
Arcane Trigger is a bullet-building roguelike where every shot is crafted before it's fired. Forge over 220 bullets, shape their effects with 150+ magical seals, and master infinite synergies in this endlessly replayable strategic shooter.
Modeled estimate, not a reported figure. How we estimate →
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About

Defend your home from shadowspawn invaders in this bullet-building roguelike! When a mystical rift unleashes waves of monsters, arm your Arcane Rifle and craft the ultimate magic ammunition to vanish them. From the Creators of "Endgame of Devil" comes their latest masterpiece! A gunslinger who crafts magic into every bullet!
Every enemy you destroy releases the energy you’ll need to forge new bullets. Clear waves, harvest power, and keep your finger on the trigger. The real battle begins when the smoke settles.
Use the energy you’ve gathered to craft over 220 unique bullets, each with distinct effects and elemental powers. Your next bullet could redefine your entire build.
Rearrange your bullets in the Arcane Magazine to trigger powerful synergies. Chain effects, amplify damage, build wild elemental combos and triple merge three identical bullets to get a new and more powerful version. Strategy starts long before you pull the trigger.
At the end of every wave, pick from 150+ magical Seals to modify your bullets and abilities. Each run is a new experiment. Mix effects, evolve your loadout, and craft your build to become an unstoppable force.
•3 Unique Playable Characters with distinct mechanics
•220+ Bullet Types across 6 elemental attributes
•150+ Magical Seals with diverse enhancement effects
•Bullet Fusion System merging three identical bullets for empowered versions
•13 Ancient Runes for strategic permanent upgrades
•8 Magic Carpets offering unique gameplay styles
•15 Waves of Escalating Challenges with Omens & Megastructures
•Multiple Difficulty Levels catering to both casual and hardcore players
•Dimension Events to encounter mysterious visitors between battles
•Endless Synergy Possibilities between bullets, seals, and runes
•Exquisite Pixel Art with impactful visual effects
All the programs, designs and artworks of the game are all created manually and contain no AI elements.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩, 深度略低还能做的更深一点会更有趣吧 1. 每个子弹只能3合1, 3合1之后的[3连]版本很希望能升级到[9连]甚至[27连], 可惜没有 2. 有限子弹格数的设定很类似背包乱斗背包的设定,但是简化下来很方便操作和思考, 好评, 但是在格子上没看到很多遗物对此做文章 3. 遗物/不同子弹联协方面很浅尝则之, 让我没有继续往下刷高难的想法 4. 大部分套路由于上述问题, 要么成型来得很快, 要么配件来了换流派几乎没资源做到, 没有那种玩到最后无敌的爽感 总之, 对得起价格, 希望能够做的更好, 玩法是有趣的
小游戏 没有特别的出彩 质量降低能上小程序那种 推荐打折购买
难度适中,全成就没有很难。枪手和龙娘挺好玩,两个法师就差点意思了。基本没有资源中途转流派因此前期就要决定好怎么抓牌,然而这就很看发牌员脸色,打到最后会发现魔毯只有给切牌那个有用。怪物种类不多(或者说差异不明显,但是没差,因为玩家的应对方式也只有叠盾吃伤而已),有一些莫名其妙的卡——比如说提供木伤但是又没有其他buff支援这个奇怪的伤害,让人觉得像是没做完。 总体来说就是个零食级的小游戏,当你想吃辣条的时候可以拌着下饭(?
玩起来很舒服,边刷剧边小窗口玩。鼠标解决一切,非常舒服。非常值得补票后二刷。
还行,就是怪物太弱了,种类太少,与怪物交互感不强,也没有无尽模式 刚刚开发了一个套路,走火系,用火焰戒指,需要3星,然后拿风系的法杖(清除子弹后将子弹的威力给同列的),然后疯狂拿复制器和大地戒指(7回合后每有1点威力转换为8点威力附加给左侧的子弹),套娃后,堆了一个43w威力的火焰戒指,直接全部秒杀
一上手就喜欢了,视觉效果足够爽,策略不算难但是丰富度很足,希望后续更新高质量,祝销量猛猛冲刺! 给一些建议,目前1.6版本 1.弹药袋排序功能,可根据威力,系别排序,可筛选是否计时,是否自我消除,是否有某种附魔等等功能 2.子弹支持上锁或者添加自定标签可供备忘 3.子弹分类。并且以边框形式醒目展示,比如分为输出,一次性,成长型等等,目前光看图标记不住作用 4.三连的标签目前只是一个星号,期待后续优化这个UI 5.开火之后各个子弹或者藏品结算的时候在对应的图标上高亮显示(可选?) 期待多人联机模式! 6.为更强力的子弹增加更华丽的光效!
总体质量还不错 刚买的时候还是比较难的 但是随着更新难度降低了 挫败感就没有那么强了 当然随着游玩时间变多也逐渐熟悉了体系搭配 总体还是很爽的 值得推荐
The game throws douzens of tutorials before you can even start the game.
6666666
好
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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