
50 years have passed since the monsters last threatened humanity. In those years, life has returned to normal. However, this peace can't last forever. Play as Rei Yagami as his life is changed forever.
Modeled estimate, not a reported figure. How we estimate →
About

One night in the year 2015, the moon turned the color of blood. Monsters began to appear, slaughtering and devouring people. These monsters became known as "Magna".
In a final act of desperation to destroy the Magna threat, humans turned to their last resort... nuclear weapons. This day became humanity's "Day of Judgement".
50 years pass with no sign of the Magna, and the fear that once gripped the world has faded into a distant memory.
However, that veil of peace is about to end...
Features
Classic RPG experience
Explore a near-futuristic world
Engaging plot
Skill learning system
Sidequests
Special character events
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
95/100 非常棒,就是游戏难度有点硬核,建议修改一下数据,会打得舒服很多
挺不错的,很经典的日式RPG/轻小说剧情,在校高中生+觉醒超能力+与入侵的怪物战斗+装没事人似的和同学嘻嘻哈哈的过校园生活,游戏性的话就是那种普通的回合制RPG战斗,没什么亮点,但是很容易上手也好玩,回合制战斗就是这么经典的强,回合制战棋那不夯爆了?! CG的话,半动态半静态把,基本上全是纯爱,就两张BECG,是4个女配(3女和1女)的,触发条件看攻略 主线和支线剧情的话一周目就可以体验完了这个不错,不会像搞什么重要选项分支需要打多周目去解锁真结局啥的,支线怕漏的话可以看指南的攻略,麻烦一点的是6个女主,因为里面有3个约会剧情,每个女主线需要3个约会剧情都选一样的人才能解锁,所以一个周目只能攻略一个女主线,虽然游戏二周目就可以后宫结局了,但是其他每个女主线的剧情都要看的话,打起来很麻烦,只能约会的时候分别存档去体验了,但是两个约会剧情中间的剧情因为引擎的原因,人物移动时无法加速,只能Ctrl跳过对话,很慢,麻烦。 捷径: 走捷径并不可耻,每个人一生中可用于娱乐的时间是有限的,从学生时代到结婚及生小孩,中间又要兼顾学业又需要忙于工作和事业还有家庭,而可用于个人支配的娱乐时间里,玩游戏时间的占比也会因为和朋友的社交活动、饭局、看电影、约会、打台球打牌打桌游、旅游等等等等各种各样的事情被压缩,所以适当的修改来节省游戏时间以便快速通关去玩下一个游戏体验一个全新的游戏体验还是非常重要的 游戏根目录的www/data,里面是一些文件数据,右键用记事本打开,可以进行编辑 Armors:言珠,里面可以编辑各项言珠的属性,随便找个言珠举个例子,比如如下: {"atypeId":1,"description":"《攻击》攻击力+3\n《追加・备注》无","etypeId":2,"iconIndex":162,"id":2,"name":"握拳","note":"","params":[0,0,3,0,0,0,0,0],"price":0,"traits":[{"code":22,"dataId":1,"value":0}]}, 可以看到该言珠的描述属性是攻击力+3,然后在[0,0,3,0,0,0,0,0]这里看到有个3,就是对应的攻击力属性,然后给他修改成想要的数值,描述文本也同步修改一下就成了,其他言珠以此类推,另外游戏有2个委托的人物是需要去商店用材料兑换的,但是那个材料非常难刷,可以在这里面搜索名字找到对应的言珠,根据描述文本所需求的对应材料数量,在【】里找到对应的数值改成0就行了,直接就是无需材料去合成,直接花钱购买 Enemies:里面都是怪物的一些信息,可以看到对应出现的副本,随便找个副本撞下敌,然后记下名字,在该文件里搜索,然后在该怪物的后面exp和gold后面的数值进行修改想要的数值,再在游戏里撞怪,碰上了就可以快速的获取大量经验和金钱 Items:可以修改一些消耗品的售价和效果等,修改方法同上 其他的没什么好修改的了,如果上述不会操作的话,可以下一个Mtool,然后打开后,把游戏根目录里的Game.exe拉进去,就可以傻瓜式操作直接修改了,给角色加属性啊,直接获取言珠和各类道具啥的,更方便一些
Apostle is a Persona kinda of game. The game progress and develope in the similar fashion. You wont be too disappointed if you treat this game as a serious game. In terms of the balance and enemy design, the game has its depth. the players are able to come up with different builds, team compositions, and paly patterns. Of course, the balacing between characters and abilities are very off, some are just way more powerful than others, but overall, within the 20 hours play time the battle system serve its purpose. The dengeons are not too long, with adjustable difficulty, so it never really feels like a chore to me. the side quests on the other hand are not well designed with very few exception. In terms of the Hentai part, the integration feels a little bit forced for many encounters, the overall CG qualitiy is good, but to unlock them you need to do muliple play through which is a bad design as the game can definitely fit more into a signle play through. Overall, for a hentai game with seirous gameplay, i would recommand this game to people who enjoy games like Persona. 7/10
fun
没有CG的可以+discord问
劇情王道單純,主角積極陽光,女角種類多,畫風人設也是開發商在steam幾部中我比較喜歡的。 支線故事不少,除了主要腳色有很多小事件可以觀看外, 主要場所的路人台詞也會隨著章節經過而變化,能夠發現背後發生的一些小插曲,可以多找路人對話。 有些連環事件中斷後就沒了,建議看攻略進行以免遺漏。 戰鬥方面,角色技能雖然多,但因TP增長很慢,戰鬥完還不繼承, 所以前期大多只用低TP技跟普攻慢慢磨(法傷感覺也不太強所以很少用), 範圍技能也沒甚麼機會用,等打到能放招的時候,小兵都只剩一兩隻。 等到可以跟前輩組隊後才起飛,奈奈跟蕾米都有秒殺技,打最高難度小兵也是一擊殺。 奈奈有對敵方的高法傷全體/單體傷害,對我方全體高補血,讓我方全體MP消耗減半TP全滿, 習得後我方每個人每回合都能直接開大招。 蕾米有魔法反射盾,打BOSS時幫我方上完一輪,再也不怕BOSS的攻擊。 進二周目後就比較悶了,只想看其他女角的故事,但一輪只能選一位攻略, 中間過場劇情無法跳過(只能跳過迷宮戰鬥),想看完全部劇情要花很多時間。
I did everything I could to see those two H scenes, and besides, the length of this gameplay... I could have finished God of War twice on the hardest difficulty instead of finishing this game. It's one of the biggest wastes of time of my life. Don't buy it, don't let anyone else buy it.
我真tm服了,一个rpg游戏要二周目才能解锁自动清怪。这就导致什么?半道遇个怪,就得打。原本打怪就没意思,现在还加了一个强制战斗,是有逃跑,但是后期等级低的时候有用吗?我最后一章实在不想打了,打了将近17h。如果我不改数据,刷副本凹经验,5个点能打过吗??? 游戏是个好游戏,但这个数值是拿脚填的吧?
我爱大奶
雖是黃遊, 但故事相當好。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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