
Apocryph is an old-school fantasy shooter inspired by Hexen, Heretic, Painkiller and Strife.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cool game
Jaki mądry inaczej umieścił tak mało amunicji w takiej grze. W poziomie, gdzie wchodzimy coraz wyżej w wieży zabrakło mi amunicji. Zrobiłem siedem czy osiem podejść i zawsze kończyło się tak samo. Grę odinstalowuje i już nigdy nie zamierzam do niej wrócić. Niech te rosyjskie studio już nigdy nie wypuszcza żadnej gry.
6/10 Not to bad for a old game if you like old engine games check it
Олдскульный шутер говорите, какой это ♥♥♥♥♥ олдскульный шутер если это просто кусок багов и кривизны, эта игра полная ♥♥♥♥♥, не покупайте ее в стиме, а если уж и хотите в нее сыграть либо скачайте пиратку либо посмотрите прохождение на ютубе но не играйте в это дерьмо
cool game
Нормальный шутан на пару вечеров. Враги разнообразные, оружие интересное, уровни спроектированы нелинейно, мне в общем и целом зашел. По крайней мере одного прохождения стоит
This is mid af. The weapons aren't fun to use, the visuals are stock and weirdly wet in some places, but what irks me most is the generic music switching to "intense" generic music when there's a bunch of hostiles on screen. Turning my mood from indifference into mild annoyance. Hostiles walk into your sightline then you whack or shoot at them, no strategy other than backpedal and strafe. There is no real sense of urgency to warrant a change in music. I don't remember how long back I bought this but I hope that I spent less than 3 dollars on this during a sale and If you paid 15, I feel bad for you.
coolgame
[h2] GOOD [/h2] [list] [*][b] Clear Inspirations [/b] Apocryph wears its “boomer shooter” influences proudly—you can spot nods to genre legends all over its design, and it’s clear the devs love their source material. [*][b] Promising Story [/b] The lore and narrative presented on the store page showed genuine effort; it’s one of the rare throwback shooters to actually try building its own world. [/list] [h2] BAD [/h2] [list] [*][b] Painfully Shallow Gameplay [/b] For all its love of classic shooters, Apocryph fails to deliver the intensity and satisfaction those games mastered. Combat feels weak; enemy encounters lack impact; and level design is embarrassingly basic—not even reaching DOOM’s standards. [*][b] Laughable Obstacles [/b] Having to jump to climb stairs is just plain lazy level design. Disconnects like these break immersion and scream “unfinished.” [*][b] Missed Opportunity for Polished Nostalgia [/b] Apocryph had the potential to stand among the greats but settles for mediocrity at every turn. Lack of depth, poor enemy variety, and clunky progression leave it trailing far behind its inspirations. [/list] [h2] Final Thought [/h2] Apocryph could have earned a place in the hall of boomer shooter classics with tighter gameplay, credible level design, and more attention to detail. Instead, it’s a reminder that inspiration alone isn’t enough—execution matters. If the team has any ambition left, focus on polishing mechanics and map design instead of just nostalgia. This one’s for diehard genre fans only; casual players, steer clear unless major fixes roll in.
Хороший олдскульный шутан. Да видно что бюджет и команда крошечные, игра имеет свои кривости но удовольствие вы получите
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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