
Fast-paced tactical battles where every move can turn the tide. Outsmart your opponent, adapt on the fly, and turn the battle in seconds. Inspired by classic strategy games, reimagined for faster, more modern play. Play the solo campaign or challenge players worldwide in online multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Fight in fun, turn-based battles on a grid-based battlefield. Unlock powerful units by capturing labs. Play a story mode with challenging missions and cool surprises. Command unique units with special skills. Change your plan depending on varied terrain conditions. Easy to learn, fun to master!

Choose and use many different units in smart ways. Each one has its own power and specialty. Some are fast, others are strong. Try new tactics in each fight to keep the game fun and exciting. Every battle feels new when you mix and match your units and strategies.

The battlefield changes how your units fight. Forests, jungles, mountains, and roads give different effects. Some places make you stronger, others make you weaker, while some can be used to go unseen by the enemy. To win, you must make smart decisions and change your plan depending on where you fight. Be aware of changing weather.

Explore a colorful world that blends 2D and 3D art. Fun character designs and rich backgrounds make each scene exciting to look at. The playful style brings the story and action to life. From cities to forests, every place feels alive, helping you enjoy both battles and adventure.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So I'm a massive Wars fan. This game so far does a good job of scratching the itch, but I don't know if I can recommend buying it in its current state. The COs have no passive buffs/debuffs making the game feel kind of stale. The overall sound design/music makes you realize just how great of a job Advance Wars did in that department because this game feels VERY lacking in that respect. I also find some of the things this game adds to be more frustrating than fun (mines in particular are just there to be annoying). The super powers are about as bland as it gets and don't give you that exciting impact that the Wars games do. I think there's promise for this game but the devs have a ton of work to do because this feels very much like a beta state for a successor to Advance Wars. It is fun and I think big fans will like it, but it just makes me want to play Dual Strike again. I would like to see how it pans out.
Fans of the Civilization series’ combat system will likely find this game very satisfying. That said, the pacing can feel a bit slow, which is a bit disappointing. Still, it’s something that can be improved with future updates, so the game definitely has a bright future.
Très bon jeu inspiré de Advance Wars. Il reprend pas mal de mécaniques en ajoutant quelques nouvelles unités afin d'équilibrer et moderniser la façon de jouer. A ce prix il ne faut pas hésiter. C'est l'un des meilleurs du genre à mon avis, il manque juste de gens en ligne pour des parties multijoueur.
It is an Advance War clone but without day to day powers and unique CO powers. It is still fun and has some humorous dialog.
It's overall a fun TBS to play through the campaign, but for me it doesn't have much replay value beyond that. Pros & Cons: + unit animations are well done + core gameplay feels fluent and combat is fun - visibility of units on terrain is often lackluster, especially on properties. its often hard to spot all your units or to see which ones already moved. = its in most regards very close to advance wars, which is clearly the main inspiration here + naval design, while using very few units (only 3 that fight), is overall much better than in AW, mostly because of low cost - some new mechanics (mines, whirlpools) dont work at all and are just annoying - also the new "weathers" are goofy and illogical (units moving on lava) --- commanders and their superpowers are generic, it is only about the units and COs don't exist beyond the icon. + overall quite a few units are well designed and worth using... - ...but there are also some that are just pretty much never worth using or you need them but they are heavily overpriced for what they do (e.g. sniper, carrier respectively) = splash damage units are very fun to use in PvE but highly imbalanced in PvP + seeing global rank in campaign is cool - the first 6-8 levels are basically tutorials where you are forced to follow the chosen path and can't really play yourself Base price is already fair, but of course it never hurts to buy on sale.
[h1]哦哦哦哦哦!猿猴战争![/h1] 作为一款回合制游戏,游戏视角非常新奇,你所扮演的是猿猴一方为了抢回被人类所夺取的 arc,在一个平面地图上进行抗对战。 游戏采用2d+3d战场,有高低起伏,工厂,山地等一系列地形设置 ,不同地形会产生不同效果。 工厂占据可以获得源源不断的经济,而山地站上去则有额外的攻击加成。 每回合会获得不同金额的金钱奖励,意味着你每回合可以出一个兵力进行补充。 在战斗方面来说,初始的单人作战兵以及坦克等一系列武器,让人感让人感觉是在进行一场博弈。 有的机动车辆伤害高,但是不能当回合使用。士兵适合占领,但是又很脆。 需要玩家不停的策划,进行战略挑战。 你们可能想象不到,有一局我打了60回合。 进行到2v2坦克的无限循环,因为单回合只有一个兵可以召唤,我召唤一个坦克,他召唤一个。他打一个,我打一个。 最后成了坦克大战,谁拿谁也没办法。 最后只能手动认输了。 整体体验下来,《猿猴战争》其实称的上是一款非常硬核的策略游戏,士兵、arc、坦克等多属性装备。 你需要合理策划,并且及时占据相关资源点,可以说是非常烧脑。 不过,猿猴这个题材还是蛮有新意的,玩起来还挺有趣! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Apes Warfare es un divertido juego de estrategia táctica por turnos desarrollado por GigaQuests (un estudio formado por veteranos de Call of Duty) y STOIC Ent. En este peculiar título tomamos el mando de un ejército de simios rebeldes que se enfrentan a la humanidad en una guerra tan disparatada en lo visual como exigente en lo mecánico. La Experiencia: Al ponernos a los mandos, las comparaciones con los grandes clásicos de la estrategia en cuadrícula son inevitables, pero este juego sabe brillar con luz propia. La jugabilidad nos propone combates por turnos en los que debemos gestionar nuestros recursos, capturar instalaciones y posicionar a las tropas con inteligencia. La gracia está en que la experiencia es muy ágil y directa. Hemos tenido que pensar con cuidado cada movimiento, aprovechando las coberturas del terreno (como bosques y montañas), adaptándonos a los cambios de clima y activando las habilidades únicas de los comandantes simios en el momento justo para decantar la balanza a nuestro favor. Lo mejor: Espíritu clásico, ritmo moderno: Logra capturar a la perfección la esencia de la estrategia táctica de la vieja escuela, pero ofreciendo partidas mucho más dinámicas y directas. Profundidad de combate: A pesar de su tono cómico y su llamativo estilo artístico que mezcla personajes en 2D con entornos en 3D, esconde una capa táctica profunda basada en sinergias y posicionamiento. Puntos a tener en cuenta: Reto táctico: La inteligencia artificial no perdona los errores en el tablero. Es un juego que exige entender muy bien las fortalezas y debilidades de cada unidad, por lo que su curva de dificultad inicial va a requerir de toda tu atención. Conclusión: Una fantástica carta de amor al género de la estrategia por turnos. Cambiar los clásicos tanques por simios armados hasta los dientes le da un toque muy refrescante, todo ello apoyado en una base jugable sólida, desafiante y adictiva. Una compra excelente si buscas táctica pura en cuadrícula con muy buen sentido del humor. Valoración: 🐒 Estrategia: ★★★★★ (Combates tácticos profundos en cuadrícula) 🗺️ Terreno: ★★★★☆ (El entorno y el clima son claves para ganar) 🎨 Arte: ★★★★☆ (Genial estilo visual que mezcla 2D y 3D) 💸 Calidad/Precio: ★★★★☆ ¡Gracias por leer! Si eres desarrollador o quieres descubrir más joyas ocultas, puedes seguirme y contactarme a través de mi página oficial de Curator: https://store.steampowered.com/curator/45041832-Maestro-del-Pixel-Pixel-Master/
The distinctive and compelling artwork immediately grabs your attention, and the story — told through comic-style cutscenes woven throughout — adds a great deal of flavor to the overall experience. What impressed me most was how naturally the tutorials and game explanations are integrated into the flow of the game. Nothing feels forced or disruptive; you simply ease into it without ever losing momentum. In terms of strategic depth, the unit balance is remarkably well-tuned. Every unit has a clear role and purpose — nothing feels wasted — and the game constantly demands sharp, deliberate decision-making. The AI is no pushover either, but personally, I had twice the fun playing multiplayer with a friend. If you give this game a shot, I'd strongly recommend trying multiplayer at least once. The game is so engaging that I completely lost track of time. If you're a fan of turn-based strategy games, this is an absolute must-play.
It can be considered a well-made strategy simulation game with many elements to utilize, such as unit matchups and terrain features, as well as superpower elements that can speed up battles that might otherwise become tedious.
Schönes Spiel 7/10 - Die Superpowers wirken schnell hingeklatscht, was schade ist. Das Spiel hätte mir so ohne sie besser gefallen. - Kampfhelikopter sind gegen Schiffe wie Zerstörer oder Jets viel zu stark. - Die Ki greift Einheiten an, die sie gar nicht sehen sollte... z.B getauchte U-Boote oder Einheiten die vom Kriegsnebel getarnt sind. - In der Kampange für mein Geschmack zu wenig Level mit Kriegsnebel. Das waren meine Punkte :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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