
Discover a beautiful and brutal universe through three immersive stories. Champion blazing fast dog-fights, Out wit aggressive defense systems and overcome constant overwhelming odds. This is your goal, this is your duty, this is your way of life...
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Excellent but very basic; no voice acting so you have to read everything. Graphics options are also basic; resolution, detail level and v-sync. Score: ?/10 pending further playtime but definitely a 5 at least.
A space flight game with controls this arcadey really needs something to fill in the gap left by making the controls really easy to use. Some sort of chaotic battle scene stuff or something, not fighting handfuls of slow-moving or stationary units while you strafe around in a circle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 28 reviews with recorded playtime.
Se vi piacciono i combattimenti spaziali e non siete troppo pretenziosi dal punto di vista grafico, date a questo Arc Savior una possibilità. Il gioco prevede solo la modalità storia che si snoda attraverso tre capitoli per un totale di 16 missioni che si completano in circa 4-5 ore. Grafica 3D con effetti di luce, esplosioni e ombre fatte bene. Meno bene per quanto riguarda i dettagli di alcune strutture e astronavi, ma vabbè, sono piccolezze su cui si può passare sopra visto che nel complesso il gioco sa come tenerti incollato ai comandi del caccia. Non compratelo se cercate un simulatore, perché Arc Savior non lo è, ma se cercate un gioco incredibilmente frenetico, divertente e assolutamente da finire tutto d'un fiato, questo gioco dovete prenderlo.
You might like it, if you like Starfox/Aces of the Galaxy type games. I say "type games", because those games' levels of quality are on a different level from this, and I want the comparison to focus specifically on the gameplay type and not the rest of what made those games what they were. This is a third-person spaceflight shoot em' up or in other words, an arcade-style flight combat game, in space. The production value is very much on display, and the game almost immediately gives off indie vibes. I think it gets it right on what it mainly does, but it doesn't do a ton of stuff. The visuals immediately look a bit generic. Certain things about the texturing or lighting are somewhat attractive, but it doesn't impress in the year it was released. An exception to this and also slight break from the rest of the game stylistically is the ship design. The ships are nicely made and have a certain aesthetic to them that I wish the game leaned into more; there is a distinctive almost Gundam-like anime quality to them. There is a cockpit view, but it's a token thing. All in all the ships are good. Soundscape is generic. Music is forgettable. The gameplay is about as simple as it can get but it plays nicely and it satisfies. It revolves around a 1-2 punch setup and everything plays fine. Really not much more to say. I set out on Normal difficulty, and found that it's not challenging. I didn't increase the difficulty because I didn't necessarily want to increase my time with the game through any repetitive means. There is story campaign over which the game takes place, but it is very short. The 3.4 hours listed constitute the time it takes to beat the game's levels. The narrative is mostly trivial stuff; it's not winning any awards, let's put it that way. The best light I could paint this game in is that it feels like a third-party SNES title. The way it moves and the things it manages to do basically would fit as being a legitimate SNES title if released 30 years ago, minus the little things the Japanese do to make their games replayable or feel bigger than they are. If you liked the aforementioned games and you see a sale you could give it a go. I think it's worthy on those terms.
Too much text box.
Обзорчик https://youtu.be/XvyDMysNi34 Мда спецэффекты здесь на уровне 2003-5 года, графика тоже сильно не выделяется, красивая вселенная эм чем ? Абсолютно обычная, есть разные модельки кораблей которые открываются по ходу выполнения мисий, управление в игре вполне приемлемо, но боевка ни куда не годится для игры 2019 года, здесь нет исследования мира, нормальных баталий, только блошиные бои за 360 рублей, нет эта игра стоит рублей 50-70 но не более, здесь только скинбоксы красивые, а игра полный отстой
Space shooter that reminds me of many good old games. The ship behaves 6DOF like from Descent. The cockpit view is much appreciated. What you see is what you get.
I used to play one game at a time. Now I want to play a rotation of games at the same time: one third person, one strategy, one RPG and one space ship. I think I found my space ship game. Controls are exactly where they should be. Visuals are cool. Sound effects, too. And you fly 3D, not 2D as some space games around. And it´s not super hard as some other games. Looks like I will have a lot of fun with this one. UPDATE: I got back to this game after almost a year. Sadly, it gets ridiculously hard after, like, five missions, with more than eleven to go. I don´t play games to get upset and waste time trying to find trainers and cheats that only work if you pay. I don´t mind a difficulty curve, but a game that gets this hard so early... like, how can I shoot down a cruiser if there are five, six other ship shooting at me from all different angles?? If mission five is like that, I don´t want to try to finish this game. Changing my review to "Not Recommend". UPDATE 2: Changing my review back to "Recommend". I came back to the game, changed my strategy here and there, and managed to pass the mission. The next mission already seems hard as *ell, but the fact that I missed the game enough to come back to it was enough for me to try again. I´ll try again, one mission at a time. So, that´s it. Be advised. I recommend it. It´s a good arcadey space ship game (if that´s what you´re after), BUT expect sudden spikes in difficulty.
So, I was gonna hold off posting a review until I finished the game, but I keep getting distracted and haven't gotten around to beating it. Which is a shame. It's a good game in a genre that's severely lacking in games in general, let alone good ones. So, at first, I wouldn't play it, because it didn't support my Hotas, and after waiting a surprisingly short period of time (like, a week), it suddenly did. Which is great! The developer really went out of his way to make people happy with our peculiar and nitpicky control preferences. The only problem with using a hotas in this game is that it makes a lot of the dogfighting pretty easy in the earlier levels. I mean, I'm at the one level that feels like a Cowboy Bebop episode (which is awesome), so take my opinion with a grain of salt. I'm not super-duper far into the game, I don't think. I also like the 'backup' controls. It makes sense, and it makes dogfighting a joy. Fly in, guns-a-blazing, target one specific enemy, hit the reverse thrusters, blow up enemy, target next, blow him up too, hit the forward thrusters hard and fly through the enemy formation before they shred you...It made sense and it felt good. If I could couple/decouple my engines as well, it would likely be one of my favorite arcadey space game flight systems. Overall, the visuals are good, the gameplay is nice and the sound is just dandy. Would recommend.
Nice-looking and fun at first, but unfortunately changes to the difficulty settings are not there. So for me the adventure ends at the mission where you are supposed to eliminate the separatist commander (which is at about 2/3 of the game), that mission is simply undoable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $714.6K | 2.3K | 77% | $7.99 | |
| $44.2K | 622 | 82% | $2.99 | |
| $252 | 3 | 33% | $2.99 | |
| $150 | 9 | 89% | $0.99 | |
| — | 1.7K | 77% | — | |
| $142.3K | 338 | 77% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 64 | 97% | $4.99 | |
| $8.1K | 159 | 82% | $2.39 | |
| $8.1K | 112 | 63% | $3.99 | |
| $8.1K | 165 | 78% | $2.39 | |
| $8.1K | 128 | 69% | $2.99 | |
| $8.1K | 93 | 75% | $8.99 |