror game developed and published by Eyzira that embraces slow-burning suspense instead of relying on constant action. The story follows a young girl whose fear of her strict teacher leads her to skip school and seek refuge inside an abandoned hospital known as Ronza. What initially appears to be a simple place to hide soon reveals a far more disturbing reality filled with eerie mysteries and unsettling events. By viewing the experience through the eyes of a frightened child, the game creates a unique perspective that makes even ordinary situations feel tense and unpredictable. This narrative approach gives the horror emotional weight, allowing players to experience fear through innocence rather than heroism. The game's setting is one of its greatest strengths. The abandoned hospital is filled with decaying rooms, long silent corridors, and an atmosphere that constantly hints that something is watching. As the protagonist discovers an old office containing a functioning computer, she briefly finds comfort in playing games, but that comfort quickly disappears as strange sounds begin echoing through the building. Unexplained footsteps, unsettling voices, and disturbing noises from nearby rooms gradually transform what seemed like a safe hiding place into a terrifying prison. The story intentionally avoids providing immediate answers, encouraging players to question whether the horrors they witness are supernatural or the result of a frightened child's fragile state of mind. Instead of focusing on combat, Ronza builds its gameplay around observation and survival. Every hostile entity has its own behavior and warning signs, requiring players to pay close attention to audio cues and environmental changes before reacting. Learning how each threat behaves becomes a key part of progressing through the game, rewarding patience and careful listening rather than fast reflexes alone. This design keeps the tension consistently high because players are never completely certain when danger will arrive or how they should respond. The emphasis on awareness makes every encounter feel meaningful and reinforces the game's psychological horror identity. One of the more interesting gameplay mechanics revolves around the old computer found inside the hospital. While it offers playable games that temporarily distract the protagonist from her frightening surroundings, spending too much attention on the screen can leave players vulnerable to approaching threats. This constant balance between curiosity and caution creates a refreshing gameplay loop where players must divide their focus between entertainment and survival. It is a creative concept that separates Ronza from many traditional indie horror titles by making ordinary activities part of the suspense rather than simply offering moments of relief. Visually, Ronza favors atmosphere over technical spectacle. The environments use dim lighting, abandoned interiors, and minimal decoration to maintain a constant feeling of isolation. Although the graphics are relatively simple, they effectively complement the game's mood without becoming distracting. The audio design stands out even more, with whispers, footsteps, distant cries, and unsettling ambient sounds working together to create genuine unease. Because sound often serves as the primary warning system against incoming threats, players naturally become more immersed in the environment and remain alert throughout every session. The game also shows considerable ambition considering it is the work of a solo developer. The available content features multiple playable nights that gradually reveal more about the hospital's dark history and the characters connected to it. Each new chapter expands the narrative while introducing additional enemies with unique behaviors and survival methods, preventing encounters from becoming repetitive. The developer's plans to continue expanding the experience further suggest that Ronza is intended to evolve over time with additional content and story development. Despite its many strengths, Ronza may not appeal to everyone. Players looking for fast-paced action, frequent combat, or heavy reliance on jump scares could find its deliberate pacing slower than expected. Much of the horror comes from atmosphere, uncertainty, and psychological tension rather than direct confrontation. Likewise, the story intentionally leaves many mysteries open to interpretation, which strengthens the game's eerie tone but may frustrate players who prefer straightforward explanations. Overall, Ronza delivers a memorable psychological horror experience by combining an emotionally driven premise with tense survival mechanics and an oppressive atmosphere. Its emphasis on environmental storytelling, sound-based gameplay, and the vulnerable perspective of a young protagonist creates a distinctive horror adventure that stands apart from more conventional entries in the genre. While its independent production values are evident, the thoughtful design, engaging mystery, and creative gameplay systems make it an impressive effort from a solo creator and an easy recommendation for fans of atmospheric horror. Rating: 5/10
A great game ,waiting the rest of the chapters great work ,bro
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