
Can you run a successful hotel even though the world has ended? Repair, renovate, and decorate the ‘Apocalypse Hotel’ while fending off zombies, mutants and the alien Gogfang!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wanted to like the game but damn all the lagg and random crashes and just stupid glitches dont allow me to. I rate 1/10 for effort
Played for five seconds and the first thing I see? A sprite pretty much ripped directly from Corpse Party. Lame.
Довольно интересная игра, если в ней разобраться. Игра на выживание, метод сбор материала и его крафт в конкретные вещи. Персонаж имеет гостиницу в очень заброшенном состоянии и его задача отремонтировать её. Для этого он странствует по городу, кишащими зомби в поисках, хоть чего-нибудь полезного для этой цели. Ремонтируя комнаты гостиниц, будут приходить и посетители. http://steamcommunity.com/sharedfiles/filedetails/?id=1199456658 Минусом для меня стал барьер английского языка - не очень я его перевариваю, знаю только его основы, а так игра даже очень годная, рекомендую.
I started this game thinking that this would be a fun play and after 25 minutes ended up regretting this choice to even look for this game. Difficulty and lack of where to go makes it harder. You have limited resource yet the enemy is infinite. This game had potential, but it would seem devs gave up years ago. I sincerely recommend anything else because this game was a massive let down.
Simple as it is: the idea is great. Thats all that is positve about it. You can't play this game because it is broken and the dev does not care. It crashes nearly all few minutes or doesn't even start for some people. Please consider following my curator page for more reviews. Thank you! https://store.steampowered.com/curator/40593904/
While the general concept of a post apocalyptic hotel simulator has some traction, there's nothing in the way Michael Flynn "developed" this asset flip that comes close to realising it. Controls are terrible (character locks up for a bit after shooting) Graphics are lazy retro 2D pixel asset flips... bottom of the barrel stuff there. Terrible stability issues. Games like this are why Valve needs to consider tighter QA on Steam.
Runs like poop, sounds like poop, had potential...brb poop. 3/10
[quote][h1][b][u]EN[/u][/b][/h1] [h1]Intro[/h1] "Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator!" is an apocalyptic 2D where we have to fight zombies. [h1]Gameplay[/h1] The story promises good. Everything begins with aliens who, without being seen by land telescopes, land on Earth and their ships turn into factories that produce a harmful gas for humans. This gas allows a hospitable environment for aliens while transforming humans into zombies. We will impersonate a person, male or female (you will choose the sex at the beginning of the story), which will be immune to this gas. To meet this apocalypse we will have to reach a hotel and settle in. From this hotel every time we want to do a mission we will have to use the car and reach the place where the mission starts. The quests will be many, some where we will have to find new characters to be invited to our hotel or missions where we will have to look for precise objects. Along with us we can bring a character (the dog) that will help us to defeat the zombies. From these missions we will get the rewards we will use to enlarge and beautify our hotel, in fact we can create rooms and decorate them to our liking. The game, I don't know how, despite having 16x graphics it will have numerous frame drops on the ground floor of the hotel, especially in the main room and this aspect needs to be revised. Regarding the objects that can be crafted are remarkable as they are very numerous: food, weapons, ammunition and various objects. [h1]Graphic & Audio[/h1] There aren't graphics and video settings in the game. The audio that will be very high in the main menu. The commands are quite simple and do not need any modifications. The soundtrack isn't good for an apocalyptic game and is too repetitive. [h1]Problems[/h1] While you open the game, Steam opens Steam Big Picture without any apparent reason. [h1]Summary[/h1] [b]Pro[/b] [list] [*] Intriguing story [*] Lots of objects [*] Full hotel decoration [*] Lots of missions [/list] [b]Cons[/b] [list] [*] Musics are too repetitive [*] Numerous frame drops [*] No options [*] When you open the game Steam opens Steam Big Picture [/list] [h1]Final Vote[/h1] [b]Toxic's Vote: ★★★★★✰✰✰✰✰[/b] [/quote] [quote][h1][b][u]IT[/u][/b][/h1] [h1]Introduzione[/h1] "Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator!" è un 2D apocalittico nel quale dovremo fronteggiare degli zombie. [h1]Gameplay[/h1] La storia promette bene. Tutto inizia con degli alieni che senza essere visti dai telescopi terrestri approdano sulla Terra e le loro navi si trasformano in fabbriche che producono un gas nocivo per gli esseri umani. Questo gas permette un ambiente più ospitale per gli alieni mentre trasforma gli umani in zombie. Noi impersoneremo una persona, maschio o femmina (sceglierete all'inizio il sesso), che sarà immune a questo gas. Per fare fronte a questa apocalisse dovremo raggiungere un hotel e stabilirci dentro. Da questo hotel poi ogni volta che vorremo fare una missione dovremo usare la macchina e raggiungere il luogo in cui inizierà la missione. Le missioni saranno molte, alcune in cui dovremo trovare dei nuovi personaggi da invitare nel nostro hotel oppure delle missioni nelle quali dovremo cercare degli oggetti precisi. Assieme a noi potremo portare un personaggio (il cane) che ci aiuterà molto a sconfiggere gli zombi. Da queste missioni otterremo delle ricompense che ci serviranno per allargare ed abbellire il nostro hotel, infatti potremo creare delle stanze e decorarle a nostro piacimento. Il gioco non si sa come ma nonostante abbia una grafica 16x avrà numerosi cali di frame nel piano terra dell'hotel, soprattutto nella stanza principale e questo aspetto deve essere rivisto. Riguardo gli oggetti che possono essere craftati sono notevoli in quanto sono molto numerosi: cibi, armi, munizioni e oggetti vari. [h1]Grafica e Audio[/h1] Nel gioco non esiste alcuna impostazione, ne per la grafica ne per l'audio che sarà infatti altissimo nel menù principale. I comandi sono abbastanza semplici e non necessitano di modifiche. La colonna sonora non è molto in tema con il gioco ed è troppo ripetitiva. Per un gioco apocalittico non penso che le musichette da receptions di hotel vadano bene anche se lo scopo del gioco riguarderà molto l'hotel. [h1]Problematiche[/h1] Appena il gioco viene aperto si apre da solo anche Steam Big Picture senza alcun motivo apparente. [h1]Riassunto[/h1] [b]Pro[/b] [list] [*] Storia intrigante [*] Molti oggetti [*] Decorazione completa dell'hotel [*] Molte missioni [/list] [b]Contro[/b] [list] [*] Musiche non in tema col gioco e troppo ripetitive [*] Numerosi frame drop [*] Niente opzioni [*] Aprendo il gioco si apre Steam Big Picture [/list] [h1]Voto Finale[/h1] [b]Toxic's Vote: ★★★✰✰[/b] [/quote] [code] This review was submitted for [url=http://steamcommunity.com/groups/gaming_until_end]Gaming Until End[/url], through the generous contribution of [url=http://steamcommunity.com/id/HellCowON]HellCow.[/url] [/code]
Скукотень
Oldukça güzel bir oyun olabilirmiş ama kontroller sıkıntılı, fps problemi var oyun arada bir takılıyor. En başta otelde her yeri dolaşıp her şeyle etkileşime geçmeme rağmen oteli gezmelisin falan dedi 20 dakika oynadım çıktım. Geliştiriciler düzgün bir şekilde geliştirseymişler kaliteli bir oyun ortaya çıkardı bence fikir güzel.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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