
Fast-paced tactical battles where every move can turn the tide. Outsmart your opponent, adapt on the fly, and turn the battle in seconds. Inspired by classic strategy games, reimagined for faster, more modern play. Play the solo campaign or challenge players worldwide in online multiplayer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fight in fun, turn-based battles on a grid-based battlefield. Unlock powerful units by capturing labs. Play a story mode with challenging missions and cool surprises. Command unique units with special skills. Change your plan depending on varied terrain conditions. Easy to learn, fun to master!

Choose and use many different units in smart ways. Each one has its own power and specialty. Some are fast, others are strong. Try new tactics in each fight to keep the game fun and exciting. Every battle feels new when you mix and match your units and strategies.

The battlefield changes how your units fight. Forests, jungles, mountains, and roads give different effects. Some places make you stronger, others make you weaker, while some can be used to go unseen by the enemy. To win, you must make smart decisions and change your plan depending on where you fight. Be aware of changing weather.

Explore a colorful world that blends 2D and 3D art. Fun character designs and rich backgrounds make each scene exciting to look at. The playful style brings the story and action to life. From cities to forests, every place feels alive, helping you enjoy both battles and adventure.
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's overall a fun TBS to play through the campaign, but for me it doesn't have much replay value beyond that. Pros & Cons: + unit animations are well done + core gameplay feels fluent and combat is fun - visibility of units on terrain is often lackluster, especially on properties. its often hard to spot all your units or to see which ones already moved. = its in most regards very close to advance wars, which is clearly the main inspiration here + naval design, while using very few units (only 3 that fight), is overall much better than in AW, mostly because of low cost - some new mechanics (mines, whirlpools) dont work at all and are just annoying - also the new "weathers" are goofy and illogical (units moving on lava) --- commanders and their superpowers are generic, it is only about the units and COs don't exist beyond the icon. + overall quite a few units are well designed and worth using... - ...but there are also some that are just pretty much never worth using or you need them but they are heavily overpriced for what they do (e.g. sniper, carrier respectively) = splash damage units are very fun to use in PvE but highly imbalanced in PvP + seeing global rank in campaign is cool - the first 6-8 levels are basically tutorials where you are forced to follow the chosen path and can't really play yourself Base price is already fair, but of course it never hurts to buy on sale.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fans of the Civilization series’ combat system will likely find this game very satisfying. That said, the pacing can feel a bit slow, which is a bit disappointing. Still, it’s something that can be improved with future updates, so the game definitely has a bright future.
Not advance wars, return to monkey Following the classic fomular almost 1 to 1 with a few new intresting units in play makes it worthwhile on the plus side of things we got new units, new terrain types and soild campaign to really get started on the negative side, CO´s all have exact same powers and no day to day abbilty, carriers unable to carry units & lack of an "info button" i want to know about terrain and units without going into the guide.
Schönes Spiel 7/10 - Die Superpowers wirken schnell hingeklatscht, was schade ist. Das Spiel hätte mir so ohne sie besser gefallen. - Kampfhelikopter sind gegen Schiffe wie Zerstörer oder Jets viel zu stark. - Die Ki greift Einheiten an, die sie gar nicht sehen sollte... z.B getauchte U-Boote oder Einheiten die vom Kriegsnebel getarnt sind. - In der Kampange für mein Geschmack zu wenig Level mit Kriegsnebel. Das waren meine Punkte :)
Don’t let the colorful graphics fool you - this isn’t a light game at all. Once you start playing, the unit matchups and terrain mechanics are no joke. The core is pure rock-paper-scissors counterplay combined with smart positioning. Every unit has a distinct role, so you can’t just spam your favorites and steamroll through. Terrain (mountains, forests, roads) completely changes how effective your units are - ignoring it is asking to lose. What stands out most is how rewarding it feels when your plan clicks. Resource management is tight, forcing real risk-reward decisions every turn. I loved constantly having to adapt my unit composition based on the map and enemy. Unlike many turn-based games that become a slog later on, this one kept me hooked from start to finish.
It is an Advance War clone but without day to day powers and unique CO powers. It is still fun and has some humorous dialog.
Apes Warfare es un divertido juego de estrategia táctica por turnos desarrollado por GigaQuests (un estudio formado por veteranos de Call of Duty) y STOIC Ent. En este peculiar título tomamos el mando de un ejército de simios rebeldes que se enfrentan a la humanidad en una guerra tan disparatada en lo visual como exigente en lo mecánico. La Experiencia: Al ponernos a los mandos, las comparaciones con los grandes clásicos de la estrategia en cuadrícula son inevitables, pero este juego sabe brillar con luz propia. La jugabilidad nos propone combates por turnos en los que debemos gestionar nuestros recursos, capturar instalaciones y posicionar a las tropas con inteligencia. La gracia está en que la experiencia es muy ágil y directa. Hemos tenido que pensar con cuidado cada movimiento, aprovechando las coberturas del terreno (como bosques y montañas), adaptándonos a los cambios de clima y activando las habilidades únicas de los comandantes simios en el momento justo para decantar la balanza a nuestro favor. Lo mejor: Espíritu clásico, ritmo moderno: Logra capturar a la perfección la esencia de la estrategia táctica de la vieja escuela, pero ofreciendo partidas mucho más dinámicas y directas. Profundidad de combate: A pesar de su tono cómico y su llamativo estilo artístico que mezcla personajes en 2D con entornos en 3D, esconde una capa táctica profunda basada en sinergias y posicionamiento. Puntos a tener en cuenta: Reto táctico: La inteligencia artificial no perdona los errores en el tablero. Es un juego que exige entender muy bien las fortalezas y debilidades de cada unidad, por lo que su curva de dificultad inicial va a requerir de toda tu atención. Conclusión: Una fantástica carta de amor al género de la estrategia por turnos. Cambiar los clásicos tanques por simios armados hasta los dientes le da un toque muy refrescante, todo ello apoyado en una base jugable sólida, desafiante y adictiva. Una compra excelente si buscas táctica pura en cuadrícula con muy buen sentido del humor. Valoración: 🐒 Estrategia: ★★★★★ (Combates tácticos profundos en cuadrícula) 🗺️ Terreno: ★★★★☆ (El entorno y el clima son claves para ganar) 🎨 Arte: ★★★★☆ (Genial estilo visual que mezcla 2D y 3D) 💸 Calidad/Precio: ★★★★☆ ¡Gracias por leer! Si eres desarrollador o quieres descubrir más joyas ocultas, puedes seguirme y contactarme a través de mi página oficial de Curator: https://store.steampowered.com/curator/45041832-Maestro-del-Pixel-Pixel-Master/
It can be considered a well-made strategy simulation game with many elements to utilize, such as unit matchups and terrain features, as well as superpower elements that can speed up battles that might otherwise become tedious.
ricorda molto adwance war. i poteri non mi piacciono come in quel gioco perche troppo simili, ma nel complesso un ottimo gioco
Très bon jeu inspiré de Advance Wars. Il reprend pas mal de mécaniques en ajoutant quelques nouvelles unités afin d'équilibrer et moderniser la façon de jouer. A ce prix il ne faut pas hésiter. C'est l'un des meilleurs du genre à mon avis, il manque juste de gens en ligne pour des parties multijoueur.
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Players by region
Where this game's players are, estimated from review languages.
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