
Inspired by chess, but adding combat that YOU control, Archon was the original Battle Chess. You must try to outmaneuver your opponent using teams of fantasy creatures or monsters in this epic struggle of Light and Dark.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][code]Was der Daniel da schon wieder an OLDSCHOOL STUFF ausgräbt[/code][/h1] [code]Wir schreiben das Jahr 1983[/code] Der westliche Markt für Videospiele bricht komplett zusammen. [spoiler]Und viele geben dem Atari Spiel E.T. die alleinige Schuld.[/spoiler] In Japan erhebt sich aus der Asche des totalen Konsolenmarkt-Todeszuckungen-Zusammenbruches(tm) eine Firma, die bis dato Otto Normalo gar nicht bekannt ist, mit ihrem NINTENDO ENTERTAINMENT SYSTEM. Im Kino vernichten Darth Vader und sein (ACHTUNG SPOILER: SOHN!) Luke das Imperium. [spoiler]Naja, nicht wirklich - wie wir aus DER MANDALORIANER wissen[/spoiler] Dragon´s Lair, Zaxxon und Qbert dominieren die Arcade-Hallen. Die Fernseher der westlichen Länder sind vielleicht von Konsolengames verweist - aber die Heimcomputer beginnen ihren Siegeszug. Apple, Commodore, Sinclair, IBM, Texas Instruments, Coleco ...viele buhlen um einen Platz im heimischen Office. Heute gibt es nur noch PC und Mac. 1983 war der "Heimcomputerkrieg". Zugespitzt und blutig geführt zum Weihnachtsgeschäft. Dumpingpreise und spielerische Hochkaräter schlugen in den Anzeigen und Werbungen auf die Verbraucher ein. So auch dieser Geheimtipp! [spoiler]Also nicht GANZ GENAU DIESER hier, sondern das Original von damals eben 🧐[/spoiler] https://steamcommunity.com/sharedfiles/filedetails/?id=3154508691 Archon: The Light and the Dark [code]Kennt noch jemand diesen uralten SciFi - Streifen aus den 70ern? Krieg im Weltall oder so... 😁😉 Aber im Ernst: inspiriert vom Holoschach im Millenium Falken hat 1983 Alectronic Arts [spoiler]jaha! So alt sind die schon[/spoiler] dieses Schach mit Echtzeitaction entworfen. [/code] Jede Figur hat ganz eigene Fähigkeiten und Möglichkeiten, es gibt Zaubersprüche für Figuren aber auch auf der Meta-Ebene (uuuhh - naja, okay, man kann halt beispielsweise seine EInheiten heilen) und taktische Feinheiten. [spoiler]Attackiert eine Figur der hellen Seite eine Figur der dunklen Seite und steht dabei auf einem weissen Feld ist sie mächtiger - so mal als kleines Beispiel.[/spoiler] [code]Wir schreiben das Jahr 2023[/code] 40 Jahre später entdeckt Euer Daniel, dass sein Amiga500 Game (immer NOCH im EMulator gespielt) "Archon" einen modernen Nachfolger zu bieten hat... Wobei das relativ ist - denn dieser "moderne" Nachfolger ist von 2010 🙈 Aber ich bin wohl nicht der einzige, der den Titel nicht auf dem Schirm hatte. Seit 2010 hat Archon die Rezension "sehr positiv" erwirkt ... bei 136 Rezensionen. Ooookay. https://steamcommunity.com/sharedfiles/filedetails/?id=3154508618 Und nach wie vor kämpfen wir auf der hellen oder der dunklen Seite - doch dieses Mal wahlweise mit bis zu 4 Overlords/LichtgestaltEntitäten... Das gibt herrliches Chaos und Wutgeschrei und pure Freude. Wie bei Mario Kart. Oder Moving Out. Oder noch besser, wegen Spielbrett und so: Mario Party! https://steamcommunity.com/sharedfiles/filedetails/?id=3154508749 Die Steuerung per Mouse, Keyboard, Tastatur geht völlig in Ordnung - ist ja auch eigentlich simpel. Die Optik und der Sound sind mittlerweile selber schon wieder herrlich Retro. So mit End-90er-Vibes-Playstation-Niveau(tm) 😃 Gegen die KI zu spielen ist zwar launig - aber wie schon in den 80ern kommt der wahre Spielspaß erst mit Buddies auf. Hier haben wir also einen Retro-NeoRetro-Vertreter ... und mit mehr Kaffee könnte ich mir noch mehr Schubladen ausdenken 😁 Fazit: [h1][code]Schnapp Dir nen Kumpel, drück ein paar moderne-Annehmlichkeiten-verwöhnte-Äuglein zu und genieß NeoRetrokultur ... wenns mal im Sale ist![/code][/h1] _1Danjl_Bot7_ (⌐■_■)--︻╦╤─ - - - 👉🏻[url=https://steamcommunity.com/groups/FieldysShorts] Shorts & Friends [/url] [hr][/hr] 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*]👉🏻[url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] 👉🏻[url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] 👉🏻[url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list] and discover more reviews from me.
+2 Classic
Nostalgia be damned. Ages ago on the ol' NES this game was a lot of fun to play with. It had a certain charm I suppose, and the ability for your "chess" pieces to fight for the squares they controlled, which different pieces having their own strengths and weaknesses, was for me a novel idea. I loved it. Years later I see this on Steam and just had to have it. Tried playing it and the disappointment set in pretty quick. The responsiveness of the controls feels... off. Perhaps that's just an aspect of using a KB+Mouse (I'm not able to use a controller in my old age), however I don't believe so. It feels somehow sluggish, it would definitely be improved by actually making use of the mouse in combat, but that's not something they attempted to address with their remaster. For some reason, neither the classic nor the modern style of pieces look like the original. Perhaps they didn't have rights to use that stuff? Don't know, but combined with the sluggish controls, either of the styles puts a kibosh on the nostalgia. I did not try the "Conquest Mode" which seems to have a sort of world map that you can march around and conquer, but honestly if I'm not enjoying the basic combat side of the game, why would I want to explore stuff that uses that but adds more layers? Too much effort was put into "updating" the game to have a new feel or whatever, not enough effort was put into actually making sure those updates improved anything. The controls were always a lil touchy in the original, but your character could turn on a dime and dodge, if you were quick enough and paying attention. In this version of the game, you really can't. I would have rather had a turned based version of the combat, with dice rolls, than this half-assed attempt at a remaster.
Loved the original from many years ago. Unfortunately this product is unstable and locks up prior to actual game play, in the tutorial, and when starting a new game. Realistically not playable. Even locks up when exiting game. And no. This product would not be difficult for my hardware. Too bad. Had hopes for this one.
Elevator pitch: "80-era strategy arcade game. It's like chess but with goblins, wizards, spells and such. To take a piece you have to beat it in one-on-one combat." Let me start out by saying I'm heavily biased by playing Archon heavily on the C-64 many years ago. This game lives up to my memories and then goes well beyond. It is loaded with game modes and features I would have killed for. 4 player offline local multiplayer in team or FFA modes. Don't like other people in your home? That's fine. Additional players are a click away with multiple levels of AI skill and aggression. They added multiple single-player campaigns. Full information about all of your troops. Optional secondary attacks and skills for your troops. And, of course, you can be a purist and play the original game as Freefall originally designed. That's the good. NOW for the bad. The game is old, son. This release from 2010 has bugs and is no longer developer-supported. It does NOT play well with Windows 10 (don't know about 11) and , certain graphics cards (NVIDIA apparently). I nearly refunded the game because whenever I tried to launch the game, it would just hang and crash (Win 10 + NVIDIA). To get around this, I have to run it in windowed mode (set in your launch properties and add a -w or -windowed). Although you can play keyboard, controllers are highly recommended. I personally use a Dualsense controller which, of course, isn't completely supported. It works fine, but the in-game control mapping will reference things like "button1" or "button8" instead of a X or a Δ. So, if you're haven't been scared away and find the game concept intriguing, give it a go.
This game is proof that rock- solid game design can outlast the passage of time. It may have updated graphics yes but the design is still untouched- and even manages to show up a lot of modern games
Wow, this game is buggy. Takes so long to load up I thought I was back on the C64. All it was missing was the disk drive sounds. This game has crashed twice so far: once during a tutorial(!), and once while trying to select game options(!!). Bonus: website archonclassic.com parked for free by GoDaddy! Classy. C'mon guys. This game ran better in 1983. Fun Fact: you can play the original for free over at: https://archive.org/details/msdos_Archon_1984 Fun Fact: it runs better than Archon:Classic
I've loved Archon ever since it was the new hotness on PC and the NES in the mid '80s, and it definitely deserves a quality update for the modern era. But this janky and unattractive version, which refuses even to run properly on my computer despite its low system requirements, definitely isn't it.
This is an excellent modernization of a title which I enjoyed extensively since 1983.
additive and down to earth 2d game
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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