
Trapped in the enchanting simulated world of Arca, it is up to you to find a path through the labyrinth and break free.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese
Reviews
Great fan of Super Monkey Ball, Marble Madness, Hamsterball etc. But i honestly hate the control system. I understand it's necessary for devices like Oculus Go, but please add in the Vive version an option for tilt-controller, or at least a command-line switch if you don't want to touch the UI. Thanks. Until then, sorry but i can't recommend this game.
You can view my review & gameplay here: https://youtu.be/GKNbsteBAJ0 [h1]Experienced on the Oculus Rift with Touch Controllers[/h1] i got this game on sale for $6.79 USD this week on Steam and I am giving a tepid recommendation at that sale price. I do think the game is overpriced for what it is. It's a gaze-based navigation marble run / maze type game. There are 4 chapters with 25 total levels total. Whole thing took me 3 hours exactly. The game is beautiful. The artists involved in this game really created some beautiful worlds. Unfortunately, several of the assets are repeated and several levels look almost the same. I would have liked to seen more variety. Same thing with the music. The soundtrack is really good. But again, it's repeated throughout several levels. I'll admit, I'm not a fan of gaze-based navigation. It reminds me of all the bad mobile VR games out there. I won't say it's great in this game, but they definitely made the most of it. They made lemonade out of lemons. If you're worried about neck-strain, they figured out how to minimize the problem because you're hardly ever looking all around. Unfortunately, you are punished for looking around. I died several times while looking around. Technically, you can stop, hold down the a button on the Touch controller, and the game will pause and then you can look around .... but it was too cumbersome to do that often for my tastes. There's also a story here told through breaks in between chapters that are comic-book like drawings that show what's going on. They looked cool, but unfortunately, it didn't draw my interest. There is no voice acting. So I did enjoy the game, but I've definitely played more exciting marble maze type games. I enjoyed Marble Mountain VR a lot more than this game and that game is priced lower. This one is just too casual in the gameplay and even the light puzzle elements were too easy. I would have liked to have seen some of the puzzle concepts combined to make for a more challenging gameplay. [b]Sale Price Rating 6/10. Normal Price Rating 5/10. Buy on deep deep sale and only if you're interested in a casual, artistic, relaxing experience mixed with some puzzle elements in your marble maze game.[/b]
1st Impressions Video with Commentary // Oculus Rift + Touch // GTX 1060 (6GB): https://www.youtube.com/watch?v=0gsvbNeuI1w My Quick Thoughts: A superb concept in VR that gave me some really cool Marble Madness type vibes. Controlling your futuristic ball using just your gaze is new and refreshing. I have given the game 4 out of 5 but would have given it a 5 out of 5 had it featured a lot more replayability. For example I cannot see the purpose of playing level 1 again as there is only 1 crystal and no real challenge? However I really would love to see modifiers added to the game. These modifiers could allow the player to change gravity, get rid of the side barriers, add wind turbulence, that sort of thing. They would add a lot more variety and challenges to the levels. Imagine playing level 1 again but this time you had a strong gust of wind randomly effecting the ball forcing you to gain better control. During my 1st impressions I never felt any sense of panic or dread in losing my ball as I was constantly in full control at all times, no matter the steepness of the slopes. I really hope the developer can look into adding such bonus features as modifiers becuase this game deserves it. See my video above to see what I mean when I tried out the first 5 levels.
Arcas path...what can I say but well done. Arcas path reminds me a lot of marble madness, but so much cooler as you are in the action. Each level gets crazier than the next! One complaint I've heard some saying, without trying mind you, is they don't like that you control the ball with your head...this is where the game shines and it is this mechanic which makes the game actually fun to play. It took me a few minutes to get over my already preconceived idea that I wasn't going to like it...a couple levels in I thought wow, this is actually really cool. Is it another wave shooter, another escape the room game (we need 1000 more of those....not lol) No, this game is something unique and special in VR. If you liked Marble Madness you will like this game. Bravo devs, bravo.
My wife with Cerebral Palsy has limited movement. This game is perfect because it relies on head movements alone.
VR в слегка сюрреалистичном окружении. Никто в это не играл, и вы, скорее всего, не будете
Use your head and follow your nose to complete these puzzles! Relaxing gameplay where you can sit or stand to complete each level! Cute artwork and style! Love the charm this game has! https://youtu.be/xkEZWmipmrQ
Süßes Geschicklichkeitsspiel. Man steuert in VR mit seinem Blick eine eher eckige Kugel. Schließlich besteht die Welt von Arca aus Dreiecken. Der Pfad von Arca ist ein 3 dimensionaler Weg mit Liften und Brücken, manch auch Schalter und ein paar Hindernissen. Sieht abstrakt und nett aus, hat eine in Bildern erzählte Geschichte und ist mit 25 Level relativ kurz. Danach kann man die Level nochmal auf Zeit abrollen. Die Vertonung ist spitze auch wenn nur atmosphärischer Sound zu hören ist, hab die Musik sowieso immer abgeschaltet ;). Der Ball ist etwas träge, was die Steuerung etwas erschwert. Wäre ja sonst auch zu einfach! Mit 16,99 ist das KEIN Schnäppchen, da die Spielzeit relativ kurz ist. Aber wenn man den künstlerischen Aspekt mitrechnet, kann man die Gelder schon ausgeben. Muss ja auch mal den Entwicklern/Künstlern was gönnen ;)
I love how different and unique this game is. Playing without a controller and just the headset is trippy.
컨트롤을 무려! 목으로해야 됩니다! 바라보고있는 버튼이 눌러지는식.(이럴꺼면 컨트롤러는 왜있을까) 게임진행도 단순합니다. 보고 있는 방향으로 구체가 굴러가는 형식이죠. 단순히 말하자면 아무 무료 모바일 퍼즐게임에 VR붙인느낌. 2000원 정도면 살만한듯(개비하네)
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