
A Mesoamerican fantasy RPG that blends turn-based and real-time combat. Explore the world through three handcrafted stories forged in bloodshed, laced with magic, and united by revenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Real good. Suprisingly really fun gameplay, interesting story (sort of a tale that hasn't been told in many video games.)
Great little game. well written dialogue, engaging story lines, great OST. and fun mechanics on the turn based combat. well worth under a tenner. look forward to another game from devs
Great story and really fun combat system. The interactions between the characters were really nice. My one frustration is that it felt like there should be more 'choices' but reloading saves showed that basically no matter what selections you pick, it's always exactly the same. May have just been my misunderstanding of the game, but going in I thought this would be more of a choices matter game.
So good!!!!
大漠孤烟直,长河落日圆。
Super !
ARCO simplesmente é incrível, oque me entristece nesse jogo é ele não ser tão popular, ele merece ser reconhecido, a história é ótima, divida em 5 atos, no qual os 3 primeiros apresentam os 3 protagonistas e os 2 últimos junta os 3 para um objetivo em comum de matar um certo alguém (sem spoiler). O estilo artístico do jogo em pixel art é ótimo, talvez não agrade o jogador que só quer saber de gráfico realista, mas ao meu ver foi de bom agrado, pixel art linda, e a gameplay, aqui está o seu ponto mais forte, uma gameplay de combate por turnos muito criativa, desafiadora e divertida, eu me via vários momentos totalmente imerso no jogo nos momentos de combate por turno, a mecânica de combate está ótima. Enfim, nota 10, amei a experiência.
A game with a great story of revenge and really fun combat. The music is also a highlight that compliments the setting really well. It works the best with the length it has but i really would have liked to spent more time with the characters and combat.
Fun crunchy strategy, with incredible prose and story.
This game got a glowing review from LocalThunk of Balatro fame, but unfortunately Is a big letdown in my book. The non-combat sections are reminiscent of old style point and click games to an extent, which is cool. The dialogue in conversation seems to be fairly minimal, much like an old Western movie. The aesthetics are great, and I love the pixel art. The real sticking point though is the combat. The combat plays out like a turn-based strategy game of sorts, where you and the enemy move at the same time. However you deal almost no damage, and the only strategy is running away and taking pot shots to whittle away the health of the enemies. Making matters worse is the guilt mechanic, which causes ghosts to materialize which attack you in real time (in other words, they are not frozen like conventional enemies and will keep coming). This is just another layer of tedium that is completely at odds with the strategy gameplay, albeit narratively fitting but mechanically infuriating. What's worse is that the enemies scale quickly, with you going from fighting animals and bugs to bandits with guns and explosives that can finish you in a hit or two. Worth noting that there's two tweaks you can enable, one which disables the guilt and the other that gives you infinite dynamite to make quick work of enemies, but it doesn't make it feel any better. I just can't with this combat.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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